Become Aidan, a three-armed mutant who hunts the most dangerous bounties in the galaxy. Catch, slice, dice and destroy enemies in this exciting 2D platformer with a space-western setting.
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A genuinely staggering case of missed potential.
The game looks beautiful and has a killer soundtrack, the writing of character beats are snappy and funny and the worldbuilding is surprisingly solid for a tiny indie team.
Unfortunately the combat is fucking terrible, the bosses are all shit and while the writing of little moments is good the big-picture plot is okay-at-best for most of the run, the plot entirely falls off the deep end with a truly nonsensical twist in like the last ten minutes and ends on a shitty cliffhanger.
I was hovering around a 6/10 for TWR, but the final real boss fight (the final fight is just waves of minions) is ridiculously unfun and boring, the plot has a massive amount of unresolved threads that feel like sequel-bait and the game ends on a truly terrible twist.
What a shame.
The game looks beautiful and has a killer soundtrack, the writing of character beats are snappy and funny and the worldbuilding is surprisingly solid for a tiny indie team.
Unfortunately the combat is fucking terrible, the bosses are all shit and while the writing of little moments is good the big-picture plot is okay-at-best for most of the run, the plot entirely falls off the deep end with a truly nonsensical twist in like the last ten minutes and ends on a shitty cliffhanger.
I was hovering around a 6/10 for TWR, but the final real boss fight (the final fight is just waves of minions) is ridiculously unfun and boring, the plot has a massive amount of unresolved threads that feel like sequel-bait and the game ends on a truly terrible twist.
What a shame.