Reviews from

in the past


I don't know how else to describe Hydro Thunder Hurricane other than it's just fucking sick. It's cool as fuck. GO PLAY IT.

NOW.

Freaking loved Hydro Thunder on the Dreamcast, so it was fun to return to the series with this.

It's cool ig but not much reason to replay it


hydrooOOOOOOOO THUNDER!!! HURRICAAAAAAANEEEEEEEEEEEEEEEE

ESTABA GRATIS UNA SEMANA APENAS ME COMPRE LA XBOX, LO JUGUÉ 2 VECES

super good game so much crazy action and cool levels. im trying to play all the cool water sports game rn like this and the wave races so when im done ill report back on how it compares

Os controles são bem feitos, efeitos sonoros ótimos, mapas divertidos e o jogo é muito bom considerando que nunca fui muito fã de jogos de corrida quem diria de LANCHAS. Mas é impecável.

Meu sonho tinha se tornado achar esse jogo nas feiras pra jogar fora da demo

É um jogo okay, mas é divertido, ele tem mapas criativos mas é um jogo muito simples e fácil de enjoar, ele não tem nada de muito diferente pra se fazer a não ser corridas.

The difficulty scaling on the expert mode is pretty bad, but this game has great shortcuts, race gimmicks, and each boat feels unique. Definitely worth giving it a shot

And now, today's episode of "Wait, Microsoft Owns THAT!?"

I've always really liked Hydro Thunder's aesthetic. It's arcade feel and exaggerated depiction of boat racing gives me almost an unintentional sci-fi vibe, imagining what kind of technology could allow boats to do these things and still work. Such cartoonish approximations of speed boats that they make Star Wars' podracing seem quaint and realistic. While the more modern rendering techniques of this sequel give its environments an obviously 7th Gen appearance, I think it still carries enough of the old arcade spirit in its colorful boats and outrageous set-pieces.

Initially the game seems dead simple. You steer, accelerate, and boost, but the real complexity comes from the fact that you can jump only while boosting. Jumping typically allows you to reach power-ups and paths that you couldn't reach otherwise, and there are tons of paths to find. The depth comes from a combination of learning the tracks, managing your meter, knowing the particularities of how your boat handles, and the precise execution of timed jumps. At a certain point it feels less like a racing game and more like a platformer with particularly unique controls.

Hurricane is a surprisingly beefy single player experience; there are only 8 tracks, but their use is pushed to the limit (perhaps beyond). Races and time trials are pretty standard, and while any class of boat can be used the pro and expert classes will offer more points. Points will unlock new boats and tracks, with the difficulty slowing ramping up. While the player is able to grind, simply playing each event as they unlock is usually enough to open the next.

The bulk of the game's single player events are "Ring Master" levels, which could be uncharitably compared to Superman 64's flying segments. Their real utility comes from teaching the player where the alternate routes, shortcuts, hidden power-ups and secrets are. Additionally, the reason there are so many of them is that each of them requires that you use a particular class of boat, meaning that they can also help you adjust to the particular eccentricities of each vessel.

The championship events are by far the weakest, being comprised of several previously completed challenges stitched together and requiring a high cumulative score to pass. At times the degree of high performance required to beat later stages is frustrating, with small mistakes typically prompting a retry, though at least the championship events will restart you from the beginning of the same track rather than the start of the entire cup.

It's genuinely odd to think this is a Microsoft game. Obviously Hydro Thunder was a multiplatform arcade conversion but I can't help but think of it as tied to the Dreamcast's launch lineup. It's a shame they've sat on it for so long, but at the very least, if this is the end of Hydro Thunder it went out with some dignity.

sdds de jogar qnd era criança pprt

This was a classic 360 arcade game

I love pushing my friends into explosive barrels. Also love the music.

HYDRO THUNDERRRR HUUUUURIIIICANEEEEE

i played the demo when i was a little kid and i got so scared of the 2nd level i cried

Oh dang them Hydro Thunder’s clean???

A unique concept for a racing game pulled off pretty well, although not too much content sadly. Still, the handling feels very good, especially when using the rad hazard.

Just good, old-fashioned video game-y fun. The racing has enough spectacle and speed to be entertaining, and the controls feel responsive and manageable. The game drip feeds new maps, modes and boats to unlock throughout to keep the experience feeling fresh. My only complaint is that the DLC, while really good, needs to be purchased separately.


Um jogo bem arcade e nada mais

Escolha o modo de jogo, selecione o seu barco e vá correr. Tem opção de corrida normal, checkpoint entre anéis, desafio de tempo e campeonatos.

A gameplay flui muito bem e alguns cenários são bem legais e geram um desafio legal. Jogar contra deve ser a parte mais divertida desse jogo porque a CPU não oferece muito desafio, então sozinho cansa rapidamente.

A real rad racing game whose shortcut filled tracks are fun to tear through time and time again. Navigating through the very detailed courses, chaining boost pick ups together and dodging obstacles is a ton of fun, especially when the water is choppy or filled with explosives, which can add a fun bit of unpredictability to things. Each of the tracks, including DLC ones, are really unique and atmospheric which helps to make learning each one's ins and outs a treat. It's all extremely cool!

You really can't go wrong with arcade boat racing.