Alan Wake II: Night Springs

Alan Wake II: Night Springs

released on Jun 08, 2024

Alan Wake II: Night Springs

released on Jun 08, 2024

An expansion for Alan Wake II

The dark and haunting world of Alan Wake II broadens further with the release of its first major expansion Night Springs. Dive deep into the surreal territory of the fictional TV show 'Night Springs' and embark on quests that are as bizarre as they are thrilling.


Also in series

Alan Wake II
Alan Wake II
Alan Wake Remastered
Alan Wake Remastered
Alan Wake's American Nightmare
Alan Wake's American Nightmare
Alan Wake
Alan Wake

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Reviews View More

Such a creative way to deliever lore into the series in three different episodes, both in a goofy and serious way this game dives deeper into Warlin Door, Jesse faden's story and finally rose's connection to Wake. I honestly loved it

Night Springs is a fun time. Parts 1 and 3 are easily my favorite, part 3 in particular is probably the single best Remedy mindfuck ever made.

It was absolute fun playing as Rose and Shawn. But it was absolute cathartic playing as Jesse in a classic Alan Wake adventure.

Although short on lengh, this was a pleasant surprise, mostly the first and third episodes.

It is essentially more of what made the base game great -- quirky, tense and sometimes funny. They lost a good opportunity to make the second chapter more unique, maybe more similar to the gameplay of Control.

Regardless, it is a nice game and good DLC. I often find myself singing the ending theme while idling in real life

Space invader, looking cute in a human suit

Remedy's strength as a studio lies in their deeply interconnected worlds, so on paper, taking their recurring Twilight Zone pastiche using it as a vehicle for bite-sized episodic Elseworld stories is a no-brainer. In practice, it's fun, and it works great. Unfortunately though, this kind of framing means that the player knows going in that the stakes are low and the consequences are nonexistent - or, in other words, that you could skip this DLC and not miss anything of substance.

And while that is extremely true of the first two episodes, the third episode "Time Breaker" breaks (heh) all convention established by this narrative framework without invalidating the core conceit of it. It's dripping with that Remedy secret sauce that flips the bird to whatever expectations you walked in with.

Unsurprisingly, this makes it the best episode in the pack, and as an added bonus, it completely vindicates my recent playthrough of Quantum Break (even if it did leave me with more questions than answers). Can't wait to see what implications this has on the "Lake House" DLC!