Reviews from

in the past


Hmmmmm today I will make Aurora spend 1 hour on a 5 minute puzzle because I think trapeziums and pentagons are the same thing - my best friend, probably

Didn’t enjoy this one as much as the first, felt unnecessarily complicated at times.

This was a step down from the first game in my opinion, as it's just a less memorable experience with more annoying puzzles. All around it's still a decent co-op game though.

Good upgrade from the first one! Stephen and I loved it. I could see how the studio wants to expand even further and up the quality even more. Looking forward to the third.

Glitched like 3 times through the floor, nice castle tho.


I think it's mostly on par with the first game. It's pretty good fun with a friend, though like the first game, it's really only good for at most two playthroughs from each perspective. It's more of an issue with this game in comparison to the first one because unlike the first one, you actually have to pay money for a game that's about the same as the free one in length. The puzzles are all fairly decent, but the staircase/cube puzzle is extremely aggravating. Skipped it entirely during the second playthrough.

Not as fun as the first one – a lot more occult themes, but still a fun way to spend a couple of evenings solving puzzles.

This review contains spoilers

The game bugged and didn't save the levers for the secret ending :|

me and my friend finally got back to playing the game after a one year break. we only had 2 puzzles left...

mesma pegada do primeiro só que um pouco mais extenso, bom demais

Amazing co-op fun 2: Electric Boogaloo.

Pretty great little co-op game. It's asymmetric multiplayer, so you and another person do individual puzzles and have to communicate to solve them. There are achievements for either side of the playthrough so make sure you play it twice!

We ran into a frustrating situation where the last achievement requires you to flip a bunch of hidden switches across the game. However we missed out on one of the last switches as we died in lava in the final room (because the devs have an elevator fake-out that drops you into lava) and it locked the door behind us, preventing us from getting the switch. This would require us to do an entire full playthrough again. Pretty bad system in this case.

games designed to make me yell at my boyfriend

team building exercise, but also good and a video game.
You can try before you buy by playing the first game (it's free on steam). Like my review on that one when you backlogg it.
These series are on perma steam sale and definitely not worth the full 10$ for individual game.

played with my abi girl friend and it was fun she got so fucking mad at me she was kicking me and screaming

I'm not happy with this arrangement, why make the ending dependent on passing each stage of the game if you can't go back to them anymore. In fact, this is an attempt to get people to replay, but the bottom line is that it is almost impossible to figure out how to finish the game in this way on your own. As for the passage itself: The game turned out to be much more beautiful and interesting than the previous one, although there were also various bugs and just strange missions.

It HIGHLY depends on whoever you play this game with. Outside of that, the game is very short and the puzzles are mainly based on the lack of communication between each other, you don't know what your partner sees and you both need to be very descriptive about your section, which can be fun or very annoying, depending on you and your partner. It takes about 3 hours to complete, the puzzles are not really hard.

We were Here too segue o modelo do antecessor we were here

Coop, duas pessoas, baseado em puzzles, uma pessoa é mais ativa a fazer coisas e a outra a passar informação, é uma excelente experiência pra passar 3 a 6 horas com o amigo, sempre me rende boas risadas!

Talvez meu único contra seja que ele poderia ter mais maneiras de resoluções e fosse um pouco maior, mas pelo preço q paguei não dá pra reclamar

We Were Here Too Nota 8

A much more complete experience than the first We Were Here; there is a much greater variety of puzzles, and they have been designed well to maximise confusion between players. The game still doesnt feel very polished though; there are quite a few little issues like holes in the textures, et cetera. Some of the time limited sections seem extremely punishing for no real reason, which just gets frustrating considering the penalty for failing these is just to restart them. Final verdict; better than the first one, but still just 'fine'.

I love puzzles and hate my friends

thank god for coop puzzle games cause this stuff would be mind-torture to do on my own. really fun puzzles to figure out and it's pretty short and usually pretty cheap! I love these kinds of coop experiences.

This review contains spoilers

SACOLA NÃO! "Tamo aqui/10"


I didn't enjoy as much as the first game, but still one of the better shorter co-op games I can think of.

I liked the structure of the first game more, but I understand the change when making it a longer experience.

Significantly better than the first game, but still a lot of room for improvement. The staircase/cube puzzle is quite aggravating, I can't help but wonder if the designers realize that it's 10x more punishing than every other puzzle in the series. However, I still enjoyed this game, and would recommend it if you have a similarly-inclined friend.

Irgendwie langweilig. Alleine würde ich das nicht zocken. Wait a minute...

This review contains spoilers

Si os gustan los escaperooms esté juego está muy chulo, premia mucho la comuniación y el trabajo en equipo, eso sí... es un poco rebuscado en alguna mecánica, sobretodo si queréis escapar los dos.