Completed with 100% of achievements unlocked. A Normal Lost Phone, as its name suggests, presents you with an ostensibly normal smartphone that you've found abandoned, tasking you with investigating the story behind the phone's owner through the phone interface and the information stored on it. This comes across as an unusual and well-realised form of story-telling, as you're largely left to uncover the story in a freeform manner, investigating messages and other content in whatever order you choose - albeit some (needed) structure is afforded by gating off certain areas behind access controls/passwords that you'll find from other areas. This open nature results in a satisfying experience and you're drawn into finding out as much as you can about the story... in a way that ultimately feels almost uncomfortably intimate as you discover more. Recommended.
It turned out the game was not originally developed in English, which explains why the dialogue feels unnatural at times. I feel like I've seen quite a few games like this over the past decade. It takes a lot more to standout among games with similar theme in these days. The name of the developer gave out the mystery of the game.
(trying to keep spoiler-free as possible) Sweet and hopeful game that illustrates a pretty real example of how young people in marginalized groups struggle with growing into the person they want to be in less-than-supportive environments. It's sort of a point-and-click/visual novel hybrid through lots of text, so give this a pass if you want something with active gameplay.The one detriment is that some of the passwords are a little odd to figure out, but i wouldn't say impossible. The best part is how all the things you see develop in significance as you go on!
Very clean and smooth user interface, very much felt like navigating around an actual phone. The soundtrack is a vibe, but I had it turned down or completely off most of the time since it's hard for me to read with music that has lyrics. This is something that can easily be toggled to your liking from the start of the game however so I would not consider it an issue. I think the game has some decent and realistic representation which is always nice. A lot of the end game content however read as being more of an educational moment which in some cases could be great depending on the audience playing the game. I think even despite being fairly educated on what is discussed it was still a nice read. I've talked very vaguely about everything thus far to avoid spoilers, so story wise overall I think it's thoughtful and a nice dip into someone else's perspective. The puzzles throughout weren't that challenging but I did cave and look some of them up because I didn't want to spend the time to put in random numbers after exhausting what I thought was logical but the hints are all completely there and nothing is too unsolvable. I really loved how the ending paints a full picture and brings all the bits you've learned about together into a more cohesive narrative.
A Normal Lost Phone is a very nice, pleasant little experience that does a good job telling its story using its basic yet very natural-feeling interface. It's a pretty simple story — it's quite predictable at times and certainly isn't groundbreaking — but it gets across what it wants to decently enough to be a positive and unique experience.
I'm not certain about this one. On the one hand I like solving these "Learn about a person to find out their password" kind of games buuuuuut by the same token it feels a little creepy to go through someone's phone.
The artwork is nice though and the soundtrack is pleasing and the puzzles aren't too complicated.
For some reason it reminded me of Her Story where you learn about a day, then as you learn more the old information bis seen in a new light.
The artwork is nice though and the soundtrack is pleasing and the puzzles aren't too complicated.
For some reason it reminded me of Her Story where you learn about a day, then as you learn more the old information bis seen in a new light.
Giving this a generous score, this was very much my kind of thing! While the discussion of the subject matter feels somewhat contrived and pedestrian, I think that this is really good. Being able to hold the switch in portrait mode and navigate the phone using the touch screen makes this game feel just like you've picked up someone elses phone that you don't know how to use, and the frustration comes from not knowing how to use the phone, not the controls being bad. The way that the story is locked off so you don't read/find out things at the wrong time feels great, I was impressed with how many times it surprised me in the short runtime, I had a very good time with this!
This review contains spoilers
Text messages were written quite clunkily (and sometimes made me laugh out loud) but the forum posts felt more true to life. However I felt that the actual trans talking points were VERY outdated as of 2024, and a lot of it felt like infodumping at the player.
Fun idea but the execution was mid at best. I agree with other reviewers that the phone could've had more set dressing to up the believability (open tabs, accidental screenshots, social media posts)
Fun idea but the execution was mid at best. I agree with other reviewers that the phone could've had more set dressing to up the believability (open tabs, accidental screenshots, social media posts)
Além de ser uma gracinha, tem uma mensagem muito importante. A Normal Lost Phone é um jogo simples e curto, mas tem um mistério e uma história interessantes, além de um elenco cativante (mesmo com um tempo curto de campanha). Hoje em dia já existe uma conscientização maior sobre os tópicos abordados no jogo, mas na época deve ter sido muito edificante para todos que jogaram (e ainda deve ser hoje em dia). Achei fofo!