I really wanted to like this more. You can see all the care that the developers put into this game's combat system and overall feel. Unfortunately, the difficulty curve is quite steep and unbalanced. The enemy placements in some of the later levels are f***ed up, healing items are pretty rare and even in normal difficulty (which I found very similar to Streets of Rage 4's Mania difficulty... I can't imagine what the later difficulties would feel like) the game becomes very frustrating. Plus, the pixel art aesthetic is very good, but it's ruined by some post processing glow effects that hurt my eyes after a while. I can see the appeal of this game and I can understand why many people like it... it's just not for me.
Fight'N Rage is the perfect example of how to ruin a moderately decent combat system with absolute incompetent enemy placement that edges on artificial difficulty.
I finished the campaign on hard using the default character and this game's way of providing any semblance of challenge is by ganking you with multiple bosses at once or rather having you go long stretches with barely any health upgrades or items. And to top it off the difficulty curve is also extremely inconsistent because the game is mostly a cakewalk where you basically fight the same three or four variants of the same mobs but as soon as you get to the last two chapters the game increases the enemy density to almost an autistic level where the game simply spams ganks after ganks almost ruining the whole point of the parry mechanic.
As for the presentation, it's ugly. The pixel art is hideous to look at and it meshes in with the background almost way too often. The music is also lame and forgettable.
If there's any reason anyone would ever recommend this incompetent excuse of a beatemup is because of the constant comparison to Streets of Rage 4 while failing to understand what actually makes it a masterpiece and this one a hot pile of steamy garbage
I finished the campaign on hard using the default character and this game's way of providing any semblance of challenge is by ganking you with multiple bosses at once or rather having you go long stretches with barely any health upgrades or items. And to top it off the difficulty curve is also extremely inconsistent because the game is mostly a cakewalk where you basically fight the same three or four variants of the same mobs but as soon as you get to the last two chapters the game increases the enemy density to almost an autistic level where the game simply spams ganks after ganks almost ruining the whole point of the parry mechanic.
As for the presentation, it's ugly. The pixel art is hideous to look at and it meshes in with the background almost way too often. The music is also lame and forgettable.
If there's any reason anyone would ever recommend this incompetent excuse of a beatemup is because of the constant comparison to Streets of Rage 4 while failing to understand what actually makes it a masterpiece and this one a hot pile of steamy garbage
from incredible well made sprites that are 100% smooth, rocking good music and combat asking you to style on enemies to both look cool and survive, it goes above and beyond despite being a relative unnoticeable title among the genre, that's without accounting a lot of stuff it leaves you to do, like actual branching paths, more endings and lots of modes
the fact this was done all by a single guy and his musician friend really puts into perspective everything involving about this game. colored me impressed
the fact this was done all by a single guy and his musician friend really puts into perspective everything involving about this game. colored me impressed
Beat em up extremamente frenético com gostosas kkkkk
Adoraria jogar ele até o fim, mas o modo livre está bloqueado até o modo arcade ser completado, e tem uma parte em que 4 inimigos atacam de uma só vez que simplesmente não consigo passar... A dificuldade parece que aumentou do nada nessa parte
Fora isso eu recomendo :v
Adoraria jogar ele até o fim, mas o modo livre está bloqueado até o modo arcade ser completado, e tem uma parte em que 4 inimigos atacam de uma só vez que simplesmente não consigo passar... A dificuldade parece que aumentou do nada nessa parte
Fora isso eu recomendo :v
I’m not going to write out a long review for this one but I have to stop and say, holy crap this is a good beat ‘em up. Seriously Fight’N Rage is fantastic.
Fight’N Rage nails the old school look it is going for while still having a bit of its own style. It’s smooth, polished and has a bunch of visual options like scanlines, CRT TV mode and different colour styles. It has great art, animations, and good enemy and environment variety. The soundtrack is really fun and goes well with the visuals and gameplay. The gameplay just hits the sweet spot. It is challenging but never feels unfair or cheap. It is easy to pick up and start playing but difficult to master. I think this game made me a better beat ‘em up player and it has sparked a greater interest in this genre. It’s just fun and so replayable and there is so much content here. There’s plenty to unlock, different modes and multiple endings.
I think the main drawback for me is that it’s slightly too long. I wish a run through was a shorter blast but honestly that’s probably mostly a skill issue on my end. Yeah, that’s possibly the biggest problem with the game, I kind of suck at it. But I’m getting there and it’s been rewarding to improve. Some other minor issues are that the bosses could have been a bit better, there’s some unnecessary repetition and occasionally there’s too much going on which obscures the action a bit. You could find fault with the story too I guess but that’s not why you play this.
Fight’N Rage was made by one guy, with another person doing music and I think a handful of testers and it’s really impressive. I haven’t ventured too far into beat ‘em ups but this has to be one of the best. If you like fun and a challenge go buy this, easy recommendation.
8.8/10
Fight’N Rage nails the old school look it is going for while still having a bit of its own style. It’s smooth, polished and has a bunch of visual options like scanlines, CRT TV mode and different colour styles. It has great art, animations, and good enemy and environment variety. The soundtrack is really fun and goes well with the visuals and gameplay. The gameplay just hits the sweet spot. It is challenging but never feels unfair or cheap. It is easy to pick up and start playing but difficult to master. I think this game made me a better beat ‘em up player and it has sparked a greater interest in this genre. It’s just fun and so replayable and there is so much content here. There’s plenty to unlock, different modes and multiple endings.
I think the main drawback for me is that it’s slightly too long. I wish a run through was a shorter blast but honestly that’s probably mostly a skill issue on my end. Yeah, that’s possibly the biggest problem with the game, I kind of suck at it. But I’m getting there and it’s been rewarding to improve. Some other minor issues are that the bosses could have been a bit better, there’s some unnecessary repetition and occasionally there’s too much going on which obscures the action a bit. You could find fault with the story too I guess but that’s not why you play this.
Fight’N Rage was made by one guy, with another person doing music and I think a handful of testers and it’s really impressive. I haven’t ventured too far into beat ‘em ups but this has to be one of the best. If you like fun and a challenge go buy this, easy recommendation.
8.8/10
This game has single-handedly spoiled me on Beat 'em Up games as a whole. The speed and how you can string attacks together, being able to parry attacks and get rewarded for it, difficulties that really push you to master how you play and a huge list of unlockables content.
The only drawback is that there's no online play, but thanks to Steam Remote play that isn't a huge issue. Would love to see a sequel with it however.
The only drawback is that there's no online play, but thanks to Steam Remote play that isn't a huge issue. Would love to see a sequel with it however.
Um beat em up bom gostosinho e divertido, com muitas referências a clássicos o gênero, como battle toads , Tartarugas Ninjas e Streets of rage. Um jogo feito com esmero e que com seus muitos finais aumenta muito o fator replay. Se você gosta de games beat em up e quer dar sorrisos de canto ao reconhecer homenagens que esse game faz, então você estará em casa.
A pretty fun beat 'em up, which pays homage to the classical games of the genre while also having its own identity.
Gameplay feels pretty fluid and the art style and music add to the overall charm.
The arcade mode is pretty short, but there are branching paths, plenty of unlockable characters, multiple endings and different combos for each character, on top of various other modes which add to the replay value.
Gameplay feels pretty fluid and the art style and music add to the overall charm.
The arcade mode is pretty short, but there are branching paths, plenty of unlockable characters, multiple endings and different combos for each character, on top of various other modes which add to the replay value.