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Review de RoboCop: Rogue City - Um Combate Intenso e Narrativa Empolgante

RoboCop: Rogue City oferece uma experiência envolvente que mistura habilmente ação intensa com uma narrativa cativante. Completando 100% do jogo, posso afirmar que a história é um dos seus pontos mais fortes, oferecendo uma imersão profunda no universo de RoboCop.

A jogabilidade é excepcional, fornecendo um combate recompensador e desafiador. As mecânicas de tiroteio, os movimentos de RoboCop e a variedade de armas proporcionam um dinamismo que mantém o jogo sempre interessante. A progressão é bem equilibrada, incentivando a exploração e o aprimoramento das habilidades de maneira gratificante.

A trama é empolgante, com reviravoltas que mantêm o jogador constantemente envolvido. Os diálogos e os eventos se encaixam bem no mundo de RoboCop, trazendo uma sensação autêntica e imersiva. No entanto, o problema no lip sync dos personagens é notável e pode impactar a experiência narrativa, mesmo que de maneira leve.

Os gráficos são satisfatórios, oferecendo um ambiente urbano e futurista condizente com a ambientação da franquia. Apesar de não alcançar os patamares dos melhores títulos em termos visuais, eles ainda conseguem criar um cenário coerente para a história se desenrolar.

A duração do jogo é razoável, proporcionando uma experiência completa sem se estender desnecessariamente. Completar 100% do jogo demonstra a profundidade das missões e atividades extras que ele oferece.

Dessa forma, considerando a jogabilidade sólida, a narrativa envolvente, o problema leve de lip sync e a experiência global, atribuo a RoboCop: Rogue City uma nota de 9,5/10. É um jogo que certamente agrada aos fãs da franquia e aos entusiastas de ação, trazendo consigo o espírito e a essência do universo de RoboCop de forma admirável.

Raw RoboCop vibes and ballsy gunplay makes this the surprise of the year, but it is not without ... trouble.

"see? this is what male fantasy appeals to"

i consider this to be the western equivalent to musou/dynasty warriors games, complete mad chaos except this one has a quite fun story, it is well optimized and the gunplay/hit feedback feels GODLIKE, damn the gore in this is so satisfactory

totally worth it, a really nice surprise in a year full of nice surprises

They've nailed everything that I loved about the movies; brutal violence, one-liners, and even the movement of Robocop himself. While the acting can be stiff in some spots this feels like a worthy entry in the series

This is dumb as hell. It’s Perfect.


It was a fun FPS with minimal mechanics to worry about. The combat was very graphic, even so, it was very fun blowing up baddies or throwing random items at them. However, there was quite a bit of the boring leg work involved in a police case, questioning people, searching for clues, and just basic busy work. I feel it's best to wait for a sale.

You can check my entire overview/review of the game here: https://youtu.be/Cd1vYPIckok

one of the best AA games FPS games you could play. as Fps game get faster this one shows the beauty of slowing down. also fantastic at handling the source material.

Extremely faithful to the first two films. If you're not a fan of the series, it's a decent first-person shooter, but a must play if you're a Robocop fan.

Enjoying lighthearted schizo gameplay; also likes Robocop.

I was so happy this game wasn't ass

A faithful love letter to an iconic 80’s franchise. Playing as a slow tank robot never felt so good. The story is an amazing sequel to Robocop 1 and 2 and respects the source material and characters immensely. The only issues I felt were some enemy types being very frustrating to play against like the snipers, some skills in the skill tree never really showing any value to the core gameplay which is 80% combat, and a crash during the final boss.

A true RoboCop 3. Very competent AA title, true to the original feel.

Full disclosure, I'm absolutely obsessed with Robocop, so this game was already right up my alley. But it all honesty, it feels like this was a labor of love for the devs. I was also pleasantly surprised by the amount of time I spent not shooting creeps, and instead exploring the city and completing side quests.

On paper, this game should not be as fun as it is. Video games from movie franchises are usually destined to fail and a SINGLE PLAYER FPS at that. That being said , Game was all fire. Killing Enemies (and there are plenty) never stops getting satisfying. The level up system keeps you engaged and toward the end I felt like the game threw just enough at you to feel OP but still will punish you if you play too reckless ( I played on Hard) . I did every side mission and beat in 25 hours but if you do only main missions you probably would finish way sooner for the game is not long. FUN ASS GAME

Elements of jank but feels so true to the Robocop atmosphere and the gory violence is nailed perfectly

I don't really need to say much about this game. One of its antagonists said exactly what I was thinking the whole time.

