I heard somebody say, that this is the adrenaline shot to the heart, that the shooter genre needed and I couldn't agree more.

It's always been insane to me, that no major shooter over the past decade, seemed interested in borrowing Battlefields destructive environments. It's been a feature thats kept the franchise unique and made it stick out amongst a sea of pretty same-y multiplayer shooters. And if you think about the fact that Battlefield really hasn't been such a relevant name in the space for the past few years, its even more mind-boggling that its destructive environments never became one of those game features that got re-iterated left and right, pushing its capabilities in the Gaming Space forward. Until now that is.

Considering Embark Studios is made up of quite a few ex-employees of Dice, its no surprise that, when they developed a new shooter, they felt the need to put in destructive environments. What really blew me away is just how much better they are than they've ever been in any battlefield title. Entire houses can be leveled in seconds if you know what you're doing and have the right gear. Sometimes its even the tactically sound move, instead of like battlefield where for 90% of the time you did it for shits and giggles.

Beyond that I also want to commend the Devs on successfully creating something unique and innovative within the multiplayer shooter space. If the deluge of Battle Royales hasn't already made it obvious, its not really a space brimming with originality. But Embark managed to go against that and create their own thing, by looking at the best gameplay elements from their past work and combining them. Thats how we get a game that has elements of the Parkour and Aesthetic of Mirrors Edge, with the Gameplay Pace of your average round of Rush in Battlefield. Couple that with the destruction and you'll get something that feels both familiar and completely new.

Most of all I love the polish. I know it says a lot about the sorry state of Triple A gaming, that not being broken on launch is seen as a positive nowadays, but I can't help but mention it. I watched Skill Ups Review and in it he mentioned that this game feels in Season 1, like the average Live Service Game Feels by Season 3 or 4 and I can't help but agree. It feels like QA wasn't neglected and the Devs worked really hard on ironing out any major issues before launch.

All in all this is a great time and its been the first game in damn near 20 years of gaming, that has made me purchase its battle pass and buy a couple of Skins. Again maybe telling of the sorry state of Triple A Gaming, but I can't think of a higher honor that I can bestow on a game than that.

Reviewed on Feb 27, 2024


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