Reviews from

in the past


Far Cry 5 was my sleeper hit this year. A game I bought only to play with a game, but ended up enjoying my time on it more than I thought!

The game is set in an open-world Montana and offers a lot to do when it comes to activities on the map, without exaggerating like in newer Ubisoft games. The game can be played both solo and with a friend for the entire game, so don’t get fooled as even if it shows lots of slots for friends in the main menu, the coop can be done only with one person and it’s asynchronous. It's really fun, and it made me and the friend crack into laughing about this happening beyond stupid so many times, that I won’t forget the memory of playing this game for a long time!

The idea of playing this vast open world with a friend, limited only by a ~250m tether, was the best decision they could have made for this game. After the prologue, when online finally opens up, only one person holds the savefile with the progress with the story/world progress - so choose a good host !!! - while the other person only keeps what's on their character, be that money, weapons, or ability points/abilities unlocked but won't progress at all.
The game, although single-player,used to be treated like a live service and all the really nice stuff from the events is now inaccessible. Thankfully, with the community's work, through the mod manager FC5 Resistance - available on NexusMods - it’s possible to mod the game and activate the content of the Events, among many other quality of life and customizations. Don’t sleep on it, it’s a great modding tool, and once deployed with the mods you'd like to use, which you can choose from the tool itself, you never have to open it again, but you can finally skip the intro, hide the ads in the main menu or remove the stupid quotes from the main characters that darken and cover the beautiful nature shots the game uses as loading screens.

The story revolves around a cult that controls the region and has brainwashed people, and while nothing to write home about, was entertaining enough, although I would not suggest buying the game for it. Every action you do in the game gives you points towards freeing that region from the cult's control, and at specific breakpoints, you have to do a story mission. Instead of giving you a map marker to follow and start said mission, you are kidnapped regardless of where you are. This means that while falling in a jumpsuit you will be kidnapped and have to face a story mission even if you don't feel like it. The main character gets kidnapped at all times making it almost hilarious, especially when trying your best to be in situations where you could not be kidnapped. The DLCs seem useless and completely disconnected from the base game, so I'd say they are not necessary at all.

Genuinely worth it, especially on sale and if you have a friend to be dumb with while shooting down some fanatics.

7/10

We're here for the cult stuff! Saw the ad on the Craigslist..

This review contains spoilers

Even though that my friends spoiled the endings, I still was shocked when I reached the ending. I kept staring at black screen after I turned my PC off and couldn't believe what just happened.


1) Один из лучших отрытых миров. Постоянно что-то происходит. Много мини-квестов, да не все из интересные, но делаются быстро и не дают заскучать;
2) Напарники не бесполезные болванчики, а очень полезные. Особенно хочется выделить пса Бумера, который помечает всех противников;
3) Основной сюжет довольно простой без особых замудренностей. Активация основных сюжетных миссий иногда бывает не во время, но опять же понятно когда они начинаются. Разочаровали два брата, потому что у их районов особо нет какого-то отличия, как у сестры;
4) Прокачка отличная. Все что хотел я приобрел уже на половине игры так что не знаю кто вообще реально бы донатил на валюту в этой игре;
5) Музыкальное сопровождение не шедевральное, но определённый вайб освободителя американца создает;
6) Перестрелки в игре сделаны отлично. Напрягал только воздушный транспорт, который, как картонка, отлетает с пол тычка;
7) Локации красивые;
Первый фар край, который я прошел, и он меня не разочаровал. Конечно, с друзьями если проходить, то экспириенс будет в разы лучше, потому что тут можно хорошо провести время в открытом мире и творить всякую ерунду.

So, this game is just another game in the formula, but it's still VERY GOOD, as incredible as it may seem, it's very 'generic' but that doesn't make it bad, companion mechanics, camps are still cool, the villains are relatively weaker than others

A good bit of mindless fun. Story is average, sidequests are okay, dont think about it too much.

Far Cry 5 is a wild ride through backwoods Montana fighting a doomsday cult. Blowing stuff up, liberating outposts, and hanging out with animal companions is crazy fun, and the main villain, Joseph Seed, is super memorable. That said, the story starts strong but kinda fizzles out, and the constant kidnappings get annoying after a while. Still, if you're craving a chaotic open-world shooter with a beautiful setting, Far Cry 5 will definitely scratch that itch.

While it was on track to be one of the best Far Cry games to date a disjointed story where you’re constantly being knocked out and kidnapped to move the plot forward with little to no control creates a genuinely jarring experience.

What can i say. Its decent. I Would say it is one of the better far cry games.

