Reviews from

in the past


Un buen remake de los 3 primeros juegos, aunque la música no es tan buena como la original.

Excelente port de los primeros tres juegos a Génesis

A Mega Man version of Mario AllStars. Improves some elements of the first 3 Mega Man titles especially Mega Man 3.

This game is technically a rerelease of mega man 1-3, and they’re good, but the extra mode Wily Tower is what I’ll be reviewing here. It’s super fun! It’s 3 extra stage where you can mix and match powers from mega mans 1-3, and I enjoyed it. Very nice .


A good remake of the first three Mega Man titles. The updated graphics look amazing and make the stages look more colourful and vibrant than ever.

They didn't need to add extra content, but the extra Wily tower campaign is great considering it mostly uses old level objects. The original music for this mode was incredible too. One of the more underrated MM soundtracks.

It was really fun to go back and replay the first 3 titles, especially after I forgot like half of the Robot Master weaknesses. And I never knew they had a bunch of extra levels in this one, so that was awesome to experience for the first time.

please play this game, it's on Nintendo Switch Online!

If only Wily knew of the wars coming after his time.

Mega Man makes his one and only appearance on the Genesis and it's... a little flawed. For the most part this is a fairly straightforward compilation of the first three NES games, with a unique set of stages that becomes available when you clear all three games. For some reason, Capcom turned to Minakuchi Engineering to develop the game, possibly due to their experience working on most of the Game Boy MM games. While they did a fairly decent job, it seems to lack the same kind of effort they showed on the last two GB games.

Mega Man and all of the Robot Masters have had their sprites redrawn, and they look pretty nice with plenty of extra detail. However, almost all of the regular enemies simply gained more colors and still look much the same as they did in the NES games. Bizarrely, Proto Man also got this treatment and as a result, he looks comically small compared to Mega Man. The same also happens with the Sniper Joes who are also supposed to be close in size to Mega Man. Sprite issues aside, the stages and their backgrounds received a huge glowup and are far more detailed than before. The music arrangements sound fine but I'm not exactly a fan of some of the instrument patches that were used.

What really keeps me from giving this a full four stars is how the game controls and feels. Mega Man has a bit of a delay running from a standstill and this can get you into trouble in some situations if you don't take this into account. This is in stark contrast to the NES originals which had very responsive and snappy controls. The way enemies take damage also feels off as they seem to soak up more hits than normal at times.

Overall, not a bad effort at all but I feel like it just needed more time to iron out some of those various kinks. It's also a little disappointing that Capcom never bothered bringing over the other three NES games, but that's thankfully being rectified by the fanmade Sequel Wars project, which corrects some of the weird flaws and adds a ton of extra features (they recently released the MM4 port, go play it!).

(Aiight first, my thoughts on the individual games)
MM1: really basic, but still kinda fun. Can get hard tho, addmitedly less so here cuz of the control improvements. Good music.
MM2: better level design, just as good music, weapons are fun, etc. Game very gud.
MM3: if it wasn't for the Doc Robots I'd say this was better than MM2. Still great tho.
Wily Tower: best part of the package. The ability to use any weapon from the three games is cool as hell, and leads to more fun extermination. Also good music cuz it was made specifically for the Genesis.

As a whole, while I still think the NES versions are the most definitive, this is still a good way to play the first three Mega Man games. Thank god it's more widely available now.

Played and cleared the remake of Mega Man 3 on a Sega Genesis at 2D Con 2022, and made it to the Yellow Devil in MM1 on Sega Genesis - Nintendo Switch Online. I will eventually try to reach and clear Wily Tower mode on Genesis Plus, using a ROM hack that reduces the horrific slowdown.

It's nice, but how about doing actual Megaman games for Sega instead of this mixed bag? Too late now of course.

NOTE: I only played Mega Man 1 in this trilogy.

It was an enjoyable way to see how Mega Man started. Playing it with hindsight made the lack of features more acceptable, and the Mega Drive soundfont had a nice feel.

