Reviews from

in the past


É engraçado pensar que toda vez que eu tava jogando isso, eu ficava pensando no quão bom é Super Mario World, eles realmente pegaram tudo que tem aqui e melhoraram depois.
Ah é, Super Mario Bros. 3, é um clássico do gênero de plataforma, doidera pensar como isso saiu no próprio NES mesmo com as capacidades dele. Apesar de aparecer que eu zerei no NES, eu zerei na versão do All Stars de SNES então era um remaster, mas olhando a versão original não deixa de ser impressionante.
Gostei bastante das fases, um mundo ou outro pode dar uma dor de cabeça (SIm, estou falando do 3) por conta da gameplay, seja na água ou no gelo, ou por inimigo que são game over instantâneo tipo o tucunaré de água doce na fase 3 do mundo 3, mas nada impossível.
Trilha sonora impecável como sempre na franquia, algumas ainda estão frescas porque eu acabei de zerar e estou escrevendo isso.
Estranho como apesar de todos os desafios do jogo, eu achei esse Bowser o mais fácil de ser derrotado, até alguns mini-bosses dos navios eram um pouco mais difíceis.

While I find SMB1 to be pretty good and Lost Levels/USA to be the standard messy sequel, SMB3 feels like the proper upgrade to the original SMB1 in everything possible.
More upgrades for Mario, tighter level design, one of the most beautiful soundtracks for a game of this time, a bunch of minigames and a ton of freedom for the player to do whatever they want to do.
Maybe my only grasp with this one is the obscene amount of scrollers in this bad boy.... doesn't help that every final stage in the world is pretty much one, too.
The difficulty in some spots can be borderline trial and error, too. Which is fine, the game hands you extra lives like a madman, but I'm not too fond of it. Possibly these two things are what push this game a bit back for me at least.
Still, this game was my absolute childhood, alongside SMW! It's definitely a gold standard when it comes to difficult platform games.

I played this game so much with my father, the goat really

Shigeru Miyamoto's masterpiece. This game took everything from the first title, and a few things from its peculiar sequel and just turned them up to 11 here. This was a time when Nintendo's games excelled at showing, not telling, you what to do. Every level would either introduce some new design, or a unique play on one of your powerups, or subvert your expectations like the first time a regular looking block grows legs and jumps at you!

The fact that it managed to keep this level of creativity going all the way through the end is nothing short of spectacular. When you combine the crisp sprites, colorful visuals, and wide-ranging soundtrack with that level of creative gameplay, you get nothing short of legend.


The best 2D platformer ever

(pasado con save states) me parece bello.

Played this for the first time finally about a year ago and yeah everyone was not kidding about this one, dont let it's age fool you this one was ahead of it's time and just as easy to pick up and play now then it was when it was first realeasd

Doing a marathon of SMB 1, 2 then this game it really feels like a MASSIVE upgrade in both player control, graphics and level design, it's no wonder so much of what was introduced here stuck in later titles. it has the perfect difficulty curve, the levels are varied and fun with graphics that pop considering its an NES game, worth the hype, best of the trilogy and probably the best overall NES title

9/10

Super Mario Bros. 3 feels like a better sequel to the original Super Mario Bros. than Super Mario Bros. 2 (The Lost Levels) ever was.

The overall presentation of the game has improved significantly over the last two Japanese titles, and also looks better than the American Mario 2.
On the topic of Mario 2 USA, Mario 3 decides to continue with that game's choice of environments, and make it so every world you visit has its own theme, like the Desert World, the Water World, the Ice World. And we even got new world aesthetics as well, like the Big-Small World and the Pipe World, which is totally not a crack joke, no sir.

The music itself is also pretty good. A lot of the tracks from this game have become quite iconic in the franchise, such as the Athletic Theme or the Airship Theme. Maybe they've been remixed a bit too much throughout Mario's history, but it isn't this game's fault.

In terms of gameplay, it feels like a natural evolution of the concepts introduced in Mario 1, with new power-ups for players to try, like the iconic Racoon Leaf or the funny Frog Suit.
The Racoon Leaf even allows Mario (or Luigi, I won't forget him) to fly temporarily, thanks to the new P-Meter this game has, which is built up by running for a bit.
The Frog Suit, while pretty funky to control on land, is extremely useful underwater... although the amount of levels that take place mostly in water is small compared to everything else, sooooo... I guess the Frog Suit can be good if you want to challenge yourself?

There are also other power-ups like the Tanooki Suit, or even the oh-so-rare Hammer Bro. Suit, which is so rare, I remember I couldn't really use it much on my original playthrough.

Just like the USA Mario 2, Mario 3 also has a wide variety of bosses, but none of the ones from Mario 2 return. Instead we have Boom Boom, who is pretty easy, and the Koopalings, which are totally Bowser's kids, I'm sure of it.
But they are fun to fight, each of them having their own moves, which brings more variety to the game, overall.

I would say my biggest gripe with Super Mario Bros. 3 would have to be the difficulty. It's all over the place, as some Worlds are definitely easier than others, like how I found World 4 to be easier than World 3.
The difficulty doesn't flow as well as Mario 1 and USA Mario 2, but at least it doesn't get as bad as the Lost Levels, so that's nice.

