feeling myself bouncing off this one once the scale of the open world chore list made itself known, it plays well, guns are okay, writing is so-so, but man I don’t think I have it in me to self-direct taking over far cry outposts until the game tells me I’ve won, I guess this is why they got the “escaping from an exploding thing” setpiece out of the way at the start

UPDATE: I played a bit more, and the main story missions take place in more structured, linear interiors and feel a lot more Halo to me, even if the writing remains pretty iffy, and the boss design is frankly kind of irritating. love the one where you clear a room and walk up to the exit door and it opens and you’re immediately eviscerated by two invisible elites with energy swords, or the one where the cutscene ends with you two metres away from a huge guy with a gravity hammer when you have… whatever guns you had more or less drained to make it there

Reviewed on Dec 09, 2021


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