Reviews from

in the past


Muito bom essa dlc, o mundo do cruzeiro eh bem interessante mas podia ser menos confuso eh facil se perder la

uno de los niveles nuevos era practicamente imposible y lo tuvieron que parchear. aunque el mundo nuevo estuviese simpático los niveles fueron bastante olvidables o malos y los niveles de desafío no me importaron en absoluto

I see a lot of people trashing this DLC and praising the second one, but that is completely unfair. Nyakuza Metro is amazing but I honestly prefer this one. The 6th chapter isn't great, but it's clear that most of the effort went into the Death Wish. This DLC adds a lot of content to a slightly content light game.

The 6th Chapter is definitely the worst and shortest out of all 7 (aside from the 5th chapter for obvious reasons). However this doesn't mean it's 'bad'. The music is top notch as always however the level design is slightly off. I wish they tried a little bit harder with this chapter but that's okay. It's made up by the pizza time level that rivals that of spiderman 2 - music and all.

Death Wish is definitely not for everyone. It is brutally difficult and very similar to the Godmaster DLC from Hollow Knight in the sense that it reuses old content but with a fresh coat of pain. There is new stuff and the new stuff is amazing but most of the content comes from remixed existing levels. The content provided here is astonishing. It basically takes a game that's only 'flaw' was lack of content and it essentially doubles it. Snatcher's voice lines are infuriating but funny and well written. While I did say that the levels are incredibly difficult, the game does encourage you to buy an easier version of the level with in game currency. I will admit that I used this for 1 level because it was just way too difficult but it doesn't lock you out from any content or achievements. Some of the new music actually tops my favourites from the base game and that was a hard feat to accomplish.

The boss fights get their own paragraph because they are so amazing. I loved the base game bosses but I beat all of them first go (even with going into the game blind) and so having an actual challenge was a real treat. These are all really well made bosses as well, pretty much no random RNG crap that plague a lot of difficult bosses. The boss themes are definitely my favourite tracks in the game as well. They slap so hard.

In defence of many peoples complaints, I don't believe that death wish is unfairly challenging. Most of the levels are cleverly changed in a way that makes the level way harder, but still makes your death your fault rather than an unfair mechanic. I'll admit that giving a level a timer is just artificial difficulty but luckily only 2 or 3 levels have that. Also one singular boat themed level was just so hard that I had to use the easier mode to get past it (you know the one if you have played the game).

Also Rhythm Jump Studio is one of the coolest levels in the entire game.

Aside from an unfortunate second act, this was pretty good! Death Wish challenges are also great, but I wish they'd toned down the difficulty when it came to the bosses just a tiny bit, because they dip into unfair territory.

While the Cruise mission is a fun area to explore and traverse, I really wish there were more missions in it because it feels half-baked. The Snatcher missions can lick my fucking ass though


seals not that good but death wish mode is the best part in the game

Snatcher you really be testin me oh lawd but I KNOW I will prevail

The level itself is honestly my favorite in the game. It's a giant cruise ship is super fun to run around in and explore all of the different areas. However, the missions that accompany it are extremely frustrating, and easily the worst parts of the game. On top of that, it is exceptionally unpolished (not nearly to the extent of Nyakuza Metro, but still pretty bad).

The new chapter introduced in this DLC is honestly really neat, but it feels like it ends before it can really get started. Only three missions just doesn't feel like they took full advantage of the level's qualities. I know some people find it a bit confusing to navigate or too big, but part of the fun of this level for me was figuring out how to get to each unique section the fastest and learning the whole layout. Turning a cruise ship into a 3D platformer level is a really great idea and they did it well, but it really feels cut short, but this was probably because of the other part of this DLC.

I find the Death Wish mode to be hit or miss, at least from the amount I've played, as I've collected about 1/3 of all the stamps. Some of them are genuinely thrilling and fun, but there are a lot that just feel way too demanding and unfitting to whatever stage they're set in. Usually the challenges that introduce actual new geometry or ones that heighten the difficulty in a unique way are the best, but a lot of the speedrun challenges or one-hit challenges I just found more tedious than anything else. If you're going to make a speedrun out of a stage, you should probably not have it be in one that has several loading screens between sections, killing the pace of the run. It's also weird that many of these challenges still make you go through the original cutscenes in levels, I feel like it couldn't have been that difficult to circumvent that. I do appreciate the rewards being good cosmetics, I'm glad this DLC introduced more of those.

You should only really get Seal the Deal if you're a massive AHiT fan or really looking for more difficulty from the game. The chapter it adds is alright, but it doesn't really have the fun platforming of previous worlds and some of the missions are eh. Death Wish is a neat concept, but it does kinda get annoying to deal with whatever annoying difficult challenge the game forces you to go through - I do realize that this is just because I'm not that great at hard challenges though, so a masochist would love it.

A really great addition to the game that feels more heavily skewed towards the Deal part rather than the Seal part. Don't get me wrong, the new level is great, and I love the little seal fellas and how dumb they are, but a lot of the meat of this DLC comes from the Snatcher's challenges, which are actually very challenging! The game doesn't shame the player for not being up to the challenge, however, rather just providing a bit of levity when it comes to the challenge, with the catch being that it will say whether you used the easier mode or not. It allows skilled players to flex while letting people who don't want to spend all that time "getting gud" to just play the fun new challenges. All around a great time.

Cruise ship level is mediocre but death wish is beautiful A+

This DLC made me question how much I like Snatcher, cause christ those death wishes are HARD
The new cruise level is pretty good though, I had a good time with it

Not bad, but it was really frustrating at times.
I didn't even bother with the contracts though.

I know it's free DLC but the Arctic Cruise levels are super unpolished and the level design here feels absent. More frustrating than fun.