Reviews from

in the past


Hahaha, what in the world was this game? Feels like a bad fever dream. It's playable, so it has that going for it.

Nothing worth praising at all, but I can't say it was the worst thing I've ever played. I can see someone being frustrated by its obscenely short length if they spent more than $3 on it but otherwise it's pretty harmless. Plus I've got somewhat of a soft spot for the liminal space low budget platformer feel.

I actually liked how your projectile attack upgrades do more and more damage with every enemy killed, but you lose progress on that meter if you take damage. Pretty satisfying to get it to max and shred enemies that used to be damage sponges in 1-2 shots. But it also keeps some amount of tension as you don't want to take damage and lose the buff.

It's absolutely shovelware but I can't pretend I hated it. It's got a few areas that have classic Roblox obby vibes and that's kinda neat.

this was the first video game I ever bought for myself and I remember thinking video games sucked because of it


featuring dante from the doughnut may cream series

what the fuck does that even mean

Ninjabread Man, oh, where do I even begin? This game is a masterpiece, a hidden gem that will forever hold a special place in the hearts of gamers who appreciate the finer things in life. When I first laid eyes on Ninjabread Man, I couldn't believe my luck. A platformer with such charm and elegance is a rare find indeed.

The combat in this game is nothing short of legendary. Controlling our hero, the Ninjabread Man himself, is an experience beyond compare. His ninja skills are put to the test as he takes on the sugary forces of evil, and let me tell you, it's a sight to behold. The controls are so intuitive that you'll find yourself effortlessly slicing through your doughy adversaries in no time.

Now, let's talk aesthetics. Ninjabread Man boasts a delightful and mouthwatering world. The sugary landscapes and cookie-themed environments are a visual treat. It's as if you've stepped into a candy wonderland, and you're the star of the show. The attention to detail in the design is truly commendable.

And then there's the character action. Oh boy, the character action! Ninjabread Man doesn't just bring the heat; it sets the whole kitchen on fire. The combination of platforming and combat is executed with such finesse that it puts other character action games to shame. You'll be pulling off combos and acrobatics that will make your jaw drop.

In summary, Ninjabread Man is a game that defies all expectations. It's not just good; it's goated. This platformer delivers fun, excitement, and a sugary rush like no other. If you haven't played it yet, you're missing out on a gaming experience that will leave you craving for more.

Score: 11/10

Ninjabread Man WHAT A COMPLETEEEEE FLOOOP

good in paper. horrible execution

25% tutorial, 75% bad collectathon, and 100% a low budget mess.

I actually played this game as a kid. I couldn't even beat the first level. I'm just using this as an example of a game I would rate 0/10 because it truly is a colossal pile of garbage. This is the exact kind of game that put the reputation of Nintendo's third-party support in the gutter for a decade.

Who in their right minds thought it'd be a good idea to bind jumping with shacking the Nunchuck. Evil

You know your gaming library was small when you liked this game as a kid because you had no point of referance

Downloaded and played it because I saw the game on YouTube. Worst mistake of my life.

I finished this game in an hour or so. There os the training and only three levels...the motion controls are awful and Data Design really expects players to jump by shaking the nunchuk which is unresponsive a lot of the time. The only reason I was able to finish this was because I found out jumping is also mapped to the Z button on the nunchuk by accident. Game is most definitely made to be exploitative of people that don't know any better when buying games so even if it's playable (with the Z button jump) I give it a half star just for being exploitative.

This is as bad as its reputation says. The melee doesn't function. The mines are the worst designed platformer enemies. the level design is empty. What else is there to say?

mid 1/10

This game is astonishingly terrible. Like, Conception II bad. The box art is deceiving, I thought it looked kinda cool for a few bucks. Little did I know that Ninjabread Man has few redeeming qualities, frustrating platforming, and a game that is so short.

Story: 1
Characters: 4 (bread man is kinda cool)
Gameplay: 1
Graphics: 2

I give Ninjabread Man a 1!

First played this game when I was like 7 and even as a dumbass elementary school student I knew it was ass. Going back to it now it hasn’t changed a bit.

This game made me want to commit war crimes

Hepatitis C experience. Fuck you

even as a kid i knew my parents wasted their damn money on this

damn bro you got the whole squad laughing

So I bought this game at a game crazy a LONG time ago cus I thought it looked funny. Even as a kid, I knew that it was fucking terrible. As an adult I tried to play it and I just can’t. I really can’t believe how I even completed this game. Horrible


HAHAHAHAHAHAHAHAHAHAHAHAHAHA

More like NinjaBAD GAME HAH!

As the 3D platformer guy on my friends' Discord server, I sort of felt an obligation to at least dip my toes into the waters. That, and they were really begging for content. So I, knowing full well that this was considered one of the worst video games of all time, took the plunge and lo and behold, it's even worse than what I've seen.

Shitty camera angles that often pop into walls behind you or to the side of you with no freecamera control. An uncomfortably narrow FOV and a super close camera at times that prevent you from seeing your enemies. A really uncomfortably fast character with no sense of agency or pacing that has trouble landing on platforms because the hit detection for landing onto the ledges of platforms is extremely poor, so you'll end up falling a lot. Some of the shittiest motion controls I've ever experienced for a sword that works 25% of the time and shurikens aiming that doesn't lock onto enemies without several failed attempts (much less my problems even getting the Wii remote reticle to appear), not to mention that attacks feel like they have no impact due to lack of vibration/satisfying sound effects and spongy enemies with limited hitboxes/damage on your attacks. No map at all in the game; you just get an orange arrow pointing at... something. Nothing is explained very well in the game, so I was collecting these things and running away from these things as a lifeless being that emits no sound or personality in a lifeless N64 texture world that all looks the same but doesn't loop in any meaningful way being chased by annoying and bland enemies that fired barely perceptible projectiles at me and collecting things that I suppose had to be collected to progress while listening to the same generic droning guitar tune on loop. Oh, and checkpoints aren't explained at all but I think they exist, and I don't believe there are any free health pick ups unless you fight the spongy and annoying enemies which deal tons of successive damage, so is it worth it, really?

It took me a solid 5 minutes to enter the final door of the first level by the way, due to the wack detection of the doorframe and the fact that my character couldn't land on the elevated top due to the controls. Not even Balan Wonderworld can make this shit up. So the answer to the previous question? Yeah, probably not.

Fuck this game, not because it's bad, not because it's been rereleased under a reskin twice, none of that. Fuck this game because my poor dad got so excited to get me a cool looking game for cheap at a garage sale and was devastated when I didn't enjoy it. Stuff like this literally only exists to exploit people who don't know about video games.

i could never have anticipated how terrible this game was even looking how terrible it was in footage, multiple times.