Reviews from

in the past


Wow, this is quite the gem. I'd deffinitely take it over any 2D Sonic game.

It's a shame that the dialogue and voice acting are so cringe worthy. Oh well, the actual game is really fun and sufficiently challenging.

Also, that 7 Force cameo

Easily the best OST of all time

cool story, fun levels, the boss fights hurt my soul deeply

Divertido, objetivamente mal juego, y aún así, divierte mucho más que cualquier juego de sonic de antaño

OH MY GOSH WHAT A GAME!!

I can say with considerable confidence that this was the best Sonic the Hedgehog game I've ever played, and it's not even a Sonic game! It was fast, it was frantic, it had satisfying combat, the progression was great, and there were some absolutely brutal bosses.

The plot may not be the most memorable, but the gameplay more than makes up for it. Art direction is gorgeous too. Fantastic game.


Taking several notes from the Sonic the Hedgehog playbook, this homage to Sega’s mascot series features tons of challenging boss encounters and gigantic stages to explore.

Full Review: https://neoncloudff.wordpress.com/2022/10/31/now-playing-october-2022-edition/

Definitely rough around the edges but worth playing if you like classic Sonic

High octane soundtrack with gameplay to match. Bosses were a personal highlight, feeling closer to Mega Man in challenge than anything from classic Sonic. Wish stages weren't so long. As much as I love the voice work, I didn't care for the story. Nor did I enjoy playing as the other characters.

I have a lot to say about Freedom Planet, the experience I had with this game was wonderful! everything in the game is unique, the captivating characters, it has a solid and very unique story and a really cruel and diabolical villain! The game is a 2D platform very inspired by Ristar and Sonic the Hedgehog and other action games but it manages to be unique in the world and lore of the game EVERYTHING! It's unique, I really feel like I'm on a distant planet and full of unique areas to explore, the phases are never repeated, there are a total of 12 phases divided into areas and a positive point is that they are long but in the right measure. I could spend hours talking about the game but my recommendation is to play the game and feel how fun and unique it is to explore and get to know this game.

Sonic pero furros aún más furros

Eu AMO esse jogo e tudo nele, não sou chegada em jogos de Plataforma, porque não é muito meu estilo, mas esse jogo me conquistou com seu carisma, com a sua inspiração em Sonic, mas com uma história única e cativante

I don't know why but I feel I should like this more than I do.

If you mix Mega Man 8 and X4 mechanics with Sonic 3 platforming and put them in Sonic CD level design, that's the result, with all its goods and perks

fun classic sonic-style action platformer with its own really cool elements and I also love the character designs

I really wish I could feel the hype that some people put on this game, but it's just not all there for me. I'll start with the good, though.

The visuals and music were a treat. Stage environments were surprisingly detailed and vibrant, and I enjoyed some of the theming of said levels. The music I didn't find too crazy, but there were some solid and enjoyable tracks sprinkled in for sure!

The rest is where the cracks start to show, unfortunately. Boss design is cheesy and unengaging, with many moves and patterns feeling like they're designed for you to use I-frames and tank hits rather than confronting the boss in any interesting fashion. The levels are better, but not by much. Stage design blends together at times, with few memorable or fulfilling set pieces that make you go "oh man, that's good". None of the level design feels structurally interesting enough to warrant the long stage run-times, either.

Combat does little for me here as well. There doesn't feel like there's much of a reason to fight enemies, especially when the game spams them to the point where it feels almost as if it's encouraged to outright ignore them. Additionally it can really break the pace of some stages when you constantly have to stop-and-go with enemies spawning in odd places, ready to attack the moment they appear.

The story is... fine! I didn't particularly enjoy it, but I didn't dislike it either. What did get me though was some of the pacing. Some scenes reach near classic JRPG length with little to no gameplay to break it up. Conversely, some plot points felt like they were resolved far too quickly with little to no payoff.

Needless to say, I really hope Freedom Planet 2 brings some much-needed improvements to the table, because as of right now I'm really not feeling this formula.

I love Freedom Planet, I know they're Sonic wannabe but the level design, the voices, the characters personalities are good, I hope the bosses weren't too hard, specially the 2 finals, CAROL YOU STUPID FURBALL.

Sloppy level design in places but solid otherwise.

I've never gotten more than a few levels into this game because every stage is 10+ minutes long and I just completely run out of steam. I like the aesthetic but as far as the gameplay goes this is just a giant bowl of 2D platforming oatmeal.

I kinda liked how this game plays, but the worst thing was the cutscenes/some of the voice acting, specially the scene where Lilac's VA mic peaks LMAO. But other than that, I like all 3 playable characters, the music and the levels, sometimes the combat can be a miss but it's usually pretty fun. Must try if you are a Sonic fan.

It's an enjoyable fast-paced platformer game like Sonic. Visuals and soundtracks are compelling too. The characters would have been adorable if they were not lesbians.

Overall, a charming game to bring back memories of Sonic.

this game didn't age super well but as a little baby nearly 10 years ago this shit was peak

Fun not-Sega platformer. Stage design is kind of iffy -- in the sense that exploration is both A. meaningless and B. kind of awful. If you focus on going right, you can go right and beat the level and it will be a fun dash to the end. Like playing all the characters and the combat ended up being much more rewarding than I expected at the start.

I'm also a sucker for the hyper-weeb aesthetic and over the top dialogue. Game wears its heart on its sleeve.

This thing is so much fun! Is like a blend of Sonic 2, Rocketknight Adventures 2 and Ristar. All SEGA Genesis games that I love.
Amazing writing and voice acting (better than a lot of AAA games), great level design, nice music and some spectacular boss fights. Also the characters feel so alive, and has on-point humor. And the sixth level has its own GLaDOS!
Maybe I´m hyping a little too much, but I liked this game much more than I expected.

Very cool platformer with very cringe voice acting

Really fun Sonic the Hedgehog ripoff with non-Sonic gameplay elements.


This game is so cute, and the soundtrack RIPS (I actually bought it on bandcamp lol) but the final boss is fucking me over so i'll come back to it later lol

a really nice love letter to classic sonic titles (as well as classic genesis games in general) with a banger soundtrack and aesthetic. don't be scared off by the "furry" character designs! my only complaint is the story is pretty batshit and weirdly dark at times

One of my favourite games that takes inspiration from classic 2D platformers, especially that of Sonic the Hedgehog. In fact, before Freedom Planet became its own IP, the game started life as a Sonic fangame and went on from there.

Th

its aight. The level design is certainly classic sonic-esque, feeling a bit more like a fusion between the classic series and the advance series. The bosses feel very treasure-inspired for some reason, but I sure as hell ain't complaining. The plot has cutscenes that overstay their welcome and amateur voice acting which really bogs down the entire game imo. I think theres a mode that skips all the cutscenes automatically, but then that kinda feels like somethings missing, ya know? Its cool that an indie team could make a game that feels like a classic sonic game, and this def be a solid enough game, but it also ain't no sonic replacement that's for sure.