Reviews from

in the past


An underrated early arcade gem and very tricky to play.

(Played in SEGA MEGADRIVE CLASSICS, on Nintendo Switch)

I've always enjoyed this one. Never got to finish it before, but finally did. It's really fun, but way too hard cause of the weird movements (no shame in admitting that I had to use the rewind feature at least two times). That main score really slaps though.

Slippery game with a fast character, scrolling stage, and my ears shrilling when I jump. It's also very easy to lose progress just by an enemy contacting your trail which sucks. It's a risk/reward for scoring, but not one I have as much control over than I feel like I should.

The song is still in my head, but if you're putting BGM in your levels and changing the visuals, you could have at least had more than one song.

Update: Upon playing the Master System version I've gained a bit more appreciation for this game, so its score is going up from its original 2 stars. I found enjoyment out of the core mechanics of Flicky that I've grown to appreciate and it speaks volumes as to how an opinion of a game can change over time and understanding more about games in general. Thanks Flicky.


Iggy would have been the worst pattern for a Cuphead boss.

i'm not too into this game but this is the only game my older brother will ever speedrun and watching him play it is legendary

A decent arcade game that many people probably found through Sonic or some Sega compilations. It's fun but you've seen everything you need to after a couple minutes.

i cant wrap my head around how good movement feels in this game for how old it is. feels so damn good.

A really simple arcade game that's not really good or bad. Just exists in the nexus. These things are in Sonic 3D blast. That's all I need to know.

All I can really say about Flicky is that it could be a good arcade game, however it has a whole bunch of major frustrations that unfortunately hold it back from it's potential of being a simple yet fun experience like most arcade games.

The most notable issues are how this game suffers really badly from it's slippery controls and poorly designed stages. Your weird sliding momentum could be easily handled with on simple assortments of straightaway platforms, but when all of the corners, steps, and alcoves formed by the walls come into the equation, you start seeing how detrimental the controls can be. All of the bouncing off of the walls you're going to be doing by simply trying to maneuver around the stage gets old very fast and immensely annoying when you have to worry about all the enemies you have to weave around as well.

Yes, you also have to dodge around cats and iguanas in the process of gathering all of your chirps and rushing them back to the start. While it makes sense to have a threat to your goal, it's really difficult to make your way around them simply because of your movement. And in all of these odd stage layouts I often had times where I would have several of their patterns overlap in a way that created immensely difficult to handle situations, especially so when that damn iguana enemy is around since it’s allowed to climb on the walls to chase you down and is still allowed to damage you while doing so. The objects you use to take them out only do so much as you often waste them by jumping to higher areas and you can’t use them to hit something right behind you due to your extensive turnaround. (Trust me, that happened to me more often than I would’ve liked) Also I seem to see where Sonic 3D Blast got the whole “enemies scattering the required collectables on contact” mechanic. I didn’t like it there and I don’t like it here either.

However, even with all of these issues I had, I’d say they make this just an okay arcade game though. It’s still fun in a simple way like an arcade game should be, but it’s just disappointing how all of these issues just add up and prevent this from being something better. I still wonder why SEGA chose this guy to be apart of the Sonic canon, though.

(sonic's ultimate genesis collection 14/40)

what the hell do you want me to say about flicky