Reviews from

in the past


if you are on a plane or away from home and really want to crack open an abridged version of resident evil 5’s mercenaries mode, this game will scratch that itch. great for what it is.

Eu achava que esse joga ir ser épico!!! Mas mano é bem paia, tentei jogar algumas vezes faltou capricho hein e olha que eu gosto de qualquer coisa que é resident evil, com 30min de gameplay vc quer fazer outra coisa do que jogar isso.

Yeah it's not worth full price. Yeah physical copies had no way of deleting save data. Yeah like a quarter of the game's stages are tutorials. That all sucks. But at the end of the day it's still Mercenaries mode with a bunch of playable characters, and Mercenaries mode is really fun.


Um presente que ninguém pediu

A Capcom tem um prazer enorme em celebrar aniversários da franquia com jogos extremamente aleatórios e que são, nitidamente, algo que ninguém pediu. Para comemorar os 15 anos de Resident Evil a Capcom nos deu de presente esse port do modo Mercenaries do Resident Evil 5 que é muito sem graça.

Não existe dúvida de que o modo Mercenaries é um excelente modo extra e, na minha opinião, o do 5 bate muito de frente com o do 4, mas é somente isso que ele é, um modo extra. Lançar em formato de jogo é uma coisa um pouco complicada no meu ponto de vista.

Até que esse lançamento aqui tentou trazer algumas novidades como as skills que você pode adquirir certas habilidades para os personagens e pelo fato de você ter um modo de missões que contam com um total de 30, mas as missões são chatas, principalmente as primeiras que funcionam como um "tutorial". Acredito que se fosse o modo normal do 5, pudesse ser melhor.

O gameplay flui bem (agora você pode andar e atirar), os cenários e inimigos são legais, principalmente pela adição de lugares e inimigos do 4 e os personagens que jogamos também, pois conta com Claire, Rebecca entre outros, mas fiquei decepcionado por não ter o Leon.

É difícil avaliar esse aqui por conta da proposta e por ser um extra tão simplório. Apesar de ter coisas legais como os personagens, locais e andar e atirar, enquanto jogo é algo muito fraco e muito esquecível.

No final, acaba sendo uma experiência ruim. Por mais que tenha alguns diferenciais, não os enxerguei como algo primordial e, por isso, considero inclusive que o Mercenaries do Resident Evil 5, deva ser a versão para se jogar.

Mercenaries is always fun in Resident Evil games so this game is a nice lil package that fits the handheld :)

Fun addictive mercenaries gameplay, and it even has multiplayer. Only thing I can rag on this game for is not having Leon Kennedy despite having a Village section with Los Illuminados members fighting you, they instead opted for Krauser. Also has some framerate drops when a ton of stuff is happening all at once on the screen but it didnt impact my experience much.

Surprisingly addictive game that you can always take with you wherever you go. Super fun with your BFs
5/5

Dommage qu'il ne soit sorti que sur 3DS. Le jeu est excellent.

probably philosophically interesting in a way i can't quite articulate yet. weird ass menu design. fun game

An interesting offering from Capcom focusing on the Mercenaries unlockable action mode that was popularized in games like RE4 and RE5. This particular games follows the formula of the RE5 Mercenaries mode adapting to the 3DS hardware.

The limitations of the 3DS hardware are evident and the netcode was most definitely not the best for this game but all in all it was a decent effort from Capcom that managed to provide a portable version of one of the most fun modes in RE gaming at the time.

A $40 tech demo, Resident Evil: The Mercenaries 3D is cool in its own right. Especially when you were there in the 3DS' early days. It's very impressive how smoothly this game plays close to Resident Evil 4 and 5! And the novelty of reusing assets from those games isn't really too much of a blight, since you've never seen them "demade" in this way before.

Unfortunately, that only takes the experience so far. Enemy variety is extremely underwhelming, which is a huge misstep when the entire game is centered around slaying enemies and not much else. There's a lot of potential material (all from Resident Evil 4 and 5), but any RE veteran at the time will constantly think something is missing.

