Reviews from

in the past


Mortal Kombat Trilogy on the N64 is a rough but nostalgic port of the classic arcade fighter. It boasts a ton of iconic characters and brutal Kombat, but the visuals are muddy, the sound is terrible, and the controls are clunky. While missing some fighters compared to other versions, it still offers old-school MK brutality on the go. For die-hard Mortal Kombat fans and retro enthusiasts, there's some charm, but most people are better off with other versions.

I would rate this higher but the difficulty was kind of unfair to a certain extent other than that decent game.

La versión definitiva de MK3, UMK3.
Se podía jugar con los boss.
La viceada que le pegué a esto no tiene explicación

The definitive version of MK3, UMK3.
You could play with the bosses.
The vice that I gave to this has no explanation


I have absolutely no skill when it comes to fighting games. I have a terrible memory for special moves and I never know when to block or attack, so I’m not going to be a good judge for games like this. Mortal Kombat Trilogy is essentially Ultimate Mortal Kombat 3 with some characters and stages from Mortal Kombat 2 and 3 added, although the aggression bar that makes you slightly more powerful is new.

I know a game isn’t for me when the character select screen is too difficult. Quite a few characters are just reskins of other characters, and there are no character names whatsoever on the character select screen. I tried to choose Sub Zero, pretty much the only Mortal Kombat character I know, but ended up with someone called Rain. Oh, and there’s a timer in the background so it will select whoever you are on when it tuns out.

I did manage to pull off one special move, and there are lots of fancy effects as punches and kicks are made. According to N64 magazine, though, it just simply isn’t as nice looking as the PlayStation version of the game. The N64 version also lacks a bunch of charaters.

There are a few multiplayer modes where you can select multiple characters, but there’s not a lot to choose from. In singleplayer, you can fight through four difficulties, each having more fights to get through.

Even setting things to “very easy”, I struggled to get the hang of this game. There’s no practice mode or move lists (that I could find in the confusing menu), other than using player 2 to stand there and do nothing.

Based on the comments from N64 magazine, there’s not much reason for anyone to play this version of the game. I did cheat my way though one of the campaigns to see different levels. I got to play a space invader clone at the end, which I enjoyed more than the main game.

(My Top 5) UMK3 was one of the best fighting games of all time. So naturally adding more characters to an already stacked game, makes it even more fun. My Favorite MK to this day.

I think Mortal Kombat has good gameplay and mechanics, but the gore fest fetishism I've always found to be obnoxious.

The pinnacle of the 90s 2D era. Everything you loved about MK is wrapped up nicely in this beautiful burrito of blood, bones, and nostalgia!

Beating this and going back to any other game feels like I’ve been doing high altitude training

Goro is op asf and I love him for that

This game has the best character roster in the series (aside from Armageddon I guess) and has the same gameplay from MK3 which is a positive. What makes me not like this game as much though is the impossibly difficult AI in the game. Just pick Rain though and you can cheese your way to victory lol.

Tenho uma nostalgia enorme por esse Mortal Kombat em especifico, quando era criança, por volta dos 5 anos, uma amiga da família que me cuidava, pegava esse jogo do filho dela, pra levar em casa pra mim jogar, ele ficava puto? com certeza, mas foi meu primeiro contato com os Mortal Kombat 2D, e sinceramente, acredito ser a versão definitiva dos clássicos, não tem razão nenhuma pra escolher os outros, já que esse tem tudo que o 1, 2 e 3 tem, e um pouco mais, único lado negativo são os loadings bem demorados, mas se não for fazer speedrun é contornável, acredito ser uma das melhores versões, muito personagem, cenários, e todas as finalizações, basicamente Mortal Kombat Armageddon 2D se desse certo, se você não gosta muito dos Mortal Kombat's 3D, esse é o jogo pra você

I fucking hate Mortal Kombat bro I've been trying to look up the Trilogy's frame data to make a meme and I'm at Google's third fucking page and the closest I got was a peruvian website saying "descargar baraka frame data gratis click here".

One of the best and most iconic gaming franchises of all-time.

basicamente é uma versão bacana do mortal kombat 3 com modo agressor que é uma mecanica nova do jogo que o player fica em modo rage tambem tem personagens de mk1 e 2 pra jogar é basicamente a melhor versão do mk 3 se for jogar recomendo a de ps1 ela tem loading mas tem muito mais conteudo que a versão de n64 já a versão de n64 a unica coisa boa e não ter loading ai vai do jogador alias a versão do n64 não tem os personagens de mk1 e mk2 e o continue e limitado tem 4 continues enquanto o de ps1 é infinito.

pica mas as telas de loading são irritantes demais

Noob Saibot's fart cloud.