Damn what an ending. In the last couple of hours I was getting ready to move on but the ending made it all worth it. There were hints all along, Joseph Seed was right. Holy shit though what an entertaining antagonist. I wish he was in it more, but at the same time, his few appearances that he had made them all the more memorable. The three Heralds were also entertaining too. Out of the three Faith was definitely my personal favorite (boss fight and character). The fact that we never actually technically see her in person makes her unique and feel more unnerving. Also her fucked up mind control (the biss) was both scary and a fun gameplay addition. Beyond the antagonists, I didn't find a ton of the characters too interesting, but its a far cry game so what do you expect. The side characters certainly did not worsen the experience. Having some of the characters be able to help you in combat with their own abilities and have unique dialogue with each other was a great touch. Though sometimes they made combat too easily. In many combat sections I could just comand the characters to go attack the enemies and just sit back and enjoy the show if I really wanted to. Though I was not tempted to because when used, the combat itself was very solid. The best parts to me were using a stealth style to slowly pick off enemies in creative ways. This is why I mostly carried bows, snipers, and silenced pistols. Though thanks to the game being an open-world sandbox, I would occasionally just grab a good old fashioned RPG. Splitting the game into three sections with their own identity and gameplay mechanics helped to keep me entertained and interested in what would happen next. Having resistance points (RP) at each of them also assisted in giving me the constant feeling of progresson. Every action I did gave the feeling that I was chipping away at the cult. The variety of weapons, vehicles, skills, etc. also helped me feel consistant progression. Though I do wish there were more customization options such as more attatchment choices or vehicle parts. My only major criticism of the game is the amount of glitches, specifically with the audio. An intense scene would be happening and all of a sudden the characters mouth would be moving ahead of their audio. This instantly broke my emersion and was a big distraction. It wasn't just once or twice, but probably dozens of times, though it was something I was able to tolerate most of the time. However besides this, the only other thing that affected my playthrough was my own fault. I ended up taking a break for a month or two halfway in and it created a disconnect fof the rest of it. I had forgetten most of the characters besides the main ones and some of the major plot points. To be clear this is just something that I need to work on avoiding in narrative heavy games. Overall, the game is fun throughout, if not just a little too long in my opinion. Would consider replaying again if I could get one of my buddies to buy it.

Bom jogo, mas é bem repetitivo e eu acho que tem pouca variedade de armas pra um Far Cry, mas apesar disso tem um ótimo vilão e uma história que se torna ainda mais interessante quando você descobre que foi baseado em fatos reais.

The relatively mundane setting of Montana ends up making a fun contrast to other Far Cry games, and also makes it more funny to see all the crazy cultist people. I do not like Far Cry games for their ending at all, but this game may just have the dumbest ones out of all the games.

a história é muito boa, mas chega um ponto que fica extremamente repetitivo

where shit started to get kinda shit

All these games play the same so I rank them on silliness, this game has a bear companion named cheeseburger, a shovel with a smiley face on it, a hilarious and kinda good sound track, the villain is Jesus, and in the dlc you go to Vietnam, a zombie apocalypse and fucking mars so ya I might never play it again but this is my favorite.

Ótimo jogo de mundo aberto e FPS, te prende fácil mas também não tem nada demais, é apenas divertido mesmo.

Another solid Far Cry game with another entertaining villain in desperate need of a more interesting game to be in, but it does have a banger of an ending.

Ia zerar a campanha com um amigo meu mas bateu uma preguiça, essa mecânica de liberar acampamento me deixa enojado

Far Cry 5 reminds me why I stay away from these sorts of games, especially from Ubisoft. The story on its surface is really interesting, but quickly you realize that it's both shallow and about as subtle as a train crash. The gun play is very average, and the world itself is just a long series of (boring) tropes.

Bon bah après m'être régalé sur Far Cry 3 et 4, j'ai décidé de me lancer dans le 5 avec une New Game +, bah j'arrive pas a accrocher à la nouvelle formule. Le retrait des confections m'a beaucoup déçu, c'était l'un des mes trucs préférés sur Far Cry.

L'histoire à l'air sympa mais le personnage principal (celui que l'on incarne) n'a pas d'identité, il ne parle même pas. C'est un vrai pas en arrière par rapport au 3 et 4.

Bref, je le relancerai sûrement... peut-être... je sais pas en fait.


Incrível como a melhor ideia da franquia Far Cry seja um jogo enjoativo, chato e extremamente repetitivo, a história no geral é até boa, o problema é seu início, meio e conclusão, jogo que se arrasta até o fim. Claro que há alguns elementos legais como o vilão Joseph Seed, mas até chegar lá...

It's fine, it doesn't do anything special, used to be a big buggy mess at launch, but if you get a friend and play the campaign, it's quite fun.

It's fine, it does nothing to revolutionize the series, but improves and adds a couple of things, which I appreciate. My favourite change being the sped up gameplay in general. Movement is more fluid, they ditched the looting animations, and takedowns are a lot faster to execute. I also liked the addition of guns and fangs for hire, bringing a new dynamic into the known gameplay loop (It's not completely new to the series, but drastically expanded upon). The core gameplay is solid, with the focus on liberating outposts. The only criticism I have is the subpar hit feedback. It's alright during stealth, when using silenced weapons and a bow, but during firefights, the feedback of bullet impact kinda gets lost, and it feels like I'm shooting sacks of flour, which is admittedly a criticism I have since Far Cry 3. Fortunately, there is almost always the option to play stealthily, so it didn't bother me too much. What did bother me, though, was the sometimes terrible mission design during the story sequences, the peak of which being the last boss fight of the game.
Speaking of which, what a terrible ending. I don't dislike what they did, but how they did it. This needed more build up, it came way too sudden, and that whole ending sequence lasted maybe 3 minutes. The general premise, though, I liked. I have nothing against Montana and although It's not as exotic as Far Cry 3 and 4 it has its own distinct vibe, with the cult roaming the land. I just wished they would have leaned more into the disturbing part of it. I'm still remembering those eerie teaser trailers they put out before release. I don't think they quite nailed that atmosphere in the final game. What I did not expect is the amount of work they would put into the music side of things. Every region having their own interpretation of songs written for the cult, from way to catchy country songs to ambient dreamy tracks, that make one of the areas in the game almost a feverish dream at times. The music is probably the highlight of the game for me. The rest is an okay game, which could get stale, but is thankfully one of Ubisoft's series with comparatively short playtimes.