(sega mega drive & genesis classics 50/58)
played as Jetta Maxx
It's a bad Mortal Kombat clone, and early MKs in single player are already not fun at all to begin with. AI isn't quite as dreadful here, but there are no difficulty settings and losing sends you back a round for some reason. Good fucking luck if you're on a three button controller.
That said, there's a lot going for it in other departments. It looks good, the roster is actually not that bad, and each character has a surprising amount of backstory. If you care about fatalities, those are here, and in the Sega CD version they're considerably more gruesome than anything to come out of the 2D Mortal Kombat era.
I dunno, I wish this was better. I'm far from competent at fighting games and not exactly to be trusted with opinions on them, but I think if Sega decided to hop off Mortal Kombat's already mediocre dick whilst developing this than it could have had more of an identity of its own, and maybe there could be further, more polished entries as well. But alas, as is it sits in the same pile as games like Time Killers and Tattoo Assassins.
played as Jetta Maxx
It's a bad Mortal Kombat clone, and early MKs in single player are already not fun at all to begin with. AI isn't quite as dreadful here, but there are no difficulty settings and losing sends you back a round for some reason. Good fucking luck if you're on a three button controller.
That said, there's a lot going for it in other departments. It looks good, the roster is actually not that bad, and each character has a surprising amount of backstory. If you care about fatalities, those are here, and in the Sega CD version they're considerably more gruesome than anything to come out of the 2D Mortal Kombat era.
I dunno, I wish this was better. I'm far from competent at fighting games and not exactly to be trusted with opinions on them, but I think if Sega decided to hop off Mortal Kombat's already mediocre dick whilst developing this than it could have had more of an identity of its own, and maybe there could be further, more polished entries as well. But alas, as is it sits in the same pile as games like Time Killers and Tattoo Assassins.
it's... literally just a fighting game. has some cool concepts like the cooldown on special moves, a few of the stage kills are cool (especially in the sequel i've heard) and the general story is really interesting and has a boat load of potential, it's just kinda sad to see it go down with clunky controls and grating sound. it's worth looking into for sure, but it's far from a good fighting game, it's just okay
6/10
6/10
I feel like this game is under rated. Sure it has problems. Glaring ones at times. Losing a fight should not send you back a stage WTF. As a fighting game on paper though it's a very cool one. I'm not here to argue over the gameplay mechanics or the specifics. The concept of the story is really cool. A godlike being brings forth strong warrior throughout time to give them a second chance at life before there untimely deaths in a tournament of the time. The character designs were really cool and the moves and sound where great. The endgame boss was cool and it had the violence of MK which was awesome at the time. I remember the training stage was a really cool danger room with customizations. At the end of the day me and my friends loved playing this and we loved the characters. Weather that's enough to make it a good game is up to you to decided, but I for one would love to see this franchise make a comeback.