Reviews from

in the past


The only strategy game I can play now

I don't play a lot of rogue likes but this one works for me. I still do get a little bored of the repetitive nature, but it's so satisfying to pull victory from the jaws of defeat in this game.

Very addictive rogue-style puzzle game. Don't go in expecting epic Mech or Kaiju combat, instead think of the matches as mini puzzles that require you to use the different unique abilities of your units to survive.

Amazing tactical game. Makes you feel stupid and smart at the same time, with nice variety from the many squads and upgrades.


The behaviour of the enemies is too unpredictable in my opinion. And the progress during a run is too washed out. I don’t feel progress by doing a reset (which is kind of the gimmick/selling point of the game)

Evangelion if Shinji wasn't a pussy

Another game that I wonder why I put as much time into it as I did, given how bad I was at it.
I like how the gameplay and flavor intersect re:time travel?

sucker for turn based, but boy do i suck at this

I played this on mobile first and then when I found myself staring at my tiny phone screen for three hours and my eyes got all blurry I was like 'probably I should get this on my computer' and JUST THEN there was a sale. So I've been playing on there ever since. Enjoyable loop, lots to unlock, achievements are mostly pretty manageable and I have a lot of fun. ONLY complaint is that the core loop takes a bit too long in the sense that I can't easily pick it up and play it every day without risking losing 2-4 hours to a video game. If there was some easier way to mentally delineate between one island and the next so I could theoretically stop myself from playing them one after another that would be incredibly helpful.

cool game, but i guess i was looking for more of a story

Although I can recognize the very tight game design, this felt too board-game/mobile-gamey for me to really get hooked on. It lacked some kind of presentation polish or narrative carrot to keep me wanting to play. I can see why people fall in love with Into the Breach though !

En su día no lo jugué en condiciones y está vez quería pasármelo como se merece. Me fascina como el sistema parece adelantarse al equipo que llevas, ofreciéndote un desafío duro pero justo. Eso si, ojalá la historia tuviese un poco más de enjundia más allá de imaginarte quienes son los personajes por los comentarios que hacen de vez en cuando.

vaya juegazo, entra en mi top 10 de toda mi vida de cabeza. Juego perfecto. Por suerte aun me queda contenido, pasarmelo con todos los escuadrones los 3 tipos de victoria en la dificultad maxima. Yo lo tengo en el movil con la suscripcion de netflix y de verdad que recomiendo muchisimo a todos los que quieran jugarlo tenerlo en el movil, es genial para los ratos muertos, literalmente soy mas feliz con este juego xd, no hay trayecto en el que no juegue, ya no hay momentos aburridos.

Para que os hagais una idea de lo mucho que me ha flipado, haciendo la cuenta, para quedarme sin contenido tengo que pasarme el juego 32 veces más en dificultad injusto, y aun asi, estoy viendo que voy a seguir jugando después de eso

Un petit roguelike de tactique bien sympathique ou faut réfléchir un minimum.

Fantastic gameplay, theming, everything just meshes together. Not much variety in environment for a roguelite, but the different mechs add a lot to the game's lifespan. Less punishing than it looks once you get the hang of it.

Um dos melhores jogos táticos que tem por aí. Muita mecânica interessante e com um baita game design pra acompanhar, aulas. Não achei o fator replay tão interessante, preferiria mais fases, mas tudo o que é bom dura pouco.

Man, I feel like an idiot :D Before picking up this game, I had no idea this was a roguelite. Yeah I know, how can you not know but I usually refrain from reading up too much on a game I'm even slightly interested in. I knew this was a grid-based tactical game with mechs including stellar pixel-art, great music and interesting worldbuilding.

Well, I was right.

What I didn't know was that Subset Games have created one of the most addicting and fun roguelites out there. They basically developed a game as complex as Chess (yeah yeah, let me exaggerate a little^^), put a post-apocalyptic, hyper-capitalist mecha spin on it and put everything into a super addicting game loop. If you're like me, you're gonna spend hours customizing your team, planning moves and figuring out the best strategies to reach your mission goals. The game is dangerous that way, it's a real time-sinker :D

It's a bit of a pity that the game has so little to offer in terms of story. Don't get me wrong, the writing is good when it comes to worldbuilding. It can be very on the nose but also has its subtle moments that I came to appreciate. However, the "plot" is barely existent and you don't really form any relationships to characters...which is probably for the better since they are all going to die anyway :D But anyway, I can't help but feel that there was potential for more in this regard. I see this game in my mind that uses the gameplay, art, and worldbuilding of Into the Breach but in a linear, more story-oriented game. This is not that game. It's still a banger though.

Tecnicamente bacana, impressionantemente desinteressante.

Joguei algumas partidas e o loop n me prendeu.

You know those games that you know are really great but you absolutely suck at playing? Yeah, this is one of those games for me.

Love love love the Netflix port of this game. Got proper hooked for a good wee while and can see myself returning in future.

The tactics are magnificent and every time you lose, it feels like it was your own fault. And it always is.

I don't think this game would have the staying power it has if there weren't so many team options to play with - they're all so interesting and (mostly) equally fun to play as. Shoutout to the one with the giant laser though, all-time MVP

I like how it keeps things relatively simpler than other strategy games. Only a few units on the ground for both you and the enemies, only a few attack options. The way the game emphasizes the importance of positioning not only for defense but also in how your units interact with the maps.
Its also a roguelite :)

This game can make you go from a divine god of knowledge to a monkey so hard in just two turns, it's crazy.

Not as good as FTL, but still one of the better puzzle games I've played

I'm not good enough for this game


The only version of chess I enjoy, is chess with mecha and kaiju.

Initially skeptical, "Into the Breach" surprisingly captivated me, challenging my preferences with its tactical turn-based gameplay and roguelike elements. Despite a rough start, unable to advance past the first island, my perseverance paid off, revealing a unique sense of progression similar to the personal skill development experienced in "Sekiro." This game shines in its squad design, offering diverse and distinct playstyles that genuinely require adapting to their unique mechanics, a rarity in games where different classes often feel too similar. The Bombermechs and Mist Eaters stood out with their compelling gameplay. Additionally, learning about the developers' approach to AI, designing enemies to avoid the most optimal path for a balanced challenge, showcased the game's intricate design. My foray into achievement hunting added an enjoyable layer to the experience, reinforcing the game's appeal. While tactical games usually aren't my go-to, "Into the Breach" earned a solid 4/5 for its ingenious design and engaging gameplay.

very fun, it's the perfect game to play on your phone

Jogo surpreendente e divertido. Um bom RPG tático pra quem gosta de Mechas e Monstros gigantes.