One of the last times I cared about Mortal Kombat for its existence as a fighting game was MKT. I was still living where all of my gamer friends did and we played a lot of fighting and racing games. I relished playing all of the characters on all of the maps at the time right on the couch next to my buds. A few years later I had moved away and the draw to fighting games in general had waned so I would only go back to Mortal Kombat with any real excitement for one other release (Deception) and it was only for one mode: Konquest.

Tá mais para uma dlc do mk3.
mas é bom de jogar .

This is the final and best experience of the classic Mortal Kombat games. It takes everything from the original trilogy and mixes it into one game. Everything in this game is right where it should be - characters, stages, and gameplay. There's nothing more to praise or complain about; it's an awesome game, simple as that.

look man it's umk3 but even more stupid, i love that shit
the roster is expansive and very dumb, it feels like you're playing mugen sometimes but mugen is one of the best things ever
i played the every loving hell out of this game as a child who was probably too young to be playing it but that's neither here nor there
it's just a lot of fun and it has all the pros and cons of the game it followed up except more cons but i don't really care about them
the game looks like shit in comparison to the arcade ports but that's just the nature of ports at the time
speaking of, i played the GOG release which is probably the best way to play it outside of n64 on original hardware
native xinput support baby

you probably have an opinion on this game and it's likely that umk3 is better, which it is but my favorite smash game is project m and this game being my foundational fighting game is probably part of why that is


It's hard to see how the series could get any better than this. If you like fighting games, this is a must-own.

In SOME ways, this is, IMO, the best MK3-ish experience you're going to get. The graphics are pretty much arcade perfect, and there's NO annoying load times or loading limitations (such as with Shang Tsung on PS1). The game plays great, with the exception of MK3's obnoxious AI of course. And it has a nice array of characters.

The only reason I don't give it a 4 (besides the obnoxious AI, which the developers REALLY could have taken the time to mellow out on easier settings), is that the sound sucks. Early on, Playstation fanboys of course, used this as a reason why N64 sucked, because the PS1 (and Saturn) versions of MKT had great CD sound/music. But the thing is, while N64 DIDN'T have CD sound, the hardware wasn't the reason MKT had terrible sound. There are many 64 games that prove the system could do great sound when developers actually TRIED, such as Shadow of the Empire, Star Fox 64, Goldeneye, Tetrisphere, Beetle Adventure Racing, NBA Hangtime, Top Gear Overdrive, etc. The devs were just rushed/lazy with the sound aspect of this game, plain and simple. For an N64 game to literally sound like the SNES Ultimate MK3 is unacceptable.

Outside of sound, I would say that this version of the game stacks up against the PS1 version pretty well. In fact I'd say it has more pros than cons, version Playstation. The PS1 game TECHNICALLY has "more characters", in that you can play MK1/2 versions of characters like Kano, Raiden, Goro, etc. But honestly, while being able to play Goro and Kintaro in MKT on 64 would have been nice, the others are completely throwaway. The PS1 version also has a character called "Chameleon", which switches between the look/abilities of the various male ninjas, whereas the N64 version has "Kameleon", which switches between the three female ninjas. So which you think is better between the two, is a matter of taste. That character, again, is fairly throwaway.

All in all, I definitely think that MKT on N64 could/should have been better than it is. BUT, having said that, outside of the shitty sound, it IS about as good a version of MK3/Trilogy as you're going to get. And behind Killer Instinct Gold, it's probably the 2nd best fighter on the system. It really makes me wish Capcom and SNK had bothered porting some of their arcade fighters to N64, as it absolutely could have done them, and they could have been superior to the Playstation (IE NO load times, etc.). Alas.

The second and final update to MK3. The first one added all the ninjas, and people adored it, so now they said: "Let's add everything we have, why not? They eat this shit up," and they sold the same game again but with all the missing characters (And some of the missing stages), and now the bosses are selectable.

This was my introduction to the franchise and it has a big place in my heart. To this day I play it and I'm not the only one. It still has a community that makes fanedits of the game (Mugens) adding new characters and shit.

Johnny Cage no tiene el golpe en los webos dislike