Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls. With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multi-layered story, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.
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Really great and bold especially for its time, but really should've been much more of an adventure game with a bit of puzzling and combat sprinkled in than the full-on third person shooter it often feels the need to be. Whether you see that as console action games reaching higher in terms of storytelling than was typically done or as a 3D adventure with combat stapled on to appeal to a mass market is on you, I suppose. That focus also lead to de-emphasizing their beautiful yet mundane rural setting that draws me to this the most. My favorite moments were those spent looking around in the kid's section of a library or national park vistor's center, not popping a thousand not-zombies.