I have rarely felt such a spectrum of emotions while playing a game.

One moment you will feel incredibly relaxed and happy, enjoying the beautiful views, while building your base, thanking Virginia for that fish she brought you and laughing with your Coop buddies at Kelvins stupid grin.

The next you will feel disturbed, as that cannibal you just fought fell to the ground in his last moments, desperately trying to crawl away from you, with animations so detailed that you can almost feel his fear as he takes his dying breaths, shortly after which a female cannibal, presumably his wife or daughter, runs up to his corpse and starts crying.

And shortly after that the only thing you will be able to feel is panic, as that Cannibal fight cost you a lot of gear and you are trying to retreat, while the Cannibal friends of that guy you just killed chase you through the forest, hiding in the bushes, jumping from tree to tree, making sure you only hear or see them when it is already too late.

I have rarely played an early access game that already had such a complete vision of what exactly it wanted to be. While there is still a bit of a lack of story and content in here, with a good heap of bugs on top, the core of what will one day make this game great, is already here and I am happy that I got to experience it, even it wasn't yet enough to sink 100+ hours into.

Reviewed on Apr 02, 2023


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