It is one of the the first non pokemon/mario rpgs i played and still hold up as one of the best in the genre. The jobs system is ridiculously fun with its customisability, allowing for a level of depth that other turn based rpgs do not deliver. The graphics are gorgeous as well and stand out as among the best the 3ds has to offer. The very endearing cast and fun story also are a plus
i really wanted to like this game, but it did not work for me. the soundtrack is average at best, the characters aren't very intriguing (except ringabel, i did enjoy him) and the world and story did not grab my attention. i do hope i can return to this one day and finish it, maybe even find it enjoyable, but for now i have to abandone this game
This review contains spoilers
Bravely Default has a wonderful Jobs system to mix and match abilities while adding a fun bit of spice to the turn-based combat with the Brave and Defend system. But good god are the characters bland, the story dull, and that frakking twist...
The issue isn't the twist itself. Your Navi-like companion turning out to be the trapped evil that was defeated centuries ago is fine. Good even! And the little title change, while painfully forced, was a neat touch. But having to fight the crystal bosses SIX TIMES in order to get to The Final Battle is excessive and soul-draining. Really felt like the writers standing over my shoulder smugly complimenting themselves for such an idea, while the gameplay devs apologizing over my other shoulder like they were forced to drag this out from some higher up because he knew said writer.
Go play Radiant Historia instead. Or Etrian Odyssey IV. Or Stella Glow. Or The Alliance Alive.
The issue isn't the twist itself. Your Navi-like companion turning out to be the trapped evil that was defeated centuries ago is fine. Good even! And the little title change, while painfully forced, was a neat touch. But having to fight the crystal bosses SIX TIMES in order to get to The Final Battle is excessive and soul-draining. Really felt like the writers standing over my shoulder smugly complimenting themselves for such an idea, while the gameplay devs apologizing over my other shoulder like they were forced to drag this out from some higher up because he knew said writer.
Go play Radiant Historia instead. Or Etrian Odyssey IV. Or Stella Glow. Or The Alliance Alive.
Review in progress:
It's not a good game. Most JRPGs are highly overrated, and this is no exception.
The story is generic and forgettable. All of the characters are annoying, shallow anime cliches. The chibi art style on the character models looks cheap and ugly. The dungeons all have bland layouts and puzzles. They genuinely feel AI-generated at times. Most of the soundtrack is mediocre and a lot of the songs are overplayed.
Random encounters are in this 2013 game. You can toggle the encounter rate, but that's a band-aid on a gaping wound. They shouldn't be here in the first place and heavily date the game.
The final section is the worst I've played in any game. It's a miserable slog and is the type of blatant padding the genre is notorious for.
The only thing Bravely Default has going for it is its above-average combat system, which has a good amount of depth. It isn't enough to save the game from being anything more than mediocre.
It's not a good game. Most JRPGs are highly overrated, and this is no exception.
The story is generic and forgettable. All of the characters are annoying, shallow anime cliches. The chibi art style on the character models looks cheap and ugly. The dungeons all have bland layouts and puzzles. They genuinely feel AI-generated at times. Most of the soundtrack is mediocre and a lot of the songs are overplayed.
Random encounters are in this 2013 game. You can toggle the encounter rate, but that's a band-aid on a gaping wound. They shouldn't be here in the first place and heavily date the game.
The final section is the worst I've played in any game. It's a miserable slog and is the type of blatant padding the genre is notorious for.
The only thing Bravely Default has going for it is its above-average combat system, which has a good amount of depth. It isn't enough to save the game from being anything more than mediocre.
The story is rough around the edges but the gameplay was a treat and I still found the world of luxendarc and the warriors of light endearing. Yes it's not a unique plot and it flails with its pacing but BD is still fun to replay. It's a shame the series gets consistently worse and forgets its some of the appeals that made this entry good.
This review contains spoilers
Respectfully disagree with most others on how the ending plays out, even though I appreciate the core complaint of repetition...I don't really mind it because it's a storytelling choice, for us to be part of the last few cycles in a grand scheme. We get some nice dialogue in the final few chapters that gives insight into what's going on in everyone's minds as they make the decision to press on through the worlds. (By contrast, Type-0 only makes you part of the very last cycle in another millions-of-years scheme, which is also a valid storytelling choice.)
I think Bravely Second is a step above in all aspects, but this is still one of my favorite JRPGs with top-tier combat, music, and writing.
I think Bravely Second is a step above in all aspects, but this is still one of my favorite JRPGs with top-tier combat, music, and writing.