Reviews from

in the past


I stopped playing after they fucking take away the BEST characters in the whole roster.

Cursed art style. The character models look awful and the environments aren't much better. The English dub makes my ears bleed. WTF happened?

I love Grandia's semi-real time combat and it really shines here. Unfortunately the campaign is just awful, it feels like the writer fell into a coma after the end of Disc 1. I almost recommend playing it just for the combat.

While not my first venture into Grandia (having tried playing I and II previously), this was the one that most clicked with me.

The combat system is the highlight here, as it is for Grandia as a whole, and the additions made to the combat for this installment made encounters all the more fun and engaging.

Parts of the story made me wince, but others hit their intended marks, the comedic scenes were mostly funny, heartwarming scenes were touching, etc. Overall had a wonderful time with this game.

Played this without playing the first 2 games when I was a kid (it was hard to get ahold of specific games where I lived so we didn't get to be too choosy). My standards were probably pretty low back then lol but I remember really liking this game.


The whimsy is all but lost in Grandia III, a product seemingly developed by a completely different team. While substantially better in terms of production values, the plot, characters, and themes feel especially stereotyped, bordering on self-parody. Combat - enhanced by a few mechanical gimmicks, is ruined by poor encounter design.

the cruelty of grandia 3 is that it baits you with a fantastic story hook. you're introduced miranda, a super endearing former adventurer who left her old life behind to care for her newborn son, now old enough to be taking pilot lessons. she meets up with a cool gambling fisherman guy with his own boat and a dream of charting a map of the whole world. miranda struggles with leaving her son for the first time in their lives, but embraces the chance to explore the world all the same, and sails off into the unknown with the only other interesting character in grandia 3. we never see them again.

i would have loved a game about a single mom rediscovering her youth and that sense of adventure with her gambling addict fishmonger boyfriend. instead we get her shit kid and some anime stand-in characters.

i think grandia 3 is the pinnacle of jrpg combat systems, and all it needed was one character and a world to care about to make it perfect. we could have had a classic.

https://youtu.be/krbTjVulToI
will write a real review when I finish but lol this song

me cagava de medo com a baleia voadora

The battle system is still kind of there and there's some interesting ideas at times. Unfortunately, the only two interesting characters are written out way too early and the story craters.

I barely remember playing it, I think I was somewhere at end. It was kind of fun.

this game is a pretty forgettable, totally adequate and solid tropey JRPG BUT the opening movie with the corny 2005 jpop song and toonami AMV style editing is such a specific timepiece and makes me so emotional that its almost painful--watching it feels like holding space for the grief of an idealized naïve past that never even existed!!!!

https://www.youtube.com/watch?v=EhFx83SnsOc