Reviews from

in the past


So cute! Tough little arcade game that is so fun to co-op.

I have always been interested in Pocky & Rocky, but never played more than bits and pieces. Reshrined was a fantastic experience, and while it wasn't a long game, it felt like it was packed with more than enough gameplay to satisfy me.

Far more difficult than I remember the SNES version being. Also, insanely weird and backward choice to have co-op be locked behind finishing the game first. Bad call.

Overall a fun and challenging game, although sometimes the challenge ramps up a bit TOO much. Would recommend with a friend, but you know, you gotta beat it alone first, which is dumb and sucks.

EDIT: They have added a cheat code to unlock co-op without having to beat the game alone. Good on them!

Lui je l'attendais de pied ferme depuis sa sortie sur Switch. Je ne connaissais pas le jeu d'origine sur Snes, mais ce que j'en avais vu me parlait bien.
Le jeu est super mignon, mais je n'adhère pas au gameplay. Tirer obligatoirement dans la direction de mon déplacement me frustre énormément.

really cool game. can see my rating improving as i play more and get better.


I first discovered this series while going through MAME roms years ago but quickly fell in love with it. It's a classic 80's arcade coin eater that plays as a top down shooter.

Reshrined is an HD remake that plays exactly like the classic game down to the incredibly hard and ruthlessly punishing gameplay. While the game is plenty of fun to grind through with infinite credits you're going to be fully aware that you suck the entire time as you struggle your way through each stage, inching your way to the finish line.

The rigid 8 way shooting combined with small projectiles means you can open yourself up to being hit quite easily. There's a dodge, and some subtle tricks like using your melee to deflect bullets but everything moves fast so you need good reactions or a great memory.

New to the game are 2 characters, some new attacks, and some new stages which are all cute bells and whistles but these are going to be more appreciated by the pro's who can make the most of them.

Needless to say this is a very authentic remake and its no wonder that only 2.7% of players have the 'no continues' achievements for each character. If you're looking for a fun cute arcade action game you may end up discovering a tough as nails grind fest! Fun with friends but alone you're in for a long fight.

Never thought this game would get another sequel. Plays great and was everything thing I expected from this top-down action game.

A really entertaining shoot em up. Quite a learning curve, but once it clicks, it's a real delight to play. Fun characters, lovely visuals and some nice music too.

I've never played any of the others but I've always liked the look of them, so this was a nice treat. Only real issue for me was the end boss who felt like it was an impossible task. Until I beat it, haha.

Now I've unlocked free mode I'm looking forward to playing it two player. If only someone in the house would want to play it with me.

But I'm looking forward to playing through it again, beating my score and times, and just having fun.

Great stuff on all fronts but not being to play co-op story mode out of the box is disappointing.

It's pretty decent, and difficult to do each character without using continues, I just wish it was twin stick instead of only shooting in the direction you are facing.

Also funny raccoon.

why cant i play 2 player mode out of the box thats dumb

Easily the best of Pocky & Rocky games for me. I've played through the whole series and really enjoyed previous entries but Reshrined tops them in every way. Great graphics are backed by a solid gameplay and music is also really nice. One odd thing though is that co-op has to be unlocked. Definitely recommend this one.

I always veered away from this series. Being lactose intolerant the thought of Pocky makes me a bit nauseous and so I never really felt the utmost comfort by the premise of having it shoved in my face constantly, as it is the protagonist's name. Still a part of me wanted to face my gripes and give it a try anyway. I'm glad I did. Future mentions of the woman in question will be intentionally misspelled. Do not correct them in the comments.

An accurate metaphor for indoctrination through brainwashing and the need for public revolution, Ocky and her newly acquainted friend fight tooth and nail to save Rocky's friends from the poisoned well they themselves drink from within. He comes to her empty handed, with nothing to give, asking only for generosity from the maiden herself. Realizing this would be for the greater good, Ocky stands with Rocky and endures nigh endless gunfire to protest against the evil source of mind control.

Ocky sets a beautiful example. One we should all take notice of.

