Some of them will find this game exciting, and some of them not. This game its not a major game, but more of an extension of the Ratchet & Clank: Tools of Destruction. What I want to say is that you can finish this game in just few hours, 4-5 if you are new to the game. For this reason it doesn't put a great impact and the gameplay isn't so groundbreaking, which led me playing this game several times ( I think 6 or 7 times till now). All in all I recommend this for the fans of R&C, but for others, better not.
An ever so slight improvement over Tools of Destruction, if only because I was still enjoying myself by the end of the game unlike ToD's later half. Weapon selection is more limited than ToD and some of the picks that came back are really strange to me (why did the janky Tornado Launcher return?). The enemy variety is also fairly limited but understandably on purpose and I think it's fine considering this can be finished in less than 2 hours. Really appreciate there being more puzzles and actual platforming than what Tools of Destruction had, as brief as this game is. Story's just fine, serves more as connecting tissue to Crack in Time than anything.
Not quite sure why this was a standalone game. It wasn't bad by any means, but it felt like a director's cut extension of Tools of Destruction. Is that a good thing? I don't really know. Weapons were fine, story was a little weird but nothing to knock. If you liked Tools of Destruction, you'll have fun. If you didn't you can probably skip.
NO ES UN JUEGO NUEVO
Sinceramente, no sé por qué vendieron este juego como un título nuevo principal cuando deberían haberlo vendido como una expansión del previo, porque es eso mismo.
Una continuación del epílogo de Armados Hasta los Dientes de duración corta que sirve como puente a la siguiente gran aventura principal de Ratchet.
Lo curioso es que es un juego más centrado en los puzzles que abandona la parte de acción casi totalmente salvo al final del mismo.
Cumple, pero no entiendo por qué venderlo como juego nuevo cuando es una expansión.
Sinceramente, no sé por qué vendieron este juego como un título nuevo principal cuando deberían haberlo vendido como una expansión del previo, porque es eso mismo.
Una continuación del epílogo de Armados Hasta los Dientes de duración corta que sirve como puente a la siguiente gran aventura principal de Ratchet.
Lo curioso es que es un juego más centrado en los puzzles que abandona la parte de acción casi totalmente salvo al final del mismo.
Cumple, pero no entiendo por qué venderlo como juego nuevo cuando es una expansión.
I'll bet you forgot this one existed.
As far as entire games that obviously should have been DLCs go, this one sure is an entire game which obviously should have been a DLC. The island aesthetic is beautiful, the writing is entertaining, and it keeps Tools of Destruction's strong gameplay loop while also adding some nice platforming challenges and offering a more consistent tone and fitting story. I can think to my self, 'wow, I might really end up loving this ga-' and then it ends.
Quest for Booty is a delectable side-course, but a flimsy main entrée. It's also worth mentioning that I played Crack in Time for the first time without playing Quest for Booty, and I was able to follow the story just fine.
Play it or skip it, you're fine either way.
As far as entire games that obviously should have been DLCs go, this one sure is an entire game which obviously should have been a DLC. The island aesthetic is beautiful, the writing is entertaining, and it keeps Tools of Destruction's strong gameplay loop while also adding some nice platforming challenges and offering a more consistent tone and fitting story. I can think to my self, 'wow, I might really end up loving this ga-' and then it ends.
Quest for Booty is a delectable side-course, but a flimsy main entrée. It's also worth mentioning that I played Crack in Time for the first time without playing Quest for Booty, and I was able to follow the story just fine.
Play it or skip it, you're fine either way.
A thoroughly underwhelming and dull experience. I don't mind the shorter length, but nothing interesting happens throughout. You spend a long time without weaponry in exchange for fairly uninteresting platforming, only to get weapons and be thrown into boring combat encounters. It's just not very interesting or worthwhile.
It's fine! Short, and basically inaccessible these days, but it's fine. I do mean short- you'll clear it in less than an afternoon if you've picked up a R&C game before. Basically an expansion pack that slipped its way into a distinct package and served as tech demo for mechanics Crack in Time would further expound upon.
I'd recommend trying it if you can at a /reasonable/ price.
I'd recommend trying it if you can at a /reasonable/ price.
Very short but sweet game with an entertaining and well written story as usual. I really like the experimentation here with the dialogue choices for Ratchet (even if most of them will halt your progression), and even the gameplay choices. I was shocked to find out you could actually skip out on certain things such, spoiler warning, as not saving Talwyn in the caves, and it creating direct gameplay impacts. I saved her of course but it was insane to know I could NOT do it.
Very fun and challenging boss at the end with good platforming challenges (though the tight rope walking is a bit lazy imo) and I found it interesting how the final upgrades/modifications for weapons were things you find in the overworld instead of buying in the shop with raritanium. Kinda sad the weapons and some assets were just flipped from Tools but it's to be expected here.
Now onto Crack in Time for my binge of this series.
Very fun and challenging boss at the end with good platforming challenges (though the tight rope walking is a bit lazy imo) and I found it interesting how the final upgrades/modifications for weapons were things you find in the overworld instead of buying in the shop with raritanium. Kinda sad the weapons and some assets were just flipped from Tools but it's to be expected here.
Now onto Crack in Time for my binge of this series.
I understand why this game came with my PS3 but I don't understand why people have to buy it when it doesn't come with a PS3.
I was a really big fan of the R&C series when I was a young teenager but the Playstation 3 games seem worse. I personally felt that this game was too childish and that the story was crappy.
The battles and the world are okay though.
I was a really big fan of the R&C series when I was a young teenager but the Playstation 3 games seem worse. I personally felt that this game was too childish and that the story was crappy.
The battles and the world are okay though.