Reviews from

in the past


The Master System will never have kino.

This is still the best out of all the Alex Kidd games

Ok, come on… you can do this, Mega… it’s just one more game, and you won’t have to worry about this stupid twat for a long time… deep breath... exhale... ok, HEY THERE! So, we have now come on to the final main installment in the Alex Kidd franchise, not counting the remake of the original or the BMX game that doesn’t exist. Not only that, but this last installment would be released for the Sega Master System this time and not for the Sega Genesis, because I guess Sega didn’t want to make any money at that point in time. And for this last hurrah for this forgotten mascot, we got ourselves… a crossover with Shinobi? Or, in actuality, it is a Shinobi game with Alex Kidd shoehorned into it.

See, this was originally supposed to be a Shinobi game that was made with a cutesy style, similar to that of Kid Dracula for Castlevania, or Wanpaku Graffiti for Splatterhouse. But, somewhere along in development, I guess they decided to put Alex Kidd in the main role instead. Somewhat of a weird choice, but then again, given how haphazardly this franchise was treated back when it was a thing, I am not really surprised. So, after this decision, we were then given Alex Kidd in Shinobi World.

Oh my god… I can’t believe it, guys… we’ve done it. I didn’t think it was possible, but we’ve done it! After five games, we have found an Alex Kidd game… that is ACTUALLY GOOD. EVERYTHING HAS GONE TOPSY-TURVEY! CATS AND DOGS ARE LIVING TOGETHER, WORLD PEACE HAS OFFICIALLY BEEN DECLARED, AND NINTENDO IS ACTUALLY TREATING THEIR CUSTOMERS WITH GENUINE RESPECT! IT IS ALL ABSOLUTE MADNESS!................... ok, but no, in all seriousness, this is actually a pretty good game. It may not be the most complex game of its time, and it once again shakes up the Alex Kidd formula (even though we really didn’t need it to be shaken up AGAIN), but for what we got here, I actually found myself to be enjoying it, and that is a blessing from the gods at this point.

The story is, yet again, your typical “guy saves girl” storyline, so the transformation of Alex Kidd into being just Sega’s Mario has been fully completed, the graphics are basically the same as every other Alex Kidd game on the Master System, so nothing to comment on there, the music is actually pretty good, but probably because it is Shinobi music and not Alex Kidd music, so that makes sense, the control is solid enough, even if climbing up poles and ropes could be awkward sometimes, and the gameplay is very simple, but again, it is a much needed improvement over the other Alex Kidd games, even if it yet again changes the formula.

The game pretty much plays exactly like a Shinobi game, where it is a 2D action platformer, where you go left to right through several stages, taking out plenty of enemies that stand in your way, gathering health items and powerups along the way, and taking on several bosses to reach your ultimate goal. Yes, it is pretty standard, and if this was just another Shinobi game, it probably wouldn’t be all that special, but for being an Alex Kidd game, it is a breath of fresh air compared to everything else, and the game itself was also pretty fun to play as well. It plays just as well as any of the other Shinobi games, and it is short enough to where you won’t be wasting your time on it. That may disappoint others, but I am much more of a fan of short and sweet games rather then long and tedious ones.

With that being said, if you are a fan of Alex Kidd, but not a fan of Shinobi, then there really isn’t that much for you here. It is just Shinobi: Starring Alex Kidd in the most literal sense, which some fans of Alex Kidd could like, but if you much prefer the gameplay of the other titles, then there isn’t that much here for you. In terms of the game itself though, I didn’t really have too many problems with it. I guess I could say it doesn’t really change things up in comparison to other Shinobi games, which is kinda lame, and in terms of the cutesy parody style that this game is going for, it doesn’t really do that much. Sure, it has that cute style to it, but other then the whacky bosses you face (with one of them literally just being a parody of Mario), there isn’t really any semblance of that kind of game here. Not to mention, there is a mini boss rush near the end of the game, but thankfully, it doesn’t last all that long, so it didn’t bother me that much.

Overall, while it really isn’t all that special of a game, not only is this a good Shinobi game, but it is a GREAT Alex Kidd game, and I now finally learned how to love Alex Kidd… just, you know, place him in a completely different game, and then you are all taken care of. I would recommend it for both Alex Kidd and Shinobi fans, as there is something there for both of these groups, and for those who just need a way to kill, like, 30 minutes of time. Now, with all that being done, I am finally done with Alex Kidd for a long time, and I am very happy about that, believe me……………………… I have to do it, don’t I? sigh, alright, fine, I’ll play the BMX game, but that won’t be for a long time. I wanna play some more good games until then.