A minha memória me traiu um pouco jogando esse remaster, tanto pra bem como pra mal. Pra bem porque eu achava a versão de SNES linda quando eu era criança e nunca tinha revisitado, mas fui ver a comparação entre as versões e fiquei chocado com o trabalho que eles fizeram, da arte até o level design das fases. Pra mal é que eu lembrava do jogo ser meio difícil, mas nem tanto como ele é nessa versão kkkkkkkkkkkkkk não é nada impossível, se você quiser jogar com um mínimo de atenção (coisa que não tive) da pra passar tranquilamente. E finalizando, a trilha sonora que continua INCRÍVEL.
Chame alguém especial pra jogar com você, porque vale muito a pena.

The dream of a revitalized Pocky & Rocky title came true, and it is pretty great! Fantastic soundtrack, presentation, and tough difficulty just like the original titles. Latter half of the campaign felt like the budget got cut in half unfortunately. Whoever at Tengo Project keeps messing up the co-op aspect of their retro inspired games deserves to be fired!!!

Final Fantasy, Dark Souls, Shadow of the Colossus. None of these games have anything to do with Pocky & Rocky. However, they are all games that I tried with no context of what they entailed only for the sake of trying something new. They are all also games that I adore.

While the trio of previously mentioned games have cultural and/or critical acclaim to make me curious, I had never heard of Pocky & Rocky until fairly recently, but I loved the artwork on the cover. Call me superficial, but that was enough to make me curious, and a few days ago I pulled the trigger and bought Reshrined. I didn’t even know what genre of game it was, but I was enamored and ready to be surprised. I am glad I took that chance.

I love Pocky & Rocky Reshrined.

As someone who plays JRPGs a solid 99% of the time, finishing this game in one sitting and in less than three hours was incredibly refreshing. The brevity, however, makes it hard to really detail my thoughts as extensively as some other titles. There is not a ton here, but what is given to you is outstanding.

I have played many games in my time, and I’ve noticed it is not uncommon for there to be games that just feel tired and samey. That is not always a negative, but it makes times where you play something inspired extra special, and this is certainly one of those times. Every corner of this game is bursting with creativity, constantly straddling a line of both goofy absurdity and genuinely great game design. While it is short and lacking detail, I struggle to think of a better descriptor of this game than it just simply being fun.

Fun gameplay, fun visuals and art direction, fun music, fun story- just a fun game altogether.

This game prods my imagination, has me laughing, and makes me itch to play through it all over again. I am so impressed by the simple joy this title brought me. The great challenge, short length, replay value, and simple fun elicits a feeling similar to something like the original Castlevania- and if you know me well you’d know that is a high compliment, and similarly to that game I know I will be returning to this one time and time again.

I need more time to truly let this game marinate as I feel I have barely dipped my toes into it fully, but after an initial playthrough and some time to sleep on it I feel my love for it grow more and more, and that is exciting. It’s early to make the call, but I know deep down I just found a longtime love.

To think I bought this game on a whim and only because of my appreciation of the cover art and now it sits so highly in my mind is special. Video games sure are cool. Play this game, I hope you enjoy it if you do.

Emulating SNES games en masse as a kid I did stumble upon the Pocky & Rocky games (or rather KiKi KaiKai. Took years before I found out the games weren't actually Japan exclusive) and quickly grew to appreciate the games, even though they were definitely too hard for me to be able to beat either of them (at least without heavy use of savestates.) Didn't think there'd ever be a new game in the series, especially not after Pocky & Rocky with Becky, but somehow Reshrined is a game that is very much real, and also really good.

Just like developer Tengo Project's previous games Wild Guns Reloaded and The Ninja Saviors: Return of the Warriors, Pocky & Rocky Reshrined is certainly very familiar and even reuses some stages from the first game, but fairly quickly morphs into something that is part remake, part sequel, with absolutely beautiful pixel art graphics and a soundtrack with a mix of fantastic rearrangements of old tracks, and some very good new ones as well. The difficulty has also certainly been toned down a bit, in part thanks to less trial and error thanks to kinder enemy placement than in the old games, but also thanks to a bigger move pool and even an energy shield that unlocks a few stages in, and abilities being much easier to power-up (and keep those power-ups since they can now be picked up again after taking a hit.) Still not at all an easy game since it does keep the spirit of the original so the enemies are still fairly relentless and come from most directions at the same time at high speeds, but it still feels a lot more fair and made for modern sensibilities than the previous games did. Pretty sure it even has unlimited continues (I only used two on my playthrough, but there didn't seem to be a limit) so anyone with a bit of patience could realistically beat it.

Pocky & Rocky is at its heart a very simple and arcade-y series of run 'n gun games so I don't really have all that much to say here, but I did really appreciate how much care was put into the story mode to give some variety to the gameplay, through the stages making you play as different characters with different attacks, and also make it feel like you're growing stronger throughout the journey, through giving you more health after each stage and having Pocky unlock new skills after some stages. The plot is sort of nonsense, but it's at least the fun kind that's not afraid to go to pretty bizarre places, and the cutscenes know not to overstay their welcome.

Hard, even unfair at points, but it is a fun game. Would recommend.

Yeah I need to still play it more but I'm thinking Reshrined is peak fiction. Absolutely beautiful sprite art, terrific gameplay and a general style that shakes up the established conventions of the series to create a new paradigm but still respects the foundations it's built upon. This is how you remake

Very fun and challenging gameplay with great graphics and music. Some more stages would have been cool tho

There’s something quintessentially “retro” about Pocky & Rocky; everything about it screams golden age of 16-bit action. The originals are still highly playable, but this package is such a great example of how to bring a retro property into the modern era. Stands along with Sonic Mania on how to update and respect the history of a great series.

Ich verstehe nicht, warum genau DAS Spiel ein Remake brauchte, aber immerhin funktioniert es zu zweit.
Die Entwickler haben einen Code nachgepatcht, mit dem man auch schon von Beginn an zu zweit spielen kann.

Das Spiel selbst hätte als kompletter Twinstickshooter so viel besser geklappt. Die Schultertasten sind ja da.
So ist das Spiel sehr unpräzise, erfordert schnelle Reaktionen, ausweichen geht aber nur mit Delay und schlagen hat eine Reichweite von 10cm.
Upgrades sind zufällig. Es gibt Wasser, Wind und Feuer.
Hat man eines der Elemente, braucht man genau dieses noch einmal, da man sonst keine höhere Fähigkeit bekommt, sondern nur auf die andere wechselt.
Nur.. sucht man sich ja nicht aus, was spawnt.
Sowas nervt einfach.

Wie gesagt, im Coop ok, alleine hätte ich das Spiel aber nicht angespielt.

I liked playing as not pocky or rocky

This review contains spoilers

i want pocky and anna to kiss on the cheek

P&R Reshrined was sort of underwhelming.
It may just be me, but the way most characters control is way too stiff, and some bosses and enemy encounters are just too overwhelming with the tools you are offered.

The game looks and sounds gorgeous, and some bosses are very enjoyable, but it kinda ended without reaching any real peaks. The story is rather incoherent too.

It does look like this game might be a lot more fun with two players (as long as it doesn't pull a Wild Guns Reloaded), but I don't understand why it would lock multiplayer behind the story mode. I waited a fair bit for my physical copy, and was rather disappointed I couldn't hop right into it with a friend.


Pocky & Rocky Reshrined is a beautiful and faithfully represented arcade gaming experience. The music and stage designs are great, as well as the animations.

Like many arcade games though there's a decent amount of stuff that feels pretty bullshit. Like the occasional huge difficulty spike, or how you can dash perfectly onto a moving platform and still fall to your death.

Also, the progression/unlocks make no sense at all. You need to beat the game once to unlock 2-player mode, which is ridiculous. Not to mention that you have to beat the game on either normal or hard mode in order to unlock easy mode.

It is a pretty challenging game and fun, all things considered.

Really fun game with gorgeous visuals and music. Difficulty spike is a bit wonky but thats about it.

Bought the Japanese physical edition for £30. Played it it a fair bit and got stuck on what I assume was the last boss and haven't been back to it for a while. Great graphics and gameplay - very much how my brain remembers the SNES game from my youth, but obviously vastly improved in reality!

After getting my arse kicked on level ONE more than once I was sure finishing this would turn into an ongoing project, but in one afternoon me and Sean cleared it thanks to his uncanny ability to not put the controller down and go do something else at the first sign of a Game Over. I should learn from this experience, but won't.

The game is ace and looks beautiful by the way.