Reviews from

in the past


Teaches exactly what it says in the title.

I like fighting games and this can be fun for some minutes. Good luck finding anyone online though.

Like Nair but for 2D fighters. Solid little game that’s fun to play through every now and then

Exactly what it says on the title.

most fun u can have with one button fighting game

Super simple, this game is great for people who want to get into fighting games.


WHAT EVEN IS THERE FOR ME TO SAY THIS GGAME IS UTTER BRILLIANCE IN ITS SIMPLICITY IT ROCKS MY SOCKS OFF NO ANIME WAIFU BULLSHIT EVERY CHARACTER IS A BADASS HUNK LIKE ME IT REWARDS PATIENCE AND I LIKE THE NETCODE (I only played this game on mobile)

It's really hard to rate this game. For what it's trying to be it's basically flawless.

SamSho: I am the most fundamentals focused fighting game there is.
Footsies: Hold my beer

In a way it does it's job of communicating what footsies is, in another way it doesn't. You see this with games like Fantasy Strike, where there's a lot of aspects of conventional fighting games stripped away with the intention of serving as like a training wheel game for newer players. This is mostly a misguided effort though. In reality, when you do this at it's barest it makes the game more esoteric to newcomers, because you can't grind footsies in training mode, and more experienced fighting game players are a lot better at dealing with the abstract.

This game is so simplified it somehow doesn't run into this issue though, the play field is too raw. Any person will immediately know what's up after fiddling with it for a few seconds because you can only walk back and forth, and the win condition is the same for both players and very simple.
This setup does betray what 'footsies' entails kind of though. On one hand, it gets the superficial aspects correct. Establishing ranges, general placement of moves, and shimmying. The problem though, is footsies although abstract/mostly game agnostic, is not divorced from the properties of moves, or-- some might say this is antithetical- jumping. It's not really footsies if you can't jump, as bizarre as this may sound. It matters in tandem with hitbox design because it's not footsies if there isn't some high risk/high reward aspect that works mostly in parallel to it. The 2 normals you have are a cl.LK and a cr.MK. Kind of bizarre but interesting choice actually. Except there's a baffling design choice where the cl.LK hits low and can't step over the cr.MK despite the motion implying it would. This makes the one hitbox interaction that could happen more shallow for no reason, as you lose if you trade with either of the 2 specials.

You can do a raw donkey kick or DP in this game, but what's the point? What's the point of anything if you can just hug the corner and wait til they whiff something? Actually participating in the footsies in this game is somehow a bad choice despite it being the main conceit of the game. It kind of makes you realize that a lot of fighting games don't really have any good reason for you to get hit aside from character game plans intersecting, which is honestly fine enough. I said that it kind of does it's job in communicating what footsies is, and it does approximate that. You could say I'm reading too much into it, but any person can learn footsies from like SF2. Kids did in the 90s. That game while having many of it's own complexities is simple enough to where 2 people playing it will over time have to develop footsies. It's necessitated by the greater structure of character kits and hitbox design. You don't have to make a full game to communicate this concept, but if you go this slimmed down it isn't exactly footsies anymore.

you WILL get hit by this random dp

Excellent concept, a fighting game with the genre fundamentals simplified as much as possible, with only horizontal moving, block, parry and 1 button-attack actions allowed, it's a great way to train your reflexes and increase your skills on fighting games, hence, I'm rating it based on what the game set out to be.

Honestly a good place to start for folks that wanna learn fightan

An EXTREMELY simple fighting game. You can move back and forth, block, parry, and attack. You have one attack button that changes depending on if you’re moving or standing still. Special moves are done by holding the attack button or by tapping attack after successfully hitting someone. It’s a very fun and intense game that anyone can play, all you need is fundamentals! Highly recommend

Footsies is an extremely simple game, but honestly for what it's trying to achieve it's fantastic and I think it deserves 5 stars. This is a perfect game to introduce people to the fundamentals of most fighting games in an easy to understand and fun game, and hell it actually helped me practice some stuff I feel like I can apply in things like Tekken now.