Game #262

The best Alex Kidd game... which isn't saying much, but I actually had fun with this one, you actually have a health bar, your attacks have a decent range, and no more pointless matches of rock, paper, scissors to get in the way of your gameplay, but with that in mind, it went from a bad game to an average game, it's fun, but it's super short with only 4 worlds, containing only 2 acts and one boss each, and for an Alex Kidd game, it's surprisingly easy (despite having some pretty naughty moments), the game is pretty generous with health pickups, and if you have full health, all the chests' health pickups will be replaced by 1UPs, making the game even easier, the bosses are also a walk in the park and die with a sneeze, except for the final boss who in the first form you have a tiny amount of time to run at him and hit him, if you take too long, his shield will hit you, the other two forms are fairly easy, though. It's an OK game to pass the time, but it doesn't have anything to offer.

Definitely my favorite Alex Kidd game of all the three I played. The game is actually Alex Kidd mixed with Shinobi, another game we also owned, when I was a kid.

For a Sega Master System game, the graphics are actually amazing, and it makes the most out of it's limited colors. The soundtrack is also kind of a chiptune-banger.
The levels are designed quite nicely and luckily this game is way more forgiving than the first game in the series, with Alex having an actual health bar. And luckily there are no item-boxes that try to kill you.
Only the last boss in the game felt like a huge pain, with the first phase expecting you to hit him, in what felt like 0.1 seconds, that his shield isn't up. (That's also where I used save states, because fluff this guy!)

Still a nice and (actually super) short platformer title.


Is it Alex Kidd?

Is it Shinobi?

Is it the most poorly-implemented wall jump mechanism I've ever seen in my life?

Is it a game that expects you to hit enemies while jumping when also any attack you do makes you lose your momentum in midair?

Why not both!

Achava bem "sério" comparado aos outros, parecia um jogo mais maduro, algo assim. Divertiu, mas não tanto quanto os outros.

A short and breezy spin off that manages to be the second best of the Alex Kidd games in my opinion. It's a clear parody of Sega's beloved Shinobi franchise with a few added mechanics that I really wish would have been explored more. You can wall jump and launch off of lightposts and ropes Ristar style (sort of), and there's also a hidden spear to find that will trivialize the already easy boss encounters. If it weren't for its incredibly short length and mind-boggingly bad swimming controls (which is odd considering they got everything else mostly right), this could've been an easy 5 stars.

Spun the wheel of death today and asked a Master System Enthusiast which Master System game I should play. This was the result and honestly heck yeah it was a good time.

Now I've played some Shinobi games and some Alex Kidd games but I'm not like, super informed about either. This one is mostly a Shinobi game for kids with Alex kind of stapled onto it though, is my understanding.

Alex Kidd is hanging out with his girlfriend in a flower field when she is kidnapped by an evil ninja, all standard stuff. Alex, being an experienced hero, immediately collapses into a sobbing heap until a good ninja ghost spirit guy shows up to make him slightly taller and give him a sword. Then you play through goofy versions of the levels from Shinobi, where the bosses are like, it's that guy but he's mario, or it's a swarm of tiny helicopters instead of a one normal helicopter (that one legitimately got a smile out of me). The mechanics and level designs are, I think, a bit simpler than Shinobi, but you have a cool wall jump and a super cool thing where you spin around on a pole and turn into a fireball which kicked ass. There's nothing that's going to bamboozle someone familiar with platformers of this vintage, but it all looks and feels nice.

Very short and easy game that I almost fully completed in one credit, but I had to use a continue in the end. There's lots of health pickups for you, and some secrets I didn't bother with if you want a high score or something. It feels good though, I'd go through it again for funsies no problem.

Really, this just makes me want to rectify my lack of Shinobi knowledge.

This is neither a very good Alex Kidd game (is there even one) nor a very good Shinobi game. It's not that bad, but really, it's not surprising that when Sonic came out Alex Kidd disappeared into oblivion.

this game has as much ninjafeel as alex kidd has sauce

Com certeza não é nada de demais. Mas mano, que joguinho gostoso

The best Alex Kidd but it's not exactly a high bar