Fire Emblem: The Binding Blade

Fire Emblem: The Binding Blade

released on Mar 29, 2002

Fire Emblem: The Binding Blade

released on Mar 29, 2002

Fire Emblem: The Binding Blade is a Japanese tactical role-playing game developed by Intelligent Systems and published by Nintendo. The game was released on March 29, 2002 in Japan, is the sixth game in the Fire Emblem series, and the first of three games in the series that have appeared on Nintendo's Game Boy Advance handheld. It was the last Fire Emblem game to be released exclusively in Japan until the release of Fire Emblem: New Mystery of the Emblem. The Binding Blade was followed by a prequel, Fire Emblem: The Blazing Blade, set twenty years earlier.


Also in series

Fire Emblem: Path of Radiance
Fire Emblem: Path of Radiance
Fire Emblem: The Sacred Stones
Fire Emblem: The Sacred Stones
Fire Emblem: The Blazing Blade
Fire Emblem: The Blazing Blade
Fire Emblem: Thracia 776
Fire Emblem: Thracia 776
BS Fire Emblem: Archanea Senki-hen
BS Fire Emblem: Archanea Senki-hen

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I started the series with Blazing Blade (FE7) then played this one next. The combat and overall game structure is similar, but the story just isn't up to par. And while FE7 was difficult, it seemed fair. This game is not only harder but less fair. (Though from what I've read, FE5 was even harder.)

Why is it unfair? Firstly, enemy reinforcements move and attack on the turn they appear, which can result in an unpredictable death. Secondly, recruiting an NPC sometimes requires that you already be in a particular area of the map, otherwise they flee or suicide. Point being, I'm not a fan of replaying chapters due to something outside my control. I'm glad later entries in the series improved in these areas.

This is the mario bros 2 of fire emblem.
There are some cool characters though. I like rutger and fir, and roy is still the perfect protagonist.

A 30 hour journey which led me to realize that it wasn't just me being bad at the game and it really is just fucking unnecessarily brutal and unforgiving. Lost count of the amount of times I had to reset a 40 plus minute map due to random crit or something happening to a recruitable character that I had no idea could occur. Made two solid attempts to finish the game from the beginning with no save states and I just could not deal. The bosses in particular are absolutely ridiculous requiring ungodly gymnastics just so they don't use their super insta-kill weapon and even then have fun trying to hit them. There's strategy and then there's just gambling and praying.

without a guide idk how anyone is supposed to get the true ending.