Fire Emblem: The Binding Blade is a Japanese tactical role-playing game developed by Intelligent Systems and published by Nintendo. The game was released on March 29, 2002 in Japan, is the sixth game in the Fire Emblem series, and the first of three games in the series that have appeared on Nintendo's Game Boy Advance handheld. It was the last Fire Emblem game to be released exclusively in Japan until the release of Fire Emblem: New Mystery of the Emblem. The Binding Blade was followed by a prequel, Fire Emblem: The Blazing Blade, set twenty years earlier.
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made it about to mission 13, doing an ironman and got my shit scuffed
i think that everything that made rekka no ken great is here but this is three failed playthroughs now, two out of apathy and now this one. the maps are too big, i feel like the enemy power ramp is too quick, i dunno. i remember running into this even when i was reloading fights, it just required too many reloads of long fights. and i refuse to get better or smarter!
to be real tho i really do like the idea of doing ironman playthroughs in these games, but without the freedom to train back benchers (they get mulched by a random wyvern knight) its pretty precarious. i might try rekka no ken this way, we'll see if that works out better.
stray thoughts:
1. its cool that roy can marry his social studies teacher
2. echidna is the baddie of all time
i think that everything that made rekka no ken great is here but this is three failed playthroughs now, two out of apathy and now this one. the maps are too big, i feel like the enemy power ramp is too quick, i dunno. i remember running into this even when i was reloading fights, it just required too many reloads of long fights. and i refuse to get better or smarter!
to be real tho i really do like the idea of doing ironman playthroughs in these games, but without the freedom to train back benchers (they get mulched by a random wyvern knight) its pretty precarious. i might try rekka no ken this way, we'll see if that works out better.
stray thoughts:
1. its cool that roy can marry his social studies teacher
2. echidna is the baddie of all time
After Shouzou Kaga's departure from Intelligent Systems, it feels like they weren't sure what to do next. While all Fire Emblem games make use of the character archetypes established in the original Fire Emblem, the early game recruits are functionally identical to Shadow Dragon's. You even start the game with an identical set of units to Shadow Dragon, minus a stand-in for Caeda. This improves as the game goes on.
The maps seem to borrow from past Fire Emblem as well. The large waves of reinforcements and overall large size of maps make some chapters play out like a small Genealogy map. The layout of Chapter 7 of Binding Blade is Thracia's Chapter 6.
The Binding Blade is post-Kaga Fire Emblem at it's core. If you strip away all the bells and whistles of every succeeding Fire Emblem game (maybe not Three Houses though) this is the game you're left with. And it's good.
The maps seem to borrow from past Fire Emblem as well. The large waves of reinforcements and overall large size of maps make some chapters play out like a small Genealogy map. The layout of Chapter 7 of Binding Blade is Thracia's Chapter 6.
The Binding Blade is post-Kaga Fire Emblem at it's core. If you strip away all the bells and whistles of every succeeding Fire Emblem game (maybe not Three Houses though) this is the game you're left with. And it's good.