aesthetically fantastic, love it, and it’s got big things to say and it says them well, but I feel like a little flavour text in the beginning of the game (hell, the first ~25 seconds of the launch trailer would do a lot here) or between levels would’ve bound it together more for me (why am I delivering parcels? what does that have to do with taking photos? the answers are in articles about the game, but seemingly not in the game)

I wish the scavenger hunt type gameplay didn’t have the timer, as that seems counter to the concept of methodically lining up aesthetically pleasing shots - for a game boasting giving the player creative control it feels odd

Reviewed on Mar 29, 2022


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