Reviews from

in the past


Sprites are animated weirdly well

Um jogo de luta 2D com animações de pixel art muito bonitas, foi o que me chamou atenção pra jogar esse jogo.
Quando comecei no modo história, não tava entendendo nada, não sabia nem atacar direito. Fui no modo treino e entendi um pouco do jogo.
Só que depois que terminei com o primeiro personagem, fui pro segundo, e foi aí que entendi um problema desse jogo, os ataques à distância. Se você ficar spammando ataques à distancia nos bots, você 100% ganha a luta facilmente sem nem perder muita vida. Isso pra um jogo de luta é meio paia porque não força o player a ir pra cima e aprender combos.
Como um jogo de luta é legal pra se divertir em um dia random.

An early Dimps fighter, and for being clearly a mercenary project used to make a quick buck off a hot property, the game's fun. It's very accessible, probably not gonna get a ton out of this that you could transfer to other fighting games, and considering it is an incredibly late PS1 release, it looks and sounds very faithful to the source material, if not pretty heavily compressed.

It's the game that gave us Sango's Boomerang Bone, which might be the worst move in a fighting game. There's value in that.

Pretty meh. Story mode having random amounts of fights/minigames is kind of annoying, and the combat is ridiculously simple. There is the makings of a cool fighting game in this with air dashes and cool looking combo strings, but the damage scaling is so bad that you're better off doing 3 hit combos or spamming specials instead.

VERY simple combat, but the sprites are pretty


There wasn't much to this game but I was obsessed because it was Inuyasha, it didn't even matter that it was entirely in Japanese

My go to "fighting" game as a kid. Funny enough, my parents bought me this game growing up thinking at was a nice peaceful game and this was FAR from it. Child me took it all in and took the time to complete the game eventually. Could have been something more incredible if more time and care was put into developing this game.

A fighting game for fans of the anime. This game is actually pretty good for what it is. It's simple mechanics make this game very casual friendly, even then it has airdashes and some limited combo opportunities.

The presentation is this game's strongest factor. The game looks amazing for a 2d ps1 game. Every character looks great and their personalities shine with the animations. The backgrounds also look great.
Regarding the music/sound design, it has good background music, nothing crazy but it fits the feudal setting. The voice acting is surprisingly good and you can even customize what lines the characters say depending of the matchup.

The worst part of the game is the only mode other than versus, the story mode. It's very barebones and it's told in a visual novel style. You move on a grid but it doesn't matter where you go as you need to finish every fight/minigame in order to get to the final boss. It's basically arcade mode. You can't ignore this game mode as you unlock every character in the game in it (when you start the game you can only choose 2 characters in story mode and 4 in versus).

I am shocked how horrible this game is. Not only do you have to unlock everything within the game from the start save for Kagomi and Inuyasha, but you also have to go through this odd single player campaign where you see very butchered recap stories of the entire anime. The game gives super flimsy excuses for fighting people, and overall just isn't interested in giving any kind of extra content that a player might like. Literally everything here is something either super generic, or previously said. Nothing about this game's story or premise is exciting or entertaining either. At it's best, it gives you compressed jpeg pictures of photos that probably took 5 minutes to load on the internet at the time, and at it's worst it's a withholding mini-game riddled mess. I literally just wanted to play a nice fighting game featuring Kagome and the gang, and the game ACTIVELY prevents that.

Even getting into the actual fighting aspects of the game is meddling, with the actual mechanics of the game boarding around surprisingly simple execution, and horrid stilted combat. Combos do not feel fluid, and the game does not reward you for performing any of them. Super attacks come out very slow, and can slow down the entire fight. Spamming is optimal and easy, and in the end it really comes down to who in the cast can spam better, and why is Koga?

Somewhere in this game is a neat mechanic with the jewel system the game offers, but it's slowed down at every turn from being something more than just poorly managed merchandise. In a lot of ways, it feels like they were trying to great something fun and exciting till corporate told them it's due in a month after the 1st week of working on it. I do not recommend this game to anyone, not even the fans of the series. There are far better games out there, and probably a better fighting game too.