Vulgus

Vulgus

released on Dec 31, 1984
by Capcom

Vulgus

released on Dec 31, 1984
by Capcom

This was Capcom's first arcade game. The player controls a spaceship with a single objective: destroy incoming enemies. The vessel has two different weapons: a primary weapon with infinite ammunition and a limited supply of bombs. By picking up the "Pow" icons, which sporadically appear throughout the levels, the player can replenish supplies. [wikipedia]


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Capcom’s first arcade offering is very much a take on Xevious. It’s a vertical scroller with a gradually changing background in a sci-fi setting, like the sands, lunar surface to outer space. I found the enemy AI and formations more aggressive than Xevious, some of the bite is taken away by the bombs which take out all foes in a vertical row.

Capcom's first effort is an incredibly derivative vertical shooter.

it's fine. kinda funny being capcom's first true release and all but it's pretty middling besides that. looks good though!

score based infinite little SHMUP, first ever game made by capcom, i find this tiny little gem a charm, the simplicity kinda works for itself, i could see this being ported everywhere for a little bit of fun, the designs are some basic insects or weird shapes, it screams baby's first shooter

As the first game that Capcom ever made, it's a pretty good start, but on its own, it is the most average space shooter that I have ever played. You fly around, shooting enemies with regular shots and bomb shots, and that is about it. There isn't too much to make it stand out amongst all of the other ones out there, aside from how you move around, so it is really forgettable at the end of the day.

Game #137

I cannot get over how ROUMBD the ship you control in this game is, look at that chonky boy. Very visualy enjoyable

This game has all the charm and grace of a developed who has stumbled into the SHUMP genre several years late and reckons they know what the genre needs. The facinating little descions like said ROUMBD ship being a clear indicator for the hitbox. Also taking literal interpritations of abstract insect shaped enemies of it's contemporaries like Galaga, resulting in giant bug-shaped metal spaceships.

It's super charming and gives a basic SHUMP a little of it's own identity in this early chapter of Capcom's life.

~ Muzu