El mejor ejemplo de cómo, aportando un pequeño giro a la fórmula castlevania, se puede conseguir algo fresco a la vez que familiar. Y lo cierto es que los bullet hells no están tan lejos de los Cv como puedan parecer. Al final estos últimos siempre han ido de esquivar proyectiles con trayectorias extrañas al tiempo que atacas en horizontal.
The visuals and soundtrack are great, but the gameplay is... pretty bad to say the least. There's a combination of everything being too fast and too large at the same time, the movement feels like an awkward middle ground between classic castlevania and igavania movement, and there's basically no feedback on hitting enemies and getting hit by enemies.
Just pretend that this game doesn't exist and play the sequel instead, which fixes all the issues I mentioned and more.
Just pretend that this game doesn't exist and play the sequel instead, which fixes all the issues I mentioned and more.
It's good but it doesn't excuse some of the obnoxious bosses in this game. I'm sure there a method to not take damage in some of the tougher bosses in later stages, but my god is it annoying trying to dodge them all. Flying is okay-ish but I wish you didn't move as slow in it. Solid game but it does have its problems.