Reviews from

in the past


I have nothing but my sorrow and I want nothing more. It has been, it still is, faithful to me.

Why should I begrudge it, since during the hours when my soul crushed the depths of my heart, it was seated there beside me?

O sorrow, I have ended, you see, by respecting you, because I am certain you will never leave me.

Ah! I realize it: your beauty lies in the force of your being. You are like those who never left the sad fireside corner of my poor black heart.

O my sorrow, you are better than a well-beloved: because I know that on the day of my final agony, you will be there, lying in my sheets, O sorrow, so that you might once again attempt to enter my heart.

Thats why he's the GOAT, THE GOATTTTTTT

It's fucking peak.
There are a few annoying/difficult to a disgusting degree fights. However the story and the overall gameplay carries it so hard and creates a impeccable full game.


an incredibly strong game both gameplay and writing wise, even if you aren't a projectmoon fan.

the difficulty spike is not vertical, you just suck

How can I start this... (Im sobbing as im writing this)

Library of Ruina is a game developed by the indie studio Project Moon, that started with a little cult classic called Lobotomy Corporation. Lob Corp, was frustrating game, but delivered an amazing story with amazing characters, it had a nice gameplay loop and was overall a pretty good first project.

Library of Ruina is all of the above, but better.

Not going into spoiler territory, but to put short, Library of Ruina was one of the best games that I ever had the pleasure to play, and it also was one of the most beautiful pieces of art that moved and messed with my life.

The deckbuilding part is pretty good, you have an entire arsenal at your disposal, so there is always room for experimentation, keeping the combat always fresh, specially with the E.G.O cards, and the Abnormalities Skills.

The difficulty spike was vertical, but what really kept me going were the characters. The writing and the designs are exceptionally good and they are memorable, not only the main characters, but the reception guests that you fight, aswell.

And speaking of main characters, Angela and Roland are complex, yet simple, they are characters that you can relate in a way or another, both of them are chained, and they learn to live on without being caged by their past.

Roland is a very special character for me, as I can relate to him in a very specific kind of way. I've also lost someone that was very special to me, my love and my world, so whenever the topic of Roland's past was brought up, I always teared up.

When something like that happens to you, you break down, you try to run away the most that you can, you lose your will to live and everyday you try to escape, either by drinking or smoking, asking why are you still here.
And when you stop crying, you get up and you feel furious, you feel anger against the world, against it's people, against God and against yourself. Why should life be unfair? Why I couldn't stay with the one that I love? The one that was the light of my world? Because, life in all of it's means, is unfair. And in this moment, when you look back, you see that you hurted others, that you also made others feel sorrow, and the only thing that you can say is "This is this, that is that".

Roland, for me, is a personification of grief. A character that has a caring side, and a lovable personality, but in reality, is sorrowful and distant. Grief for many people takes years, or even decades to finally get over it, it is something that stays with you and brings you down, and it also mutes your soul and emotions and this was shown perfectly with Roland...

Grief feels like you are desolated in a world pitch black, like an open desert, without light, you lash and attack but you can't escape it, and if you look up, you only see a void in the sky, there aren't no clouds and the angels are gone, there are no stars to show you that is day, there is only the cold Black Silence.


Thanks Roland and thanks everyone at Project Moon, for showing me that even if im wearing a mask that blocks my vision, even if im wearing gloves that don't make me feel the touch of things and people, and even if I have a sorrow that has pierced my dark heart, wandering around in a black silence world, you can always strive to help someone else find their own light and own identity.

Im also writing a novel, that I normally write to cope with my grief, as many of the ideas and concepts that I use for that novel were initially made by my former fiance, I will try to finish it in her memory. And seeing that in the end, Roland and Angela finishes their story writing a book together brought me to my knees.

Thanks alot for this masterpiece, Project Moon. Lobotomy Corporation was a pretty good game, Limbus Company is also very good, but I really wish for something that is on the caliber of Ruina or somehow above it. This is yours magnum opus.

too stupid to play this game

gameplay ranges from fun to terrible story amazing angela is my goat

I have no clue what to say about this game, well first of all the game is absolute dog shit and I want to kill myself.

