I played this when it first came out on PS4 and have been returning to it with the EGS version. People might scoff and say "it's tetris lol" but this game means business. Taking a rather unknown music producer by the name of Hydelic, asking him to make like 40+ songs of varying genres and styles, and managing to have an art team keep up with the pace is like the planets aligning. As far as single-player Tetris experiences go, it really doesn't get much better than this (Besides maybe DS or Axis). The journey mode is dope, the effect mode has all the side modes that die-hards love, and even just the general feel of the controls is at a peak of the franchise. The worries I had that this game might be plagued by the visual/latency problems that other UE4 games have seen were in the past once I got my pace really going. The only real thing this game makes me yearn for is some sort of multiplayer experience (especially considering the marketing reliance on the word "connected"), but the new edition coming next year seems to be taking my desires blowing them out of the water. The developers seemed to set out on a specific vision and completely nailed what they were going for. To me, that's the mark of a perfect game.
Another solid Tetris entry with great states and music, but I'd also argue that the overly positive praise the game got isn't necessarily deserved. I'd equate it as a decent sequel to Tetris Axis, but not revolutionary in its own right. I do like some of the online/social aspects the game is pushing, but the online matchmaking itself is so-so, with pairings sometimes taking several minutes or not pairing at all.
Tetris has always had a special place in my heart, and this VR supercharged iteration of Tetris was audio/visual nirvana. The PSVR experience was top-tier!
More thoughts here: https://neoncloudff.wordpress.com/2018/11/25/return-to-psvr-part-ii/
More thoughts here: https://neoncloudff.wordpress.com/2018/11/25/return-to-psvr-part-ii/