Fukushima-core

Games influenced by the 2011 Touhoku Earthquake, Tsunami and Meltdown at the Fukushima Daiichi Nuclear Power Plant. Japanese disaster fiction post-March 2011. Wild, rural and ex(-)urban spaces. Memory. Loss. Longing. Grief. Community. (Re-)Building. Resistance to Authority. Inevitable Disasters. (No) Hope after the End.

Fragile Dreams: Farewell Ruins of the Moon
Fragile Dreams: Farewell Ruins of the Moon
Released two years before Fukushima, but possibly the most Fukushima-core game ever made???
Resonance of Fate
Resonance of Fate
pre-3/11, thematically resonant
Earth Seeker
Earth Seeker
post-3/11 release but pre-3/11 development so hmm
Tokyo Jungle
Tokyo Jungle
Atelier Ayesha: The Alchemist of Dusk
Atelier Ayesha: The Alchemist of Dusk
Atelier Dusk Trilogy Deluxe Pack
Atelier Dusk Trilogy Deluxe Pack
Escha and Logy/Shallie move in the direction of cli-fi rather than Fukushima fiction, but this is a trend you see in Japanese cinema and junbungku literature after the initial wave of 3/11 responses too.
Shin Megami Tensei IV
Shin Megami Tensei IV
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain
Dragon Quest Builders
Dragon Quest Builders
NieR: Automata
NieR: Automata
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Disaster Report 4: Summer Memories
Disaster Report 4: Summer Memories
Zanki Zero: Last Beginning
Zanki Zero: Last Beginning
13 Sentinels: Aegis Rim
13 Sentinels: Aegis Rim
Death Stranding
Death Stranding
Final Fantasy XIV: Shadowbringers
Final Fantasy XIV: Shadowbringers
Final Fantasy VII Remake
Final Fantasy VII Remake
Not wholly a work of Fukushima fiction but I think the depiction of the reactor bombings but especially the aftermath of the Sector 7 plate drop is influenced by 3/11.

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