"This is unreal! He's like the little engine that could!"

Rogue City does to RoboCop what Ghostbusters 2010 and Alien: Isolation did to their respective franchises, astonishingly translating the film's world to a video game. Certainly rough around the edges, but I have to assume most of its budget went to licensing and Peter Weller, so it's amazing what Teyon were able to accomplish with what was left over. Now that, between this and their Terminator game, they've got a proven track record with games based on '80s action movies, I just gotta ask...

Teyon, Escape From New York when?

I expected this to be as shit as any other Robocop title that isn't the original film. I was pleasantly surprised to be proven wrong. The gameplay and story actually go pretty hard. Jank as fuck though.

The future of law enforcement from the 80's has come back in style.

4.25 / 5.
I definitely didn't expect to enjoy this as much as I thought I would, but this was great.
I'm a big fan of the original Robocop movie, the others not so much, so in terms of Robocop media, I can safely place this at number 2 for the time being, even if I get some enjoyment out of Robocop 2. The gameplay in this is extremely satisfying as you just go through rooms shooting people in gory ways, and the biggest surprise of mine is that the storyline is really decent.
There are some issues with the game, such as the animations and some voice-work, but I can forgive those for how much I enjoy the rest of the game.

100%'ed and platinumed. Genuinely adored this game, stupid dumb fun with gratuitous gore and a surprisingly indepth skill tree and weapon balancing system. The story was very gripping and makes you legit care about the characters. Robocop's one liners are fucking badass and cheesy as hell but in the best way possible.

The only thing that really lets the game down and stops me from giving it a full 5 star review would be the constant crunchy laggy sound issues and face animations that look like they're from the PS2 era oops...

RoboCop: Rogue City is like a really good PS360-era game that you recommend a little too enthusiastically to people because you have to convince them it isn't garbage. I don't think this still has a demo up, but this is 100% a game that you need to play to understand; playing the demo on PC and completing the first level was what immediately sold me on this. Tromping through a television station while dismembering 80s movie punks with the RoboCop theme blaring, hearing that beautiful thunk thunk thunk while RoboCop stomps around, smashing a door off its hinges and putting 3 bullets in the heads of a bunch of punks in slow-motion...nobody is making mid-budget games like this anymore. As a 10-15 hour not-too-frilled shooter, this is a certified Good Ass Time.
The boss fights, however, suck. They don't come up very often and all but the final one have the good taste to be trivially easy, but they are miserable the entire time you have to spend unloading 10000 bullets into an ED-209.

Excelled at what it set out to do. Had a good amount of variety in gameplay, absolutely nailed the feeling of being a robotic police officer, and didn’t overstay its welcome.

Partant du principe que ce jeu ait été développé par un petit studio (Teyon), Robocop : Rogue City s’en tire selon moi avec les honneurs. En effet l’univers est fidèlement respecté et le style FPS convient parfaitement à celui-ci. La lourdeur de Robocop dans nos déplacements, le bruit assourdissant de ces pas ainsi que le fait de ne pas pouvoir s’accroupir même durant les multiples fusillades nous immerge totalement dans la peau de ce personnage mi homme mi machine. Le scénario est digne des films originaux et la durée de vie est tout à fait adéquate pour ce qu’il y a à raconter. Malheureusement nous ne pouvons pas nier le fait que le jeu souffre de nombreux bugs, d’un framerate inconstant et et même de temps de chargements pour ouvrir de simples portes… Malgré tout cela, j’ai quand même passé un bon moment devant ce jeu, on a l’impression de voir parfois un ancien jeu mais un ancien jeu qu’on avait bien aimé. N’est pas là le plus important ? Voir une suite (améliorée) à ce jeu ne me dérangerait pas.

Teyon once again proves that they know how to make a brilliant video game adaptation. This feels like a true sequel to the original Robocop, while also making the pieces of Robocop 2 you may not like feel like they fit the world.


The game is really fun and truly manages to put you in the shoes of robocop.

Truly a more than decent game with tons of love and authenticity for the source material. It has shortcomings due to the budget but it is a fun romp that serves as a nice little reminder of the days of light fun shooters at times

My god what a game! this is exactly what you would picture as a kid when thinking of the perfect robocop videogame after watching the movie.
Maybe rough around the edges but the jank works in favor of the cheesy story and dialogue. The shooting is absolutely top notch.
You knocked it out of the park teyon