Ratchet & Clank Ranked


It's a really nice tech demo, and it has some moments, but it feels like a lot of the game is just missing? Like they made a car, stripped everything off that wasn't needed to drive, and then sold it as the same car.
It's a watered-down R&C1 re-imagining that cherry-picked cool features from the later releases, but then accidentally douses them in the same water.
Read "Into The Nexus" note
Read "Before The Nexus" note
I legitimately remember nothing about this game. I own it. I've played and completed it.
4 player couch co-op is definitely a direction to take R&C in.
ACIT is definitely the most cinematic of the R&C's, and was a really good end to the Future series. It definitely highlights how far R&C had gone from the PS2 days, allowing grand narratives with more emotionally complex stories.
I respect them for seeing the opportunity.
You can tell jaws hit the floor at Insomniac when they got their first PS3 Dev Kit cause this really launched R&C back into the forefront of the next gen of consoles.
This is what R&C would be if it was more generic, y'know. Like, if it had a less clear vision.
This is "Fight Arena" the game, and ngl, I really enjoy the fight arenas in R&C 2 and 3, so this is p chill for me.
3 really feels like it regressed from 2, which is a shame because you can see some groundwork for building on 2, but its forced multiplayer level padding and samey planet / enemy design really hurts it.
I think what makes this #1 for me is that it's the most "Ratchet & Clank". It feels like the truest and purest form of the original vision R&C set out with, and sticks so closely to it that it has almost 0 fat to it.
It's quite barebones compared to its later games, though surprisingly not as barebones as you'd expect. Everything just feels like it's giving 70%, and waiting to see if it'll succeed so it can give 100% in the later entries.

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