Kirby's Dream Land 2

Kirby's Dream Land 2

released on Mar 21, 1995

Kirby's Dream Land 2

released on Mar 21, 1995

Kirby returns and has joined forces with new friends in this thrilling sequel! The Rainbow Bridges that connect the seven Rainbow Islands have disappeared! Help Kirby solve the mystery! Search through the different islands while battling King DeDeDe and his horde of evil minions. Along the way, meet Rick the Hamster, Kine the Fish, and Coo the Owl. Each possesses important abilities that can multiply the magnitude of Kirby's powers! Earn the mysterious Rainbow Sword, and prepare to face Kirby's most menacing rival ever--the evil Dark Matter!


Also in series

Kirby's Dream Land 3
Kirby's Dream Land 3
Kirby's Dream Land
Kirby's Dream Land

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- Poyo? -
Uy, esperaba algo distinto de este y resultó ser practicamente el mismo juego que el 3 solo que sin el arte tan lindo que tiene.
Los controles si están mucho mejor pero esta practicamente igual y con el mismo error aburrido de juntar las piezas para pelear vs el Boss final xd

This was nice! Far from my favorite Kirby game, but I feel like it's aged a bit better than most out of this pre-Superstar era. The animal friends were neat to mess around with, albeit hardly any combination of animal and copy ability can quite beat Koo with just about anything, since she's the only one that can maintain Kirby's flight ability.

The rainbow drops were a nice wrinkle; Adventure had some secret areas but given they just unlocked minigames it hardly felt worth finding them all. And it is one of those "find the hidden mcguffins to unlock the true ending" dealies, a-la Chaos Emeralds, but most of them were relatively simple to find and satisfying to figure out.

The only outright bad part of the game is that one bit in one of the last levels (I think 7-6?) that had an auto-scroller with dead ends that you couldn't see so you just get killed for not being able to see the future. Lame in an otherwise nice game. Oh and also hitting bosses with copy abilities is really unsatisfying because it barely does any damage, you might as well just play it Dream Land 1 style with them. Overall a game where I'm up in the air about giving it 3/5 or 3.5/5. It's just right there evenly in the high-C, low-B range.

This review contains spoilers

Dream Land 2 es braindead como la mayoria de los Kirby, entretenido eso si el final boss es god

A continuation of the iterative game design of Kirby’s Dreamland and Kirby’s Adventure.

Kirby’s Dreamland 2 may be a short romp, it’s definitely up there with Game Boy’s best releases overall.

It carries over the abilities system from Kirby’s Adventure with the addition of animal friends Rick, Kine and Coo.

They have different traversal perks, Rick can walk across terrain without taking damage, while Kine is helpful in water and Coo has great flying ability.

I think Kirby games get the short stick and are often down voted for their simplicity in design, and that’s much of the pick up and play appeal of these titles I enjoy, and there is a very very difficult to accomplish end goal of collecting all of the Rainbow Drops to beat the final boss.

It’s a difficult goal to work towards and I’d given up on my Game Boy save, only now with some rewind could I be bothered with a section that required quick dropping of abilities, followed by sucking a block, exhaling it and collecting the ability you just dropped. It’s tedious, and losing the ability meant leaving the level, reacquiring the power and attempting the rote actions again.

For an old school 4 shades of pea green gameboy title. I feel the review score is credible.

Kirby's Dream Land 2 is just the first game but better, it actually feels like a Kirby game now.

would be cooler if it didnt have those flying things that kill your animal friends