Overall, Super Mario Bros. 3 is a great evolution of the 2D Mario Formula, and I understand why it gets a lot of praise. It was definitely one hell of a way to end Mario's journey with the Nintendo Entertainment System.

This game's got the best water levels, and it just hits different! The whole thing takes me back– feels like they sent it straight from my childhood.

o eu de 5~6 anos de idade estaria muito orgulhoso!!

I think this game is great, probably the best game on the NES if we're being real but you gotta be delusional to call this the best Mario game ever are you kidding me bro OVER WORLD? OVER 64? be fr

A great Mario platformer, especially for the NES.

imagine the timeline where this game released in Japan as another Mario 1 with stages even harder than Lost Levels and The West got a reskinned version of a Goemon game or something

Focussing on keeping my thoughts based on the hardware at the time, and what a game this must’ve been.

Much more variety in the worlds, levels, platforming and enemies. Thank god we are back to jumping on enemies heads to kill them, I hated that you couldn’t do that in SMB2. Talking of SMB 2, this is a massive step up in every way. Colour, sound, mechanics, everything.

I found it very difficult at the end, but really enjoyed the challenge.

My one gripe is the boss variety. I tired of defeating the exact same bowser minion 96 times.

Super Mario Bros. 3 is one of the greatest platformers ever made! It's got colorful worlds, tons of secrets, amazing power-ups, and it's challenging but super fun. The music is iconic, the bosses are memorable, and honestly, it still holds up ridiculously well today. While the graphics might feel a little dated for some, this is an absolute must-play if you love platformers and classic Nintendo games – it's pure platforming perfection!

Felt much better to play and it's good casual fun until some fucking sick bastard hellspawn bitch decided to make some maniacally evil levels but, I still think it's very good.

Lo tengo para la GBA y super solido este juego otro Banger de Nintendo

What can I say about Super Mario Bros. 3 that everyone hasn't said a million times over. If i’m being honest with y’all I’m not a huge fan of platformers, Mario Odyssey was fun and Banjo-Kazooie is cool but those games were nowhere near their contemporaries in my head. It just didn’t click. The actual gameplay of ‘platforming’ wasn’t my favorite, that was until Super Mario Bros. 3. Recently I've been playing a ton of older NES games just because I want to go back and play through all the console generations and somehow I landed on playing Mario 3. Truth is, I played this game all the way through World 4, and just like most platformers, it didn’t click. I used the switch save states. I thought it was so dated, “How are there no save points, the fuck?” “This shit is not fair at all”. But this time, I decided to change it a little, I didn’t use save states and I immersed myself into the world and what I found was amazing. The atmosphere is bursting through the seams. From the minigames through the toad-houses this game fulfills this sense of adventure I was looking for in these platformers. There's this sense of exploration, especially on World 3, 5 & 7. The game is pretty long, especially for its time. I know some people can bang this game out in 2 hours or something’ but for me, I had like 20 hours before I reached the credits. The controls are just perfect, as I explore more games in the NES library I have more and more appreciation for how this game controls. It is smooth and running at break-neck speeds or making precision jumps has never been easier, especially for the time. The actual platform challenges are great as well, from running away from a mad sun, to the airship auto scrollers & puzzle levels. This game thrives within’ its’ variety and is constantly throwing new ideas, enemies & platforming challenges at you. The actual platforms feel like they are a part of the world and the graphics are easily some of the best on the console, especially the sprite work which is just fantastic. The Music is so good, cursed kings is genuinely beautiful and might be one of my favorite compositions i’ve seen on the console to date. OK enough glazing, what does it do wrong? If i’m being honest, the difficulty at first felt perfect, not too easy but not frustrating and mind numbing, until world 7. Which just blatantly sucks. Filled with long, boring levels that are incredibly hard and irritating to get through, visually it’s the least interesting and the concept of a “pipe” world doesn’t really sound appealing in retrospect, World 8 although a huge improvement still is ridiculously hard compared to the rest of the game but at least that makes more sense since it’s the final world. In totality this game is legendary and an achievement. People wonder if humans could’ve made the pyramids, but I wonder if humans could’ve made Super Mario Bros. 3, gotta be some alien shit cuz this is amazing.

94/100

One of the best 2D platformers ever made and the very best NES game in my opinion

Great up until you reach world 7, then the level design falls off a cliff.

This game also certainly feels like its too big for its own good, specially for a 80's game with no save or password system. I don't know how a kid from back then would find enough free time to beat this in one sitting without using the game's warp zones.

The speedrun is really fun.

Hey now, hold on! I DID finish this game! Huh, who knew?

I don't care how long it's been, this game will always feel like a new game to me. So tight and stylish. It released well before I was born, but it was one of the first games to wow me as a kid.

Esse jogo é maravilhoso, está no meu TOP 3 marios por conta da nostalgia que tenho pois sempre joguei esse jogo na minha infância e sempre foi o favorito do meu Pai a qual sempre jogou esse jogo e passou para mim, tenho um carinho muito especial por esse jogo não só pelo fator emocional mais por ser um mario muito melhor que o world na minha opinião, muito mais divertido, muito mais power ups, muito mais diversão nos mini games e muito mais envolvente, tudo isso sendo um antecessor ao World.

Esse jogo é perfeito, só não mais que o 64 mas é perfeito, que jogão incrivel da porra.


Remarkable for the time and remarkable now

never really had fun with it any of the times i tried to play it