BOOMEROAD is an exhilarating action-adventure game in which players slide along boomerang rails you will create. The game is set in an ancient ruin floating in the sky, and the player slides through the vast skies at their own will while searching for the Artifacts.
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This is a really unique and fun concept! It feels very satisfying to create and use a road, especially in the air, but the action of creating itself is a little frustrating.
The straight path goes back and forth from short to long before curving, but I wish there was an indicator that showed the maximum and minimum length so I could understand how soon the road curves.
I also wish the same button to throw the boomerang was the same as prepping it, kind of like Link's hook shot in the Ocarina of Time. I kept getting confused until I remember it's another button.
I like the character design. It's not easy to create an interesting premise for a really small game like this, so it's fine to prioritize the gameplay.
The straight path goes back and forth from short to long before curving, but I wish there was an indicator that showed the maximum and minimum length so I could understand how soon the road curves.
I also wish the same button to throw the boomerang was the same as prepping it, kind of like Link's hook shot in the Ocarina of Time. I kept getting confused until I remember it's another button.
I like the character design. It's not easy to create an interesting premise for a really small game like this, so it's fine to prioritize the gameplay.
An intruiging tech demo that I think could be fleshed out into something really great. The movement feels really good, though I do think the trail-making of the boomerang needs to be a little more detailed & versatile to make this into a more challenging full game. I did like how open-ended the levels were which could give way to a really fun secret-hunting full game, and the lack of a damage system let me take more risks looking around. Art style is a little too plain (even that feels like a demo), but a kind of clean "Genshin Impact meets Y2K" look could be spiced up a little bit. Would love to see this one built out a little more.