As a follow-up to Crystal this was very disappointing at the time, especially prior to the release of Colosseum & Fire Red/Leaf Green with the limited classic Pokémon available. As a stand alone adventure I still find it unremarkable but it was not my first Pokémon game so I have no rose tinted glasses for it. Emerald makes this game redundant and is in my opinion an overall better way to experience this region, recommended to play that version instead.
When I initially played Pokemon Gold, I was fairly harsh on it. I didn't enjoy the lack of content in-between gyms and the lack of Team Rockets presence throughout the game. Pokemon Ruby on the other hand fixes a lot of what I didn't like about the previous generation.
There's far more to do in-between gyms this time, with an actual plot you would want to progress that goes beyond being the very best, like no one ever was. After beating a gym, you usually have some other quests or tasks you can do before the next one, which I super appreciate. Running from gym to gym gets incredibly boring to me, so this game keeping things new and interesting is nice.
Team Magma is a far better villain than Team Rocket in Pokemon Gold. You could forget that Team Rocket was even there, but Team Magma is always up to something that furthers their goal, and it's your job to stop them. The climax of their arc was genuinely pretty tense with the music and the new screen filter.
There is a lot more polish here as well. It doesn't push the GBA to its absolute limit like the previous 2 gens did with the Gameboy, but it still looks nice. Everything is so much more crisp and alive with the power the GBA provides, and there are some nice QOL improvements in different areas.
However, the end can be really grindy. Especially when you get to the elite four. They were so far above me in everything that I spent hours and hours level grinding in victory road so that I had a chance. The difficulty curve is a bit weird in this game, with way too steep of a spike at the end. That ends up being my only real issue with it other than me just not liking random encounters.
Pokemon Red and Gold will always be appreciated for being the start of Pokemon, but Ruby is where Pokemon as we know it now started.
There's far more to do in-between gyms this time, with an actual plot you would want to progress that goes beyond being the very best, like no one ever was. After beating a gym, you usually have some other quests or tasks you can do before the next one, which I super appreciate. Running from gym to gym gets incredibly boring to me, so this game keeping things new and interesting is nice.
Team Magma is a far better villain than Team Rocket in Pokemon Gold. You could forget that Team Rocket was even there, but Team Magma is always up to something that furthers their goal, and it's your job to stop them. The climax of their arc was genuinely pretty tense with the music and the new screen filter.
There is a lot more polish here as well. It doesn't push the GBA to its absolute limit like the previous 2 gens did with the Gameboy, but it still looks nice. Everything is so much more crisp and alive with the power the GBA provides, and there are some nice QOL improvements in different areas.
However, the end can be really grindy. Especially when you get to the elite four. They were so far above me in everything that I spent hours and hours level grinding in victory road so that I had a chance. The difficulty curve is a bit weird in this game, with way too steep of a spike at the end. That ends up being my only real issue with it other than me just not liking random encounters.
Pokemon Red and Gold will always be appreciated for being the start of Pokemon, but Ruby is where Pokemon as we know it now started.