Shape of the World

Shape of the World

released on Jun 05, 2018

Shape of the World

released on Jun 05, 2018

Shape of the World is an ephemeral first-person exploration game where the world grows around you in a procedurally populated environment. Exploration is about intentionally getting lost and the joy of being found again. Your presence is the driving force behind the evolving environment as you establish permanent monuments to mark your way. Without your presence, will the forest still come alive? Shape of the World builds on the ideas of experiential games like Proteus and Flower where points and combat don’t enter the equation. An evolving world that grows with each step and hints at distant landmarks encourages the player to explore. Shape of the World offers a unique unfolding experience for those seeking an alternative to quest-driven adventure games.


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If you like pretty environments with bold color pallets, sea creatures flying in the sky, soft music, and chill gameplay, then I think you'll like this game.

There is no text until the credits, that's the level of cozy we're talking about. However who asked + who cares + ratio (walking around to collect vegetables is kind of the only thing worth doing, such was the grind in the golden years of humanity's farmer arc)

There's a high level of ethereal vibes for sure! There are, huh thangs and they react to you kinda! Never tell a Sony or Ubisoft fan about this game they'll ask you where the 4K Ultra Raytracing lifelike graphics are. Bro look at the end sequence they really thought they could awe their way into a better score 😂

This was like 99 cents or something super small during a sale, and it's a kinda neat thing to do for about half an hour. That's about all there is to say about that.

Shape of The World is a casual exploration game where the world reacts to your movement. It's surreal and psychedelically colorful ecosystem of different kinds of flora and creatures where you journey through portals in the world and collect seeds that you can use to plant more trees.

I had a lot of troubles with the changing color schemes as most of them hurt my eyes a lot and it made my head hurt. I took some breaks between my playing and then continued it. I did still manage to 100% the game, which requires you to play the game 3 times. It's a good, solid and beautiful looking game, but if you are sensitive to certain color schemes then you might get headaches.

I really enjoyed the soundtrack of the game and it was just absolutely beautiful! It reacted to what I did and when you moved on the "stairways" the music picked up and the speed you moved picked up as well. It was glorious.

Definitely a recommendation from me for this game, but I do recommend checking first if any of the color schemes in the game can make your head hurt too much. Amazing and casual game that was a fun journey to play through.

Shape of the World is probably a good game. It was also a great nausea simulator.

Given a few online reviews note their similar inability to play... I'm not the only person to have experience sickness from this game; keep in mind that Shape of the World isn't a VR game. Yet, the speed, uneven horizon, and acceleration controls are a one-way ticket to vomit town.

The initial 20-minutes or so aren't exactly bad. That's the unfortunate part; it's innocuously fine. If you're curious about the experience, I would recommend playing it on a friend's account to see whether or not you'll get sick.

Interesting hybrid of a Journey-style abstract narrative game with a much more purely abstract walking sim like Proteus. Can’t say it’s entirely successful - it would benefit from some combination of more varied gameplay, an (even) shorter length, or more of a narrative to give it a greater sense of structure and progression - but it’s a chill and trippy experience while it lasts.