Esse é de longe o meu Mario 2D favorito, o remake tranfomou a versão do nintendinho que se mantém charmoso até hoje numa obra prima!
Os gráficos foram refeitos e o jogo ganhou as cores que sempre mereceu, as fases e os mapas estão LINDOS!
Falando nas fases, elas são curtinhas e perfeitas para uma jogatina portátil, mas não se engane, esse jogo é covar...desafiador e vai fazer você repetir os mesmos seguimentos dezenas de vezes até pegar o jeito haha
E pra ajudar você a superer esses desafios temos os Power Ups, aqui o Mário tem acesso a uma quantidade grande de roupinhas com poderes especiais pra você poder explorar as fases de formas variadas, a minha preferida é a do Tanooki! 🥹
Se tiver tiver a oportunidade faça uma visita a esse clássico, vale a pena demais!
Os gráficos foram refeitos e o jogo ganhou as cores que sempre mereceu, as fases e os mapas estão LINDOS!
Falando nas fases, elas são curtinhas e perfeitas para uma jogatina portátil, mas não se engane, esse jogo é covar...desafiador e vai fazer você repetir os mesmos seguimentos dezenas de vezes até pegar o jeito haha
E pra ajudar você a superer esses desafios temos os Power Ups, aqui o Mário tem acesso a uma quantidade grande de roupinhas com poderes especiais pra você poder explorar as fases de formas variadas, a minha preferida é a do Tanooki! 🥹
Se tiver tiver a oportunidade faça uma visita a esse clássico, vale a pena demais!
The e-Reader levels really highlight how much of a shame it is that Nintendo didn't make an original 2D Mario game on the GBA, basically the last chance we really had for a new sprite based Mario platformer. They're great levels with lots of unique and original ideas, and collectively are about as long as SMB3 itself is... just without the proper pacing of a fully structured game and also accessible only via an expensive peripheral and impossible to obtain cards. At least the Switch Online version has all the levels unlocked, though it comes with the unfortunate loss of the vegetable and fireball switches to add some extra variety to main game SMB3.
A fantastic way to experience Super Mario Bros 3, whether you play it on GBA, DS Lite or Nintendo Switch, Mario Bros 3 is a nice classic (although having very strange, almost Mario Maker-like level building at times) and the added e-reader levels are really surprising with all the weird new gimmicks thrown in.
I just found my old DS Lite and decided to run through the game with both flutes, so that explains my playtime
I just found my old DS Lite and decided to run through the game with both flutes, so that explains my playtime
[Played on Switch] Was intending to really just play through the e-Reader Levels, but instead compleated the main game as well 100%. I never had this Mario Advanced growing up, I had Yoshi's Island and Mario World. The whole Advance series was actually a really smart move on Nintendo's end. With the Gamecube's Gameboy Player, Nintendo was esentially porting Super Nintendo Quality games to not only the Gameboy Advance, but the Gamecube. And stupid kids like me at the time thought games like Yoshi's Island were brand new games. I still heavily associate Yoshi's Island with the Gameboy more than the SNES. So bassicly, Mario Advance 4 is Mario 3 from Mario All Stars, but with a couple of improvments. Like the Opening Cutscene is cute, and I much prefer the GBAs soundtrack of the game to the SNES. And of cours, between the years 2001 and 2005, Mario never shut up. I personally like the overly obnoxious catchphrase shouting Mario of these games. Phrases like "Lucky!" are seared in to my skull as a a child. The big addition and reason anyone plays this version of the game though, is the 38 e-reader levels. They are very cool and worth playing and very un-nintendo in a lot of different ways. Nintendo R & D esentially finished there work on the Advance series with this game, and just started balling by designing pretty fun and classic levels with assets from across all the 2D console mario games. There kinda like ROM hacks. And on top of that, modern Nintendo (starting with the Wii U VC) left ALL the levels unlocked?? They dont really do stuff like that very often in an offical capacity, so its cool that they did it. The one thing I wish, is if Nintendo one day makes a BIG GIANT 2D Mario game collection, that has every 2D Mario game from the original to Wii U, with all the minuta in between in there like the Land games, Deluxe and the Advance remakes, that they include a collection of all the cards artworks in the digital manual browser. It would be cooler knowing the context behind alot of the levels you play, with those little blurbs on the e-Reader Cards.