Just barely better than tools of destruction. I think this mostly comes from the fact that I actually had fun killing the enemies in this game. The weapons didn't completely peter out by the end of the game like in ToD and that in and of itself solidifies it just above that game for me. However, the game feels incredibly uninspired. Nothing in this game really matters and it's a largely forgettable experience.
Would I recommend it? That's a tough call. The only people who should be playing this in the first place is people going through the future saga. I hesitate to call it a trilogy as some online do due to the fact that this game is incredibly short and overall unimportant to the story at hand. All it really exists to do meaningfully is do a teaser ending to get you excited for the next game. This is mostly DLC to ToD.
Still, it's somewhat enjoyable. If you played through Tools and think it's overall a good game, you'll probably have fun with this as well.
Would I recommend it? That's a tough call. The only people who should be playing this in the first place is people going through the future saga. I hesitate to call it a trilogy as some online do due to the fact that this game is incredibly short and overall unimportant to the story at hand. All it really exists to do meaningfully is do a teaser ending to get you excited for the next game. This is mostly DLC to ToD.
Still, it's somewhat enjoyable. If you played through Tools and think it's overall a good game, you'll probably have fun with this as well.
While this game is shorter than the rest of the games in the series, its overall story is important especially for the game that follows. The addition of the difficulty setting in this game is great and it also introduces the magnetic tether concept which the next game utilizes very highly. The tether needs to make a comeback god damn it! Still a great game aside from the length.
It is so hard to talk about the bad Ratchet and Clank games for me, as I love the series even though I think I only like 3 games total in the series. I don't know, I just would not recommend this game in the series to be honest. I honestly just can't think of any reason to lay it when there are better games in the series.
Short and sweet. No filler, honestly not much killer either, but also nothing particularly bad to be seen here, and it's nice to play an R&C game with more focus on platforming and surprisingly clever level design than most games after Going Commando. There're no original weapons, which is understandable but kind of a bummer, but the selection is at least pretty good, and they feel a lot better to use here than in Tools of Destruction when almost every late game enemy had both way too much health and also didn't really react to taking damage, which isn't an issue here. Story is dumb, but it's not like these games were ever particularly well written.