So why is it still one of my favorite games ever?
I have no idea, well sure the soundtrack is amazing, the world building and overall story is nuts, some of the coolest boss designs and fights I've ever seen and an extremely addictive combat system that I still don't really understand how it works after ~150 hours of playing the game.

Despite all of that the mental torture I had to endure during certain fights really makes me question if the game is a masterpiece, a sack of shit, both of those, or maybe I'm just a lunatic?

Overall dog shit game don't play 11.5/10, Ronald carried by fighting a buffed version of a person who was already one of the strongest people in the world for 6 days straight even tho he nearly got killed mere hours before that

absolute ass. 10/10. miserable experience. zenith of the medium.

Favorite game of all time, will add more later

Most flawed of the series storywise imo but I still love it a lot regardless. Roland one of the best characters ever.

I am deeply in love with this game, this is one of my favourite videogames of all times- Although I'll come clean, I did not like it at first, thinking it was heavily dependant on RNG, it reveals that those odds can be manipulated, and when I actually got good at it, I started enjoying this game alot more
Characters, Music, Combat- Everything I found nearly perfect, and the ending struck deeply into my heart the first time I've completed it.

This is one of my favourite videogame of all times, if anything, if you love classic literature and things such as that, this game does plenty- And I find them particularly interesting reiterations.

My only critcism however is that I feel like the pacing can sometimes feel like a Regular Show episode, and the grinding... Oh, the grinding is awful. I did not personally find losing books upon a reception loss to be particularly fun, but those are my sole problems with the game. The game is a work of art, and deserves more love.

i wanna beat roland's stupid face in (lovingly)

Fun game with very good characters.

uninteresting combat system, uninspired cards, grind-y gameplay. i can imagine the story might get cool but i'll probably never play enough to find out

peak but also really stupid difficulty spikes. the end of the game is also insanely frustrating but i love the world and characters too much

This game will put you through 7 years of emotional distress and at the same time captivate you long enough to keep coming back.

Gameplay ranges from making you wanna refund the game before realizing now you're past the refund date, to "Oh my god I just did 200 damage in one turn I am literally so cracked at this game" (Floor of language moment) And on a genuine note even if you find the gameplay a hollowing experience I near guarantee you'll stick around for the plot

I can't recommend this game to anyone who doesn't like deck building though cause by midgame you're gonna be getting butt piped by every minor enemy if you don't learn some builds.

In short this is the worst game I've ever played and I wouldn't wish it on my worst enemy it's singlehandedly ruined my mental state and I regret buying it 10/10 Binah is my one and true love

my brain is too small for this game


ASÍ ES MAMÁ. SOY GAMER. ME GUSTAN LOS VIDEOJUEGOS. PERO COMO TENGA QUE TOCAR OTRO JUEGO DE PROJECT MOON ME RAJO LAS VENAS COMO SI ESTUVIERA PELANDO PATATAS

"O my sorrow, you are better than a well-beloved: because I know that on the day of my final agony, you will be there lying in my sheets, O sorrow, so that you might once again attempt to enter my heart."

i am definitely not the best reviewer but i really enjoyed this experience so i am going to attempt! i apologize if it is messy

Library of Ruina is a game that has genuinely blew me away and impacted me so damn hard with its beautifully written setting, characters, and themes. The way it presents its world and characters with "receptions" that allow you to peek into the opponent's unique lives around the city before you inevitably face them. This format really tugs on you and never fails to make you think deeply about the person at the other side of your weapon.

The characters in this game are so painstakingly human. The themes of humanity in this game really fascinate me, specifically what humans are capable of, and what it means to be human. Agh. Anyway play this game if you can dawg what the fuck

Also Roland is fucking peak he might be one of my favorite protagonists of all time now bro IDEK

the only good thing about this is the music and that's it

This review contains spoilers

Roland is the black silence