Dragon Quest VI: Realms of Revelation

Dragon Quest VI: Realms of Revelation

released on Jan 28, 2010

Dragon Quest VI: Realms of Revelation

released on Jan 28, 2010

Dragon Quest VI did not receive an enhanced remake on a console until the Nintendo DS. The Dragon Quest VI enhanced remake for the Nintendo DS was announced in late 2007 by Square Enix and was developed by ArtePiazza. A handful of changes were made to the game, some remaining controversial among fans.


Also in series

Dragon Quest VII: Fragments of the Forgotten Past
Dragon Quest VII: Fragments of the Forgotten Past
Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online
Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online
Fortune Street
Fortune Street
Dragon Quest III: The Seeds of Salvation
Dragon Quest III: The Seeds of Salvation
Dragon Quest IX: Sentinels of the Starry Skies
Dragon Quest IX: Sentinels of the Starry Skies

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Esse jogo não é pra mim. Não gosto da progressão dele onde preciso ficar vagando pelo mapa para achar um npc who especifico pra história andar

Ok, so to give some back story, I have been playing this game on and off for a while, mostly at my job when I get breaks. Everytime I go home and try to play this, I get bored and go to bed so it remained a work game. BUT. I was at work when I was playing this and realized that I don't really want to play this anymore. I then went back to work. The epiphany hit me. I'd rather be working than play this video game. I'd rather be doing labor over sitting down and playing this game. The funny part is after my Final Fantasy marathon I did last year, I wanted to do a Dragon Quest marathon, but I never enjoyed any entry in this franchise.

I think it stems from the fact that they're all the same game. Everyone of these games is the exact same video game. Fast, mindless RPG combat where you spam attack and sometimes heal. Story about playing as a Goku look-alike who is a hero and you talk to villagers until one of the random NPCs advances the plot. Most require a guide or endless wandering to finish. Mechanics don't exist. Skills look lame and barely differ from each other. Game looks and plays like an RPG maker game. If you like this or any other entry besides 10, 11 or the unreleased 12, you'd probably love any random RPG maker game and probably would love Undertale. You'd also love any other RPG, any single one, even Ancient Roman: Power of the Dark Side. Please raise your standards. If FF3 made me want to smash my controller through my monitor, then any DQ entry makes me want to grab a blankie and a pillow.

En effet l'épisode le plus faible de la trilogie, mais ça n'en reste pas moins un bon jeu !
Juste les musiques j'en peux plus mais sinon un plaisir.

"From the moment we enter this world, our purpose in life is to form our own future."

I put off DQVI for a long time and I really wish that I hadn't. In my opinion, the game goes on too long and a guide is needed for some parts if you don't want to wander around high encounter rate areas for too long. Otherwise, it's a super solid Dragon Quest experience that you'd expect from the series. I absolutely LOVED the ending of this one too. I really didn't expect that shit at all. I didn't finish the post-game content, but I did enough to see the fanservice and they DELIVERED on that front. Overall, it's probably my least favorite of the Zenithian Trilogy but playing this is mandatory if you liked IV and V.

"Tell them I'll never forget the time we spent together..."

Another quality entry in the series. The soundtrack and visuals, as with the other DS games, are top tier. The game unfortunately falls short in the middle act, and it seems player actions are largely directionless. The cast of characters are fun and are reasonably developed, but they don't quite reach the same level of quality as the other entries in the Zenithian trilogy.

Among the 16-bit Dragon Quests, this one feels, just, impossibly enormous.

It also, I think, somewhat meanders and grows a bit long in the tooth, eventually. I think the narrative is weird and impressively ambitious, it just kinda goes off the rails a bit, here and there. I still liked it more than Dragon Quest V, although, I am a bit of a freak for that (see my review of that game if you want to know why).

If your favourite building in any Dragon Quest game in which it is present is the Alltrades Abbey, you'll have some fun with the character progression and party composition you can do. At some point, you will deserve having created a beastly, nigh-invincible party.

I played the Android version mainly because it was the easiest version to play while standing in a crowded subway. Do your own research and make your own choice about which version to play.