The playable characters themselves have plenty of variety, but it gets old when you're fighting the same exact ghouls and beasts over and over again. And over a decade later, the novelty of this game is kind of lost, especially since pretty much all Resident Evil games are playable on multiple handheld systems these days.

Capcom ha hecho un trabajo genial llevando el modo de juego de RE5 a la consola portátil de nintendo. También es un gran logro técnico para esta. Al principio es un poco rarillo de manejar pero te vas acostumbrando. El cooperativo debe de ser divertido pero dudo que alguien quiera seguir jugando este juego en 2021. Al final del dia solo es un matamarcianos glorificado pero esta guay si por alguna razon se te antoja matar zombies con hunk o claire redfield.

it's portable re5 mercenaries and for that reason it's good

it was definitely overpriced but with the power of a modded 3ds and a dream you too can skirt around that

OXE PQ TÃO DANDO NOTA BAIXA PRA ESSE ????
- mercenarios com elenco excelente (vacilo não te leon)
- skin unica pra todos eles
- skill pode ser montanda como bem quiser
- da pra carregar e se mover
- varios mapa do re4, re5 e deve ter algum que não lembro
- da pra usar armas de outros bonecos com qualquer um assim podendo mudar pro melhor arsenal possivel
- da pra jogar totalmente descompromissado, jogasso
10/10 se foda

Para lo que proponía estaba bien.

Me sobraban 10€ en la eshop y debe ser que me quemaba el dinero porque vaya puto mierdón en el que me lo gasté. No jueguen shooters en la 3DS.

Honestly way more capable than what the hardware its on makes you initially perceive. really cool selection of maps and playable characters. the change in difficulty in how the game sends enemies to you in select maps is not noticable but is really interesting compared to the original gamemode its based off of. The 3D capability is cool but it makes the aliasing stand out way too much. this game really makes you wonder why they never attempted to make a downscaled port of Resident Evil 5 but once you see how performance drops with the bigger minibosses it becomes apparent.

Very overlooked gem in the gloomy early years of the 3DS, I wished Capcom made a port of this little fun game on current gen consoles and PC, oh well. At least RE: Revelations got updated and ported on 7th gen consoles and PC.

Bought it for $3 on the eShop. Back in the day, people bought this so they could get the demo of Resident Evil Revelations...probably one of the last recorded instances of something like that happening.

An absolutely great and fun game to play! Just pure arcadey fun that Capcom should port to PC and modern consoles! PLEASE, Capcom!

I'm only logging this now because the credits rolled at 5-5 but we all know the game merely starts then. But whatever.

Pretty impressive for a 3DS game but I wish it weren't a 3DS game. Other than that, it's basically RE5 Mercs with some stages and enemies from RE4, plus some new mechanics (walk while aiming, skills, different inventory system which makes me miss RE5 menu reloading but I hear that's a skill I can get later)

Where the fuck is Leon though, it's kinda bullshit that they have shit from 4, like cultists, some stages and playable Krauser, but no Leon. Robbed. At least there's Claire.


A very impressive port of RE5's gameplay to the 3DS, considering this came out near the handheld's launch.

Speaking of 2011: I got this for 5 dollars on an eShop sale in 2022, and felt that was the threshold of "fair." I could see people having beef paying full price for this at launch, as it's less of a game and more of a MODE meant to enhance a single-player narrative.

It's still fun for drop-in score attacks. Menu navigation is needlessly weird, and it's also odd the menu makes the Jet Force Gemini "computer noises."

It's basically RE5 mercs with more characters and stages. Which is fine. Their are some new gameplay advancements and gear customisation which is cool and some tweaks gameplay modes. The issue here is everything just feels rehased from other games and the 3DS isn't the best console to do a game like this. It's good for what it is and where it is but it's a missed oppurtunity. How hard is Capcom to just put a Merc/Raid hybrid on current consoles in a free to play model with legacy characters and stages from all the games. Shit would print money. I take it that this games middling sales is a reason why.

its the mercenaries, fun but limited

Competent port of the Mercenaries mode from the 360/PS3 era of RE games. Pretty easy to pick up and play. Definitely needed more in order to be that truly great game on the 3DS, but does a great job of adding some RE action before RE Revelations came out.