Bio

Nothing here!

Personal Ratings
1★
5★

Badges


Noticed

Gained 3+ followers

1 Years of Service

Being part of the Backloggd community for 1 year

Pinged

Mentioned by another user

Liked

Gained 10+ total review likes

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Demon's Souls
Demon's Souls
Fallout: New Vegas
Fallout: New Vegas
The Evil Within
The Evil Within
The Binding of Isaac: Rebirth
The Binding of Isaac: Rebirth
Metal Slug 2
Metal Slug 2

442

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Reviewed See More

Obnoxious level design, unbalanced difficulty settings (normal is a cakewalk, hard is a frustrating mess), bosses and even popcorn enemies are massive bullet sponges, nauseating top-down stages, excessive gimmicks, and somehow the weapon swap bug was never caught in testing. One of the few 2D Contras that missed the mark.

Broken enemy spawns, awful hitboxes, frustrating controls, annoying upgrade system, pushover bosses. The art design is pretty nice, but clearly all the focus was put there instead of making a fun and competent game.

Enemies have shitloads of HP and just spawn endlessly right in front of you. Controls are very stiff. Jump is very awkward. Visibility is extremely poor with your clones, the visual effects, and the enemies that look similar to you (and your clones).

I just don't really get the appeal here.