Reviews from

in the past


kill shmeglin for 1 doubloon. Good physics.

this shit is so goated :100: :fire:

I don't understand the principle

eu queria MUITO saber jogar esse jogo


The annoying thing about this game is that, if you progress through it normally, it's just a simple if not tough roguelike that will most likely fuck you up with a single pixel of polymorphine.

And for the times you don't? Nobody tells you the game has far more to the map than it seemingly has. The secrets hide away from you. It does not want to be known.

As above, so below.

Dios es demasiado divertido y a la vez demasiado difícil, me encanta pero es imposible pasarmelo para mí

este jogo fundou o Anarcomagicismo

After 10 hours of play, I still don't really get it. It was a pretty enjoyable 10 hours, but I think I'll return to it later.

The complexity and depth to the systems in this game are comparable to minecraft. Truly a masterpiece.

Unique Roguelite, with its own unique wand crafting system that'll make you go crazy once you get the hang of it, incentive to explore and discover, unforgivable difficulty and interesting physics mechanics.

I would say this game is really good if you're someone who enjoys video games and like to see the universe unfold in front of you.
Some of the secrets of the games are nearly impossible to find alone, having the community discover it by shared research, which I think is great and add to the substance of the universe.

Again, the game is really difficult to get the hang of, you'll die a lot, but you'll grow familiar which each enemy and each spell, leading to more and more progress.

Noita play by his own rules and that's why it's great.
You didn't play the game unless you exploded yourself with your own wand.

I'll beat it once i get a PhD in wizardry

everytime i get a good staff i blow myself up

after spending a lot more time with this game i can confidently say i think it's pretty neat :-) once you drill into your skull that you shouldn't ever get attached to your runs it's a really really enjoyable thing to just pick up and tinker with for a while

I've come to terms that I will never understand how to play this game.

game scientifically designed to induce schizophrenia

man i cant believe i havent reviewed this yet.
possibly my favorite game of 2020 and the least you know before playing it the better.

There are two types of roguelikes: ones that make sure you're not too overpowered, and ones that let you fuck shit up.

This game lets you fuck shit up. I would give it a perfect score if they weren't hiding all the extra content from me.

The best parts of the rougelike design taken to the extreme, knowledge is power especially when the best gameplay mechanic in a game is coding magic

cool as fuck with greatly varied mechanics and a super great emphasis on constant environmental hazards that keeps gameplay super propulsive but this is also one of those games where i can only really do a couple runs at a time before i feel like stopping

Super unique roguelike game. Lot of respect for the devs.

Ted Kaczynski if he knew alchemy and had a wand

As of writing this I have almost 300 hours in this game with 1000+ attempts and 4 victories. Take from that what you will.

I love this game, the wand editing aspect is super super fun and exploring this world even more!! I'll never forget the whole process I went through just to be able to climb the mountain of the tutorial area... And when you figure out how to do these simple things, it's very fulfilling!
The fact that the game never improves your skills at any point is also really cool!! The fact that I have gotten better at the game is purely a matter of learning and knowledge!

The only flaw for me in this game is that it's impossible to discover the lore of it, which makes me very sad because it really seems interesting... I just wish you didn't have to solve 30 riddles with 1823759283645 IQ to understand them...


Detonating stuff and setting stuff on fire is really fun, but that might be everything this game has to offer.

The game is very weird, its really well made but extremely confusing and hard to get into however if you can get past that the game is great

i will never understand this type of game. its very nature makes it feel unpolished and unbalanced.