Black Knight Sword

Black Knight Sword

released on Dec 11, 2012

Black Knight Sword

released on Dec 11, 2012

A side-scrolling action game from Grasshopper Manufacture. The background moves behind the player to simulate movement.


Released on

Genres


More Info on IGDB


Reviews View More

Japanese Action Game Dev Challenge:
1. Do not include a forced shmup stage when the game isn't a shmup.
2. Do not include a mandatory boss rematch section before the last boss.
3. Do not make the player replay the entire fucking game for a barely changed shitty final boss + ending.
[Difficulty: IMPOSSIBLE]

A forgotten gem from the Xbox 360/PS3 era from the mad mind of my favourite game director/writer Suda51. Come for the Monty Python/Gilliam inspired storybook aesthetics, stay for Akira Yamaokas demented score, punishing difficulty and rough janky gameplay. Pick this up before the store closures happen.

I would like to try it again because I remember loving the style of everything but that the difficulty differences were total bullshit.

This is a game that has unfortunately been forgotten.

And that's a real shame, because it is a unique, imaginative and lovable parody of the classical fairytale and the traditional theatre aprroach to storytelling with a lot of engaging Suda51 madness. It even features a cliché theatre/fairytale narrator and an actual theatre stage with a curtain. And the enemies and the main character all look like they belong into a set in a childrens theatre. It's very memorable.

The game is too punishing and the gameplay needed more work, but overall this is a very charming indie package, that lovers of action platformers, especially weird and different action platformers, really shouldn't miss.

It was fun, but don't expect too much