Alan Wake

released on May 14, 2010

Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls. With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multi-layered story, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.

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After stopping my car at the 15th big door I need to go find a button to open and then oh no it's unpowered we gotta do a light electricity puzzle to get that working and drive onto the next big industrial door I realized this is actually one of the games most directly pulling from HL2-era Valve level design. I live for that shit. Between that and all the things I recognized and desperately wanted to know more about having played Control first, I spent the whole game Leo pointing at the screen.

Really great and bold especially for its time, but really should've been much more of an adventure game with a bit of puzzling and combat sprinkled in than the full-on third person shooter it often feels the need to be. Whether you see that as console action games reaching higher in terms of storytelling than was typically done or as a 3D adventure with combat stapled on to appeal to a mass market is on you, I suppose. That focus also lead to de-emphasizing their beautiful yet mundane rural setting that draws me to this the most. My favorite moments were those spent looking around in the kid's section of a library or national park vistor's center, not popping a thousand not-zombies.

O inicio é muito tranquilo, tão tranquilo que quase me deu preguiça de terminar. Mas, depois fica muito bom e você começa a teorizar sobre o que tá acontecendo.

Always heard good things about the game but after playing it i have to say it's kinda bad.

It doesn't hold well by today standards and everything feels weak. Still, a introduction to Alan Wake 2, which is a much better game.

Coisa pra falar, todos os picos, as zonas e todos os casos, é esquisito. Jogo narrativo sempre foi a onde mirei na hora de jogar algo, se o tiro vai pra x direção o y direção, se o pulo, o movimento está estranho? Que esteja. O formato episódio, um livro realmente, capítulos, ou uma novela, uma série. É incrível, a conversa da narrativa com o modelo que o jogo assume é lindo, todos os ganchos propositais e a clichezada, é disso que nois gosta. Lynch não é o que é pois prega o realismo e o correto, muito menos Kojima. Sam Lake é tudo que deveria ser, e um pouco mais, o pequeno é o que faz de tudo tão hiperbólico. Jogo bem feito, abrace seus erros.

story was really good and gameplay was fine for the most part but i did not enjoy the final segment of the game, it dragged on for ages