Reviews from

in the past


I think this game is a test about dyslexia because holy shit how can I miss some of these notes???

The music and visuals are truly incredible but the “rhythm” “game” of it all doesn’t fully pay off.

Vib-Ribbon is one of the most charming and unique rhythm games I've ever played. The game uses vector-style graphics with the lines taking the shape of an audio waveform while Vibri hops, vaults, and rolls through blocks, loops, waves, and pits. I'm just going to say it right now, Vibri is adorable. There's something about her singing and frolicking to the sounds of the music while listening to happy J-pop music that I found endearing

Anyway, the game has 6 songs, 2 from each level, which are Bronze, Silver, and Gold. The only downside I have with the game is you can experience the whole game in about 30 minutes, but I have to admit, I was surprised by the ramp-up in difficulty in the later songs, but I didn't mind

The game may be short, but that's where your music CDs come in. You see the game's software loads into RAM, letting you use any music CD to play against, and can generate a unique level from whatever track you put in. This also works on the PS3 via the PS1 Classics, and while I haven't experienced it myself, it is really neat that you can do that

Vib-Ribbon is one of the most overlooked PS1 games, and if you're someone trying to find some more obscure game for that particular system, pick this one up on the PS3/PS Vita Store, or emulation, your choice. I hope that one day this will be rereleased on PS4/PS5, because I believe this is one of the games that made PlayStation back in the day, PlayStation. It's a shame that they don't make games like these anymore

Nana On-sha once again makes a banger rhythm game that pushes the boundaries on how you can interact with music. Rather than trying to gamify improvisation like parappa and lammy, the point of this is more experimentation through other songs. While the default tracklist for this game is decent enough, the real meat and potatoes comes from the ability to play this game with any music CD as your soundtrack, and the game algorhythmically generates a beatmap for that track. It basically becomes a game of experimentation as you try out different CDs with different genres of music to see what kind of map the game will make, and allows for the game to have infinite content. The charm of the vector graphics and vibri's character is just icing on the cake.

this game's soundtrack has to be one of the biggest formative pieces for my music taste after i found out about it via the caddicarus video when i was like 14, though somehow it took me until yesterday to actually go and play the game. i think it must have settled in the "fact of life" section in my brain rather than the "games i want to play" section just from the soundtrack being so outstanding.
Anyway, goated game. classic easy to learn hard to master, and finally another good use case for me having a CD collection in 2023.


Unique looking rhythm game that needed more meat on its wireframe. I played the game on Normal mode and after two songs, the game ended. At first I thought I did something wrong, but after some research, there are only two songs per difficulty. That is disappointing.

This game needed more stages. It felt like a missed opportunity to not have more stages with more music tracks. There is an option that can allow you to insert a CD to make custom tracks, but I played this on a Vita TV (PlayStation TV) and I do not believe you can do that on any version of the Vita.

Vib-Ribbon is an unique looking rhythm game and a fine one to play if you want to kill some time. However, its length leaves something to be desired.

I do love Vib ribbon for its gameplay for sure, and its normal ost is so damn perfect at encaplating the feeling of being in the same void the graphed audio lines of vibri live in. Its desolate and beautiful and creepy all at the same time

Also you can burn free bird on a cd and play it on this game, so its also 300 light years ahead of us

Honestly I wish Sony would revisit this fun little rabbit as Vib Ribbon is honestly so cheery, silly and manages to be one of those rhythm games that manages to be so easy to understand on the outset yet still has a lot of challenge inside. Its charming as hell.

Dont get me wrong, its not perfect. While the main game difficulty is nicely tuned, because of the rather random nature of the music generation, the difficulty outside on custom tracks can be really all over the place without warning. This probably is why the game should get another look as advances in tech could make this game really shine.

Es genial lo que han podido hacer los de NanaOn-Sha con tan poco. Un fondo negro, una coneja antropomórfica y una linea blanca sobre la que van apareciendo al ritmo de la música obstáculos correspondientes a cuatro botones, y que, para añadir una capa de profundidad a este sistema, pueden combinarse dos obstáculos juntos en uno solo, requiriendo buena coordinación al tener que presionar dos de los botones simultáneamente. A veces éstos pueden aparecer a velocidades diferentes o rotando sobre sí mismos para confundir, pero la clave está en asociar mentalmente a qué botón corresponde cada elemento a sortear y saber guiarse por el sentido del ritmo. También cabe destacar que es posible ejecutar acrobacias fuera de los obstáculos, y es una cualidad que, si bien no suma ni resta, favorece a la libertad de expresión del jugador a lo largo de las canciones.

Los temas musicales que trae de base están cargados de positividad y tienen la particularidad de tener muchos cambios de tempo que demandan al jugador adaptarse a ellos (esto es otra capa más de profundidad al asunto), pero ahí no acaba la cosa. Vib Ribbon se vuelve un juego infinito al poder jugar cualquier canción posible. Y no, los circuitos generados a partir de los temas musicales a los que queramos jugar no son aleatorios, sino que son creados a partir de sus vibraciones.

Vib-Ribbon es un juego tremendamente simpático, simple y profundo a la vez, sin muchas aspiraciones, con una identidad muy marcada y que hace muy bien lo que hace.

Super charming PS1 oddity with an insanely energetic and fun original soundtrack, the whole thing plays out like a cacophony of pure joy and sunshine - it's wonderful! Vibri is also one of the cutest video game characters ever, such a lovely little vector rabbit. The game is very short but that's where your own CD collection comes into play, just pop an album in and try to hop, skip and jump through your favorite tracks in the game. Not as easy as you might think! It's nice that it's still possible to play custom CD tracks on the PS3 with this PS1 Classics release.

