it is a cool little metroidvania. The movement is satisfying once you start getting better and moving fast. The combat is also fun once you get a certain upgrade, and figure out the timing of your shots so you can shoot as fast as possible. The game is challenging enough so that it isn't a baby game, but it isn't so hard it just makes you fucking angry; a very good balance. I highly recommend this.
Fun little game I played from Games With Gold a while back. While I’m not a huge fan of the pseudo-throwback style the game manages to stand out amongst a sea of similar titles through fluid controls and good level design. Decent for achievement hunters as well. This is one I plan on finishing at some point in the future.
It lacks proper design choices and QoL features, like knowing where your character is on the map.
Every zone feels drawn out, with few exciting quirks and too many rooms. The enemy placement tends to be spammy - it's way more convenient to just tank the damage.
The highlight of it all was zooming from wall to wall like a madman but that's about it. I got fed up way too soon and in a relatively short game as well.
Every zone feels drawn out, with few exciting quirks and too many rooms. The enemy placement tends to be spammy - it's way more convenient to just tank the damage.
The highlight of it all was zooming from wall to wall like a madman but that's about it. I got fed up way too soon and in a relatively short game as well.
My first impression of this game and the thing that really stuck with me after I played it was the sound design and music. Everything is so CRISP. It was ear candy during the whole playthrough.
The world is super diverse and interesting. It can be confusing at first but I found a lot of the concepts to be really cool. The backtracking was sometimes annoying if I missed something or misread the map, though.
The combat and movement are pretty fun but tricky to master. It took me a while to feel like I had gotten a good hang of it.
Holy shit though this game gets so hard during certain sections. Some of the memories that have stuck with me the most are of me dying repeatedly at a difficult boss section. Especially the final final battle. This game can be extremely frustrating.
I don't even remember how many attempts it took me to beat the final battle but I know it took several play sessions over three days to eventually defeat it. This may be the hardest part of any video game I have ever played ever. I had filled a whole notebook page with notes for strategy and recognizing why I died so much.
But the feeling of reward once you finally get past the tough sections is so nice. I could always see myself improving in at least one aspect by the time I made it through. Bomb ass game if you're up for the challenge.
The world is super diverse and interesting. It can be confusing at first but I found a lot of the concepts to be really cool. The backtracking was sometimes annoying if I missed something or misread the map, though.
The combat and movement are pretty fun but tricky to master. It took me a while to feel like I had gotten a good hang of it.
Holy shit though this game gets so hard during certain sections. Some of the memories that have stuck with me the most are of me dying repeatedly at a difficult boss section. Especially the final final battle. This game can be extremely frustrating.
I don't even remember how many attempts it took me to beat the final battle but I know it took several play sessions over three days to eventually defeat it. This may be the hardest part of any video game I have ever played ever. I had filled a whole notebook page with notes for strategy and recognizing why I died so much.
But the feeling of reward once you finally get past the tough sections is so nice. I could always see myself improving in at least one aspect by the time I made it through. Bomb ass game if you're up for the challenge.
before i start this review i only played about 4 hours of this game
i personally think this is a good game that i really want to love but i just cant work my head around the controls. nearly every single time i died i felt like it wasn't my fault. i love a lot of what this game does. the pixel art looks great the areas are well designed and the atmosphere and music are pretty top notch. i just couldn't really get into the games main gimmick being that you jump from wall to wall. if you are interested in this game i implore you to try it as im sure im one of the outliers here
i personally think this is a good game that i really want to love but i just cant work my head around the controls. nearly every single time i died i felt like it wasn't my fault. i love a lot of what this game does. the pixel art looks great the areas are well designed and the atmosphere and music are pretty top notch. i just couldn't really get into the games main gimmick being that you jump from wall to wall. if you are interested in this game i implore you to try it as im sure im one of the outliers here
FODA DEMAIS
Estilo de movimentação único e divertido apesar de um pouco contra-intuitivo e difícil de se adaptar
Atmosfera e Level design muito interessantes, com várias referências ao Brasil e a cultura brasileira, além da história e tema do jogo que tem uma inspiração muito forte na nossa história, principalmente do período da ditadura
Ost maravilhosa, especialmente nos momentos mais intensos do jogo.
O combate e as habilidades que obtemos durante o jogo são meio fracos, a maioria não tem tanto uso na navegação e são esquisitos de usar durante o combate. Mas as bossfights ainda são muito divertidas e desafiadoras, e visual e tematicamente são muito fodas.
Estilo de movimentação único e divertido apesar de um pouco contra-intuitivo e difícil de se adaptar
Atmosfera e Level design muito interessantes, com várias referências ao Brasil e a cultura brasileira, além da história e tema do jogo que tem uma inspiração muito forte na nossa história, principalmente do período da ditadura
Ost maravilhosa, especialmente nos momentos mais intensos do jogo.
O combate e as habilidades que obtemos durante o jogo são meio fracos, a maioria não tem tanto uso na navegação e são esquisitos de usar durante o combate. Mas as bossfights ainda são muito divertidas e desafiadoras, e visual e tematicamente são muito fodas.
I enjoyed this game when I first played it, but had to stop in the middle as I got busy with life. It has been a long time since I last played, probably almost a year, and I had just gotten back to playing this as I write this review. I basically forgot everything and find the game unplayable as I can't just simply get back into it. I was able to complete the 3 trials as that was where I left off, but after that I don't know where I need to go next... also because I have not played so long and the game play is so unique (especially the movement mechanic), my instincts keep back-firing on me which further adds to the unplayable experience. It saddens me as I really like the art and the game looks so interesting and is unique, which is one reason why I got it in the first place but... as a casual player with a very busy life, I cannot get into this game as it isn't enjoyable, so I have to abandon it...
A solid metroidvania type game with wonderful pixel art and aesthics that does not revolutionize the genre but provides an enjoyable experience.
Pros
+ Wonderful pixel graphics/art design
+ Solid Gameplay
+ Regularly goes on sale (at least for switch)
Cons
- Navigation ad controls takes awhile to get used to
- A lot of game aspects are by the numbers for the genre
Overall: Fans of Metroidvania's and platforming fans looking for extra puzzles in this game would get some enjoyment from this game. It's unique navigation system may be a turn off for some. Worth a play for those who are a fan of the genre, especially if found on sale (I've seen the game go on sale for under 5 dollars on the US Switch store about 2-3 times within a year)
Pros
+ Wonderful pixel graphics/art design
+ Solid Gameplay
+ Regularly goes on sale (at least for switch)
Cons
- Navigation ad controls takes awhile to get used to
- A lot of game aspects are by the numbers for the genre
Overall: Fans of Metroidvania's and platforming fans looking for extra puzzles in this game would get some enjoyment from this game. It's unique navigation system may be a turn off for some. Worth a play for those who are a fan of the genre, especially if found on sale (I've seen the game go on sale for under 5 dollars on the US Switch store about 2-3 times within a year)
Hoş görselliğe ve değişik Souls mantığındaki mekaniklere sahip olmasına karşın, maalesef oldukça ham ve kısa bir oyun. Souls mantığını sadece konsept olarak alıp, shooter mantığı ve bazı tehlikeli düşmanları bir araya tutarak zorluğu sağlamaya çalışmış ama bunun pek de başarılı olduğunu söyleyemem.
Boss savaşları da keza çok akılda kalıcı sayılmaz ama oynanışa bir kere alışabildiniz mi, son boss'ların bazıları bu oynanışa göre güzel dizayn edildiğinden eğlenceli olabiliyor. Aynı şey, platforming kısımları için de geçerli. En azından bu şekilde bir fark yaratabilmesi hoşuma gitti.
Devam oyunu ile toparlanıp gelişmeye oldukça müsait duran bir ilk oyun diyebilirim, şimdilik.
Boss savaşları da keza çok akılda kalıcı sayılmaz ama oynanışa bir kere alışabildiniz mi, son boss'ların bazıları bu oynanışa göre güzel dizayn edildiğinden eğlenceli olabiliyor. Aynı şey, platforming kısımları için de geçerli. En azından bu şekilde bir fark yaratabilmesi hoşuma gitti.
Devam oyunu ile toparlanıp gelişmeye oldukça müsait duran bir ilk oyun diyebilirim, şimdilik.
This game feels like you're playing an ancient legend. The aesthetics, the text, the music, all of it makes the adventure feel very ancient and grand. I like the movement a lot. Moving around while trying to beat enemies is very cool and fun. Exploring the different areas is really cool. A lot of the weapons you get feel pretty useless and the progression items feel pretty arbitrary too. Almost all the boss fights are fun, except one near the end, which I thought was underwhelming. The trials of fear stuff was really cool. It was really creepy and foreboding and I liked how it all ended. I didn't realize it was all part of the free DLC until I looked up what Trials of Fear Edition meant. It seamlessly integrated itself into the game. This game is really good. The movement is really cool.