Expande de manera significativa el mundo, su énfasis en mecánicas de escalada y salto siguen presentes ahora acompañadas de herramientas que permiten experimentar el sistema, a la par de la expansión del mundo se implementan mecánicas de vuelo que a su vez se potencian con coleccionables que se consiguen explorando o bien realizando desafios concretos, sin duda experiencia solida y satisfactoria.
Very chill platformer. Your meant to struggle climbing around and gathering parts. As you progress you get more movement tech but it still involves mostly climbing which is pretty unique for me. Honestly my biggest take away is how peaceful the game can feel yet still be such a massive world. I hope we get a sequel.
Just a lil robot wearing silly costumes and floating around a planet, ain't life great! Well I suppose life would be better if MOM wasn't in pieces, but then we wouldn't have the premise for the game.
Seriously though, Grow Up is a fun, medium sized open world platformer that has a lot of creativity when it comes to its world building and sense of exploration. The controls and movement feel appropriate for a little robot in space, though, as a result, they aren't quite precise enough for me to get fully hooked and locked in to 100% everything. My only real complaint is having to grow the star plants, it's a great concept but in practice it's their too unwieldy and platforming on the plant itself is too rough for it to be fun when it can't quite reach your intended target and then you have to turn around and find the next growth spot to try again (and probably again and again and again.)
Seriously though, Grow Up is a fun, medium sized open world platformer that has a lot of creativity when it comes to its world building and sense of exploration. The controls and movement feel appropriate for a little robot in space, though, as a result, they aren't quite precise enough for me to get fully hooked and locked in to 100% everything. My only real complaint is having to grow the star plants, it's a great concept but in practice it's their too unwieldy and platforming on the plant itself is too rough for it to be fun when it can't quite reach your intended target and then you have to turn around and find the next growth spot to try again (and probably again and again and again.)