I wish there were more quirky little titles like this one on the PlayStation - or on any platform for that matter - these days. I could honestly see a new Vib-Ribbon with a "Tetris Effect treatment" and Spotify support working very well. You listening, Sony?! Two thumbs up for Vib-Ribbon.

there is something so special about the atmosphere this game creates, an infectiously energetic lofi aesthetic that makes this just stand out even more
as a seminal precursor to many popular rhythm games. the original ost is so vibrant and happy that replaying those six levels to beat my high score was something I looked forward to. the songs were like electropop with a touch of plunderphonics and fishmans-like psychedelia at times. It's really great and a short play that I'd recommend it anyone to check out

I plugged in some hyperpop and just about lost my marbles.

Crumbled and bought it on PS3.

Extremely charming and likeable game and the whole playing your own CDs will never not be crazy to me, especially this early in the genre's life, but also there should really be more content in the base game and just generally wish it was a bit more polished.

I will never not love this game though like Vibri is literally the best character maybe ever

wow she is hella creepy and cute
weird

A bonfire night classic.

There’s something so delightful yet so seemingly odd with something like Vib Ribbon. It’s a game that’s always stuck in my mind despite being a relatively obscure Playstation rhythm game with not much content to speak of.


You see i’ve been technically enjoying this game for quite a while now without even playing it. Starting with arguably the main attraction..the music. The soundtrack is this beautiful yet incredibly weird mix of J-pop, rock and electronic. It’s a odd abrasive listen with plenty of odd effects and insane tempo changes. It’s a lot to take in for such a short listen yet the vocalist and her affectious melodies and the child like endearing lyrcis really hold it all together. It’s a soundtrack that gives me a strong sense of bittersweet nostalgia and it’s wonderful while still being really impressive with the way it’s all put together.

Another is the visuals. It’s quite literally a barebones game offering these incredibly simple wireframe graphics. Yet it’s with the animations and character design of Vibri where this game really comes to life. The way this game is able to use literal basic white lines and still have so much charm and personality with Vibri is just brillliant. It’s an adorable game.

The gameplay as a whole (what i finally got to experience recently!) is pretty basic. Comes down to timing button presses (4 buttons total) which is the average rhythm gameplay yet having obstacles instead of notes or just button prompts is a easy and effective way to add tension in the game. Yet again making use of the limited art style. What’s interesting tho is because of the lack of prompts you have to memorize the command for each buttons. Sounds easy but near the end when buttons get combined it starts getting hard. It’s a pretty rewarding game and the way it encourages you to get commands right with Vibri changing forms is a nice touch.

Whats really incredible is the Cd functionality. On original copies (or some complicated emulation
shenanigans, Also Ps3 might work too) you can load ANY cd into your playstation and play like any album you want! I’ll admit the main setlist is great but very short. So this feature offers infinite possibilities to the game. I really want to try this someday. I can have interactive Kanye and Weezer cds.

As a whole this game is really awesome. Loved the visuals and music before but getting to play now is just cool. Vibri needs to make a comeback. Actually bring Parappa back too lol.

My one complaint is setting it up. So this game never came to America (Ps3 and Vita got it in America but not Ps1) so I had to emulate it. Fair enough i’m fine with that. Yet the game didn’t think I had the Vib Ribbon disc in. So I had to do some weird stuff on ePsxe where I had to like trick the game into loading by resetting. That was my solution and it works but still annoying. The game let me explore the menu but when trying to load the main setlist it said “insert vib ribbon disc) I clearly had the game in so idk why this happens. Also getting cds to work isn’t as simple as popping them in. Makes sense but again i wish it was so easier. It’s a bit of a complicated set up from what i can tell but one day I might try and figure it out.

light 4.5/5

Somebody play Dopesmoker in this lol

It's really not that good of a rhythm game but it oozes with charm.
works as a fun novelty nowadays but I really do wish I had grown up with it, just busting out a collection of CD at the time and trying to beat your score once in a while would have made for some incredible childhood memories

Super charming, super quirky, and very Japanese. The kind of game that Sony don't make anymore unfortunately.

for the love of fuck get this on steam NOW

unfortunately the best feature of this game (creating levels from CDs) is locked behind either a £70+ paywall for a physical copy or by having to use software i am much too out of my comfort zone to actually install. (please do correct me if i'm wrong about this ok thanks)

it's nice, then, that the soundtrack is great and the levels on offer are very fun and infinitely replayable. big fan of the graphical style on display here, too.
vibri is so cute omg

A cute rhythm game with a catchy soundtrack, but little replay value if you don’t own a PS1/PS3 or CDs.

a sweet and rad little game :) i cant wait to put suck shit by machine girl in it via some emu shenanigans
genuinely good default tracks too and visuals that are so simple yet keep you focused
takes a few tries to get shit right and you Are playing a playstation 1 game ofc but still a gem
i like this more than parappa the rapper 1

The perfect weird PS1 game. This looks like something that could've come out today, I love this game's look almost as much as I love the soundtrack. This will literally take you thirty minutes to "beat" go and play it.

this game is awesome, its a really simple game but the aesthetic and soundtrack are really nice, the tutorial makes me happy


one of the most unique games ever made and it pisses me off it doesnt get as much notoriety as it should. nanaon-sha pls come back u were truly one of a kind </3

tiene el S O U L que muchos juegos ahora no tienen y es super experimental (hasta para ser un juego de psx, pensá lo que hace con la tecnología limitada de la época) ojala algún día hagan algo parecido

The music is great. It's really creative and works perfectly with the game. But, the biggest downside is that the ost is only 20 minutes long and the sequel doesn't have the same type of music as this one...