THE WAY to play the OG 3 if you aren't already attached to the 8-bit look. did they make an upgrade of 4, 5, and 6? need dat. also the password theme on this was dope asf.

روعة
فوق الألعاب الجيدة من قبل, المود الأضافي جميل جدًا
انصح فيه بشدة لمعجبين السلسلة

Bem fiel aos jogos originais, incluindo os defeitos. Tem sérios problemas de input delay. Tirando isso, foi uma experiência ótima, e o Wily Tower foi uma excelente adição, embora a dificuldade seja super baixa comaparado ao que deve ser feito para desbloqueá-lo.

MEGA MAN MARATHON #2

Screw it I have like 8 or so of these to beat so I’ll run through em. I love Mega Man so I’m down. This was great. It’s a remake of Mega Man 1-3 (3 is one of the greatest games ever, def best NES game) and it’s good. I wish they had added the slide to 1 & 2 and the charge shot to all of them but I get why they didn’t, the slide would break MM1. This was fun tho it felt off at first but I think that’s just my muscle memory. So yeah. 10/10. Mega Man Xtreme is next.

pretty solid remake of the NES originals + some cool "postgame" content after you beat Mega Man 1-3

definitely worth checking out if you love early classic mega man, but also be afraid of it being such a faithful remake that some of the flaws were remade as well

my only real gripe is that i think the music has less punch compared to the NES original, but it's not bad imo

Very good game. The secret Wily Tower at the end was very worth and one of the best parts of the collection. The secret levels are some of the best of the three games and really make this collection worth playing.

Better remakes of the NES original trilogy than people really say they are tbh. Either that or it's just my mega drive bias showing again. Since the game was a bit rushed there's a lot of slowdown and bugs in some parts so this doesn't really make a great replacement for the original 3, but it's still super cool to play just to see the NES mega man games in 16-bit. The Wily tower is just icing on the cake, allowing you to pick your favorite weapons from all 3 games and play some cool bonus levels with more bumpin music than you'd expect. It's on the NSO mega drive app give it a play

Review pasted from GG

According to other reviews here people seem to believe this is a bad port but it was my first time fully playing through Mega Man 1-3 and I didn't really notice anything that I didn't remember being just as bad in the NES versions but I could be wrong

Actually finishing these games is a bit weird because I went a really long time thinking these games were all like this horribly unforgiving experience but honestly, they're really not all that hard at all if you just know what to do. Especially once you get access to E-Tanks the checkpoints are honestly much more forgiving than most NES era games :v

Most of the frustration comes with just certain particular game design choices rather than the actual difficulty of the game. Though, you can see that the criticism was taken by the developers as these games released because in these first three games alone it is certainly noticeable how certain problems from the first game are fixed in the second, then problems still in the second fixed in the third. Things like only being able to carry 4 E-Tanks in Mega Man 2 for example, just seems kind of counter-intuitive if the point is that you're supposed to save them.

Overall not bad though or anything I liked them and I think I understand why people seem to consider 2 one of the best of the three. It is definitely the most memorable I'd say. Even though there are some things in 3 that make it less frustrating it's also a bit more boring.

A good 16-bit remaster of the first 3 Mega Man games, which as far as I can tell provides an alternative way to play to the games rather than something which can replace them. I've never played a Mega Man game before this, but after really enjoying what I played, I can definitely say I'd like to play the other 8 Mega Man games as well as the NES versions of the first 3 games. Wily Tower was also a fun little addition, even if most of it was reused assets apart from the bosses which were decent, and at least adds some exclusivity to the game even though it's nothing amazing.

Overall, Mega Man: The Wily Wars is basically a Mario All-Stars type bundle which stands alone from the original versions, but can't replace the older experiences, and whilst Wily Wars has its problems compared to the originals at least I can say it's made me a fan of the Mega Man series.

I fucking hate every second of this miserable trainwreck (except the tower, that was pretty cool)

It's okay, but the input delay seriously drags it down and it makes these games a lot more frustrating than their NES counterparts.

The Wily Tower was decently fun though.

bad remakes of 3 games i don't like mixed with a super short original segment that should've been the main focus of the game
minakuchi you can't keep getting away with this


It’s difficult to review a collection of 3 stellar NES games in a modern context where all three are readily available on every platform and hold up immensely in modern day context.

Most of the reviews I have read about this is how The Wily Wars fails to capture the original Mega Man trilogy faithfully, noting the lack of snappy tight controls and some compromises in the soundtrack. It’s a different system, so I would only expect discrepancies. In addition to being developed by Minakuchi Engineering who are responsible for the Mega Man games on Game Boy and X3 - they’re great IMO but aren’t the core Mega Man devs.

Visually the games have been updated with vibrant colours, a new sprite sheet and new backdrops. For some reason Dr Light and Protoman still have NES proportions, everything else has been resized to be bigger.

I found the game controlled fine, but I’m playing the game on an old HD tv that probably has lag I’m compensating for. I had a rare no-continues run of 1 and 3. Unfortunately I can’t beat the Wily stages in 2 without restarts. I felt the game was a little more lenient with the instant-kill spikes

The soundtrack is faithful to the original, but yes it is using the FM synthesis of the Mega Drive and not the typical 8-bit wavelengths of the NES.

What I did not know is The Wily Wars has a set of new stages, Wily Tower has 3 Boss stages followed by 3 Wily Stages which was a welcome surprise. The Bosses follow a mythical theme, there’s a Kappa, a mystical monkey and a giant pig guy.

These are fairly fun and they test your know how of the three games by giving you the choice of selecting your load out with a combination weapons from each Mega Man game. My only tip is to forget about Guts Man weapon like the devs did when making this game, Crash Man’s and Hard Knuckle are recommended to get into hidden areas with E-Tanks and Lives.

Unfortunately I found the Wily stages sorta easy and the Wily fight easiest of the three games. An element comes down to weapon selection, which I felt I got very very lucky with - or I got by with popular choices.

My recommendation is to play the originals available in the Mega Man Legacy Collection. Unless you’re some sort of completionist die-hard who needs to experience Wily Tower on the Mega Drive - I hear there is a rom hack that compiles these into one NES game.

I’m giving a 4/5 because I feel people bash this unreasonably, it’s a Super Mario All Stars but on Mega Drive and deserves to be acknowledged as such.

my preferred way of playing mega man 1-3. doesn't entirely replace them either as i like to flip flop between the originals and wily wars. there's some things i don't like such as the mega man 1 wily stage 1 weapon energy not regenerating from leaving the screen like the original game (i am aware this was changed due to mega man 2 and 3) so it makes that portion of the game dreadful if you fuck it up and can fuck up a deathless run or something idk. wily towers a cool bonus mode too idk.

This compilation combines the first three Mega Man games with upgraded 16-bit graphics and was only released on the Sega Channel in the west. New features include a save system for each game and a new area called the "Wily Tower" in which Mega Man can equip any 8 weapons and gadgets from the first three games. The three stages feature enemies from the three games, as well as a trio of powerful robot masters called the Gemini Unit. The Wily Tower lasts about forty minutes on its own, making it the longest Wily Castle in any Mega Man game. While the remakes aren't 1:1 with their original game, they are enjoyable enough to be beaten, with only a few slowdowns, some of them making titular bosses like the Yellow Devil much easier.

The perfect game. A remake of 3 brilliant 8 bit games in a new 16 bit style, with upgraded visuals and music, adjusted difficulty AND THE COMPLETELY NEW AND EXCLUSIVE "WILY TOWER" WHICH ALLOWS YOU TO USE ALL THE POWERUPS YOU EARNED FRON THE OTHER GAMES?!?!? Love it. Legit